ASYLUM: add a shortcut to show the in-game menu

This commit is contained in:
alxpnv 2022-08-02 12:43:33 +03:00
parent 02b210f515
commit 78900f7a2d
8 changed files with 43 additions and 35 deletions

View file

@ -142,6 +142,12 @@ Common::KeymapArray AsylumMetaEngine::initKeymaps(const char *target) const {
act->addDefaultInputMapping("o");
engineKeyMap->addAction(act);
act = new Action("MENU", _("Bring up the In-Game Menu"));
act->setCustomEngineActionEvent(kAsylumActionShowMenu);
act->addDefaultInputMapping("ESCAPE");
act->addDefaultInputMapping("JOY_START");
engineKeyMap->addAction(act);
act = new Action("INVENTORY", _("Open character inventory"));
act->setCustomEngineActionEvent(kAsylumActionOpenInventory);
act->addDefaultInputMapping("i");