fix warnings

This commit is contained in:
Pawel Kolodziejski 2009-10-17 12:48:23 +00:00
parent 9d2b149b1e
commit 788713d3b4
23 changed files with 192 additions and 193 deletions

View file

@ -58,7 +58,7 @@ void ZB_fillTriangleSmooth(ZBuffer *zb, ZBufferPoint *p0, ZBufferPoint *p1, ZBuf
register unsigned short *pz; \
register unsigned int *pz_2; \
register PIXEL *pp; \
register unsigned int tmp, z, zz, rgb, drgbdx; \
register unsigned int z, zz, rgb, drgbdx; \
register int n; \
n = (x2 >> 16) - x1; \
pp = pp1 + x1; \
@ -126,8 +126,8 @@ void ZB_fillTriangleMappingPerspective(ZBuffer *zb, ZBufferPoint *p0, ZBufferPoi
#define NB_INTERP 8
ZBufferPoint *t, *pr1 = 0, *pr2 = 0, *l1 = 0, *l2 = 0;
float fdx1, fdx2, fdy1, fdy2, fz, d1, d2;
ZBufferPoint *tp, *pr1 = 0, *pr2 = 0, *l1 = 0, *l2 = 0;
float fdx1, fdx2, fdy1, fdy2, fz0, d1, d2;
unsigned short *pz1;
unsigned int *pz2;
PIXEL *pp1;
@ -151,19 +151,19 @@ void ZB_fillTriangleMappingPerspective(ZBuffer *zb, ZBufferPoint *p0, ZBufferPoi
// we sort the vertex with increasing y
if (p1->y < p0->y) {
t = p0;
tp = p0;
p0 = p1;
p1 = t;
p1 = tp;
}
if (p2->y < p0->y) {
t = p2;
tp = p2;
p2 = p1;
p1 = p0;
p0 = t;
p0 = tp;
} else if (p2->y < p1->y) {
t = p1;
tp = p1;
p1 = p2;
p2 = t;
p2 = tp;
}
// we compute dXdx and dXdy for all interpolated values
@ -174,15 +174,15 @@ void ZB_fillTriangleMappingPerspective(ZBuffer *zb, ZBufferPoint *p0, ZBufferPoi
fdx2 = (float)(p2->x - p0->x);
fdy2 = (float)(p2->y - p0->y);
fz = fdx1 * fdy2 - fdx2 * fdy1;
if (fz == 0)
fz0 = fdx1 * fdy2 - fdx2 * fdy1;
if (fz0 == 0)
return;
fz = (float)(1.0 / fz);
fz0 = (float)(1.0 / fz0);
fdx1 *= fz;
fdy1 *= fz;
fdx2 *= fz;
fdy2 *= fz;
fdx1 *= fz0;
fdy1 *= fz0;
fdx2 *= fz0;
fdy2 *= fz0;
d1 = (float)(p1->z - p0->z);
d2 = (float)(p2->z - p0->z);
@ -244,7 +244,7 @@ void ZB_fillTriangleMappingPerspective(ZBuffer *zb, ZBufferPoint *p0, ZBufferPoi
for (part = 0; part < 2; part++) {
if (part == 0) {
if (fz > 0) {
if (fz0 > 0) {
update_left = 1;
update_right = 1;
l1 = p0;
@ -262,7 +262,7 @@ void ZB_fillTriangleMappingPerspective(ZBuffer *zb, ZBufferPoint *p0, ZBufferPoi
nb_lines = p1->y - p0->y;
} else {
// second part
if (fz > 0) {
if (fz0 > 0) {
update_left = 0;
update_right = 1;
pr1 = p1;