Applied my patch for the BS1/2 video player
- Support for the MPEG2 videos in BS1/2 has been dropped. The MPEG2 videos were lossy, and support for them complicated the code a lot. - Support for the non-existing enhanced MPEG cutscene packs for BS1 has been dropped. As a consequence, the credits player and the splitted audio stream players used for these packs has been removed - The original Smacker videos for both games are now supported, using our Smacker player (which is based off publically available specs and FFMPEG) - The animations now use the common video player code. Both the Smacker videos and our DXA video packs are supported svn-id: r38236
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@ -141,6 +141,12 @@ public:
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*/
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virtual bool decodeNextFrame() = 0;
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/**
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* Used to read the sound header from DXA files. It's not pretty,
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* but it's slightly better than exposing _fileStream
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*/
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uint32 readSoundHeader() { return _fileStream->readUint32BE(); }
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protected:
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struct {
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uint32 width;
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