Next step in transaction implementation. Now it postpones all calls.
NOTE: This breaks most ports, and they will not pass assertions. If you will fix it (by moving violating OSystem calls to go() method), I'll be grateful. If you don't bother to fix it, there is a workaround. Just comment out beginGFXTransaction() and endGFXTransaction() in backends/sdl/graphics.cpp. This will tunr it off and will use default transaction-less implementation. svn-id: r15870
This commit is contained in:
parent
37e900a2a3
commit
7877ccf628
3 changed files with 150 additions and 15 deletions
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@ -49,12 +49,55 @@ int OSystem_SDL::getDefaultGraphicsMode() const {
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return GFX_DOUBLESIZE;
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}
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void OSystem_SDL::beginGFXTransaction(void) {
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assert (_transactionMode == kTransactionNone);
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_transactionMode = kTransactionActive;
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_transactionDetails.modeChanged = false;
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_transactionDetails.wChanged = false;
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_transactionDetails.hChanged = false;
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_transactionDetails.arChanged = false;
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_transactionDetails.fsChanged = false;
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}
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void OSystem_SDL::endGFXTransaction(void) {
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assert (_transactionMode == kTransactionActive);
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_transactionMode = kTransactionCommit;
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if (_transactionDetails.modeChanged) {
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setGraphicsMode(_transactionDetails.mode);
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}
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if (_transactionDetails.wChanged || _transactionDetails.hChanged) {
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initSize(_transactionDetails.w, _transactionDetails.h);
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}
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if (_transactionDetails.arChanged) {
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setAspectRatioCorrection(_transactionDetails.ar);
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}
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if (_transactionDetails.fsChanged) {
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setFullscreenMode(_transactionDetails.fs);
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}
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_transactionMode = kTransactionNone;
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}
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bool OSystem_SDL::setGraphicsMode(int mode) {
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Common::StackLock lock(_graphicsMutex);
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int newScaleFactor = 1;
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ScalerProc *newScalerProc;
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switch (_transactionMode) {
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case kTransactionActive:
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_transactionDetails.mode = mode;
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_transactionDetails.modeChanged = true;
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return true;
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break;
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case kTransactionCommit:
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break;
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default:
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break;
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}
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switch(mode) {
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case GFX_NORMAL:
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newScaleFactor = 1;
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@ -143,10 +186,25 @@ bool OSystem_SDL::setGraphicsMode(int mode) {
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}
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int OSystem_SDL::getGraphicsMode() const {
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assert (_transactionMode == kTransactionNone);
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return _mode;
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}
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void OSystem_SDL::initSize(uint w, uint h) {
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switch (_transactionMode) {
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case kTransactionActive:
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_transactionDetails.w = w;
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_transactionDetails.wChanged = true;
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_transactionDetails.h = h;
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_transactionDetails.hChanged = true;
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return;
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break;
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case kTransactionCommit:
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break;
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default:
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break;
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}
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// Avoid redundant res changes
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if ((int)w == _screenWidth && (int)h == _screenHeight)
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return;
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@ -316,6 +374,8 @@ void OSystem_SDL::hotswap_gfx_mode() {
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}
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void OSystem_SDL::updateScreen() {
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assert (_transactionMode == kTransactionNone);
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Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
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internUpdateScreen();
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@ -485,6 +545,18 @@ bool OSystem_SDL::save_screenshot(const char *filename) {
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}
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void OSystem_SDL::setFullscreenMode(bool enable) {
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switch (_transactionMode) {
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case kTransactionActive:
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_transactionDetails.fs = enable;
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_transactionDetails.fsChanged = true;
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return;
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break;
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case kTransactionCommit:
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break;
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default:
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break;
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}
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Common::StackLock lock(_graphicsMutex);
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if (_full_screen != enable) {
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@ -514,7 +586,37 @@ void OSystem_SDL::setFullscreenMode(bool enable) {
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}
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}
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void OSystem_SDL::setAspectRatioCorrection(bool enable) {
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switch (_transactionMode) {
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case kTransactionActive:
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_transactionDetails.ar = enable;
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_transactionDetails.arChanged = true;
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return;
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break;
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case kTransactionCommit:
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break;
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default:
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break;
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}
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if (_screenHeight == 200 && _adjustAspectRatio != enable) {
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Common::StackLock lock(_graphicsMutex);
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//assert(_hwscreen != 0);
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_adjustAspectRatio ^= true;
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hotswap_gfx_mode();
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// Blit everything to the screen
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internUpdateScreen();
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// Make sure that an EVENT_SCREEN_CHANGED gets sent later
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_modeChanged = true;
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}
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}
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void OSystem_SDL::clearScreen() {
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assert (_transactionMode == kTransactionNone);
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// Try to lock the screen surface
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if (SDL_LockSurface(_screen) == -1)
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error("SDL_LockSurface failed: %s", SDL_GetError());
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@ -529,6 +631,8 @@ void OSystem_SDL::clearScreen() {
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}
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void OSystem_SDL::copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h) {
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assert (_transactionMode == kTransactionNone);
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if (_screen == NULL)
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return;
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@ -746,6 +850,8 @@ void OSystem_SDL::setPalette(const byte *colors, uint start, uint num) {
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}
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void OSystem_SDL::setShakePos(int shake_pos) {
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assert (_transactionMode == kTransactionNone);
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_newShakePos = shake_pos;
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}
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@ -755,6 +861,8 @@ void OSystem_SDL::setShakePos(int shake_pos) {
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#pragma mark -
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void OSystem_SDL::showOverlay() {
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assert (_transactionMode == kTransactionNone);
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// hide the mouse
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undraw_mouse();
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@ -763,6 +871,8 @@ void OSystem_SDL::showOverlay() {
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}
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void OSystem_SDL::hideOverlay() {
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assert (_transactionMode == kTransactionNone);
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// hide the mouse
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undraw_mouse();
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@ -771,6 +881,8 @@ void OSystem_SDL::hideOverlay() {
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}
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void OSystem_SDL::clearOverlay() {
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assert (_transactionMode == kTransactionNone);
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if (!_overlayVisible)
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return;
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@ -792,6 +904,8 @@ void OSystem_SDL::clearOverlay() {
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}
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void OSystem_SDL::grabOverlay(OverlayColor *buf, int pitch) {
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assert (_transactionMode == kTransactionNone);
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if (!_overlayVisible)
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return;
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@ -816,6 +930,8 @@ void OSystem_SDL::grabOverlay(OverlayColor *buf, int pitch) {
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}
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void OSystem_SDL::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
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assert (_transactionMode == kTransactionNone);
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if (!_overlayVisible)
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return;
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@ -946,6 +1062,8 @@ void OSystem_SDL::toggleMouseGrab() {
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}
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void OSystem_SDL::draw_mouse() {
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assert (_transactionMode == kTransactionNone);
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if (_mouseDrawn || !_mouseVisible)
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return;
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@ -1034,6 +1152,8 @@ void OSystem_SDL::draw_mouse() {
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}
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void OSystem_SDL::undraw_mouse() {
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assert (_transactionMode == kTransactionNone);
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if (!_mouseDrawn)
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return;
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_mouseDrawn = false;
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@ -1103,6 +1223,7 @@ void OSystem_SDL::undraw_mouse() {
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#ifdef USE_OSD
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void OSystem_SDL::displayMessageOnOSD(const char *msg) {
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assert (_transactionMode == kTransactionNone);
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uint i;
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@ -53,6 +53,9 @@ public:
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OSystem_SDL();
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virtual ~OSystem_SDL();
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void beginGFXTransaction(void);
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void endGFXTransaction(void);
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// Set the size of the video bitmap.
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// Typically, 320x200
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void initSize(uint w, uint h);
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@ -195,11 +198,31 @@ protected:
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DF_UPDATE_EXPAND_1_PIXEL = 1 << 1
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};
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enum {
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kTransactionNone = 0,
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kTransactionCommit = 1,
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kTransactionActive = 2
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};
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struct transactionDetails {
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int mode;
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bool modeChanged;
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int w;
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bool wChanged;
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int h;
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bool hChanged;
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bool fs;
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bool fsChanged;
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bool ar;
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bool arChanged;
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} _transactionDetails;
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bool _forceFull; // Force full redraw on next updateScreen
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ScalerProc *_scalerProc;
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int _scalerType;
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int _scaleFactor;
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int _mode;
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int _transactionMode;
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bool _full_screen;
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uint32 _mode_flags;
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bool _modeChanged;
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virtual void hotswap_gfx_mode();
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void setFullscreenMode(bool enable);
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void setAspectRatioCorrection(bool enable);
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bool save_screenshot(const char *filename);
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@ -104,7 +104,7 @@ OSystem_SDL::OSystem_SDL()
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_mouseHotspotX(0), _mouseHotspotY(0),
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_currentShakePos(0), _newShakePos(0),
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_paletteDirtyStart(0), _paletteDirtyEnd(0),
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_graphicsMutex(0) {
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_graphicsMutex(0), _transactionMode(kTransactionNone) {
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// allocate palette storage
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_currentPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256);
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setFullscreenMode(enable);
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break;
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case kFeatureAspectRatioCorrection:
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if (_screenHeight == 200 && _adjustAspectRatio != enable) {
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Common::StackLock lock(_graphicsMutex);
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//assert(_hwscreen != 0);
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_adjustAspectRatio ^= true;
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hotswap_gfx_mode();
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// Blit everything to the screen
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internUpdateScreen();
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// Make sure that an EVENT_SCREEN_CHANGED gets sent later
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_modeChanged = true;
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}
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setAspectRatioCorrection(enable);
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break;
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case kFeatureAutoComputeDirtyRects:
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if (enable)
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@ -186,6 +174,8 @@ void OSystem_SDL::setFeatureState(Feature f, bool enable) {
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}
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bool OSystem_SDL::getFeatureState(Feature f) {
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assert (_transactionMode != kTransactionNone);
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switch (f) {
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case kFeatureFullscreenMode:
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return _full_screen;
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