preliminary DOTT support
svn-id: r3433
This commit is contained in:
parent
862192dbeb
commit
794163c1a3
19 changed files with 6207 additions and 2811 deletions
257
saveload.cpp
257
saveload.cpp
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@ -17,6 +17,9 @@
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*
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* Change Log:
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* $Log$
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* Revision 1.3 2001/10/16 10:01:47 strigeus
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* preliminary DOTT support
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*
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* Revision 1.2 2001/10/10 10:02:33 strigeus
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* alternative mouse cursor
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* basic save&load
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@ -31,10 +34,25 @@
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#include "stdafx.h"
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#include "scumm.h"
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struct SaveGameHeader {
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uint32 type;
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uint32 size;
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uint32 ver;
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};
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bool Scumm::saveState(const char *filename) {
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FILE *out = fopen(filename,"wb");
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SaveGameHeader hdr;
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if (out==NULL)
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return false;
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hdr.type = MKID('SCVM');
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hdr.size = 0;
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hdr.ver = 1;
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fwrite(&hdr, sizeof(hdr), 1, out);
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saveOrLoad(out,true);
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fclose(out);
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debug(1,"State saved as '%s'", filename);
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@ -44,11 +62,25 @@ bool Scumm::saveState(const char *filename) {
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bool Scumm::loadState(const char *filename) {
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FILE *out = fopen(filename,"rb");
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int i,j;
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SaveGameHeader hdr;
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if (out==NULL)
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return false;
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fread(&hdr, sizeof(hdr), 1, out);
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if (hdr.type != MKID('SCVM')) {
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warning("Invalid savegame '%s'", filename);
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fclose(out);
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return false;
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}
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if (hdr.ver != 1) {
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warning("Invalid version of '%s'", filename);
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fclose(out);
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return false;
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}
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checkHeap();
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CHECK_HEAP
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openRoom(-1);
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memset(_inventory, 0, sizeof(_inventory));
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@ -74,7 +106,7 @@ bool Scumm::loadState(const char *filename) {
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initBGBuffers();
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checkHeap();
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CHECK_HEAP
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debug(1,"State loaded from '%s'", filename);
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@ -95,10 +127,10 @@ void Scumm::saveOrLoad(FILE *inout, bool mode) {
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MKLINE(ObjectData,cdhd_10,sleUint16),
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MKLINE(ObjectData,cdhd_12,sleUint16),
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MKLINE(ObjectData,obj_nr,sleUint16),
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MKLINE(ObjectData,x_pos,sleByte),
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MKLINE(ObjectData,y_pos,sleByte),
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MKLINE(ObjectData,numstrips,sleByte),
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MKLINE(ObjectData,height,sleByte),
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MKLINE(ObjectData,x_pos,sleInt16),
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MKLINE(ObjectData,y_pos,sleInt16),
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MKLINE(ObjectData,numstrips,sleUint16),
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MKLINE(ObjectData,height,sleUint16),
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MKLINE(ObjectData,actordir,sleByte),
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MKLINE(ObjectData,parentstate,sleByte),
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MKLINE(ObjectData,parent,sleByte),
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@ -116,13 +148,13 @@ void Scumm::saveOrLoad(FILE *inout, bool mode) {
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MKLINE(Actor,elevation,sleInt16),
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MKLINE(Actor,width,sleUint16),
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MKLINE(Actor,facing,sleByte),
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MKLINE(Actor,costume,sleByte),
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MKLINE(Actor,costume,sleUint16),
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MKLINE(Actor,room,sleByte),
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MKLINE(Actor,talkColor,sleByte),
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MKLINE(Actor,scalex,sleByte),
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MKLINE(Actor,scaley,sleByte),
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MKLINE(Actor,charset,sleByte),
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MKLINE(Actor,sound,sleByte),
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MKARRAY(Actor,sound[0],sleByte, 8),
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MKLINE(Actor,newDirection,sleByte),
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MKLINE(Actor,moving,sleByte),
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MKLINE(Actor,ignoreBoxes,sleByte),
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@ -147,6 +179,10 @@ void Scumm::saveOrLoad(FILE *inout, bool mode) {
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MKLINE(Actor,needBgReset,sleByte),
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MKLINE(Actor,costumeNeedsInit,sleByte),
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MKLINE(Actor,new_1,sleInt16),
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MKLINE(Actor,new_2,sleInt16),
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MKLINE(Actor,new_3,sleByte),
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MKLINE(Actor,walkdata.destx,sleInt16),
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MKLINE(Actor,walkdata.desty,sleInt16),
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MKLINE(Actor,walkdata.destbox,sleByte),
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@ -203,14 +239,14 @@ void Scumm::saveOrLoad(FILE *inout, bool mode) {
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MKLINE(Scumm,_IM00_offs,sleUint32),
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MKLINE(Scumm,_CLUT_offs,sleUint32),
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MKLINE(Scumm,_EPAL_offs,sleUint32),
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MKLINE(Scumm,_PALS_offs,sleUint32),
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MKLINE(Scumm,_curPalIndex,sleByte),
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MKLINE(Scumm,_currentRoom,sleByte),
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MKLINE(Scumm,_roomResource,sleByte),
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MKLINE(Scumm,_numObjectsInRoom,sleByte),
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MKLINE(Scumm,_currentScript,sleByte),
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MKARRAY(Scumm,_localScriptList[0],sleUint32,0x39),
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MKARRAY(Scumm,vm.vars[0],sleUint16,801),
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MKARRAY(Scumm,vm.localvar[0],sleUint16,20*17),
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MKARRAY(Scumm,vm.bitvars[0],sleByte,256),
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MKARRAY(Scumm,_resourceMapper[0],sleByte,128),
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MKARRAY(Scumm,charset._colorMap[0],sleByte,16),
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MKARRAY(Scumm,_charsetData[0][0],sleByte,10*16),
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@ -238,12 +274,6 @@ void Scumm::saveOrLoad(FILE *inout, bool mode) {
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MKLINE(Scumm,_numInMsgStack,sleInt16),
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MKLINE(Scumm,_sentenceIndex,sleByte),
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MKARRAY(Scumm,_sentenceTab[0],sleByte,6),
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MKARRAY(Scumm,_sentenceTab2[0],sleByte,6),
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MKARRAY(Scumm,_sentenceTab3[0],sleUint16,6),
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MKARRAY(Scumm,_sentenceTab4[0],sleUint16,6),
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MKARRAY(Scumm,_sentenceTab5[0],sleByte,6),
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MKLINE(Scumm,vm.cutSceneStackPointer,sleByte),
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MKARRAY(Scumm,vm.cutScenePtr[0],sleUint32,5),
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MKARRAY(Scumm,vm.cutSceneScript[0],sleByte,5),
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@ -256,7 +286,6 @@ void Scumm::saveOrLoad(FILE *inout, bool mode) {
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MKLINE(Scumm,_cursorState,sleByte),
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MKLINE(Scumm,gdi.unk4,sleByte),
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MKLINE(Scumm,gdi.currentCursor,sleByte),
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// MKLINE(Scumm,gdi.unk3,sleByte),
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MKLINE(Scumm,dseg_4F8A,sleUint16),
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MKLINE(Scumm,_switchRoomEffect,sleByte),
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@ -264,37 +293,13 @@ void Scumm::saveOrLoad(FILE *inout, bool mode) {
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MKLINE(Scumm,_switchRoomEffect2,sleByte),
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MKLINE(Scumm,_BgNeedsRedraw,sleByte),
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MKARRAY(Scumm,actorDrawBits[0],sleUint16,160),
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MKARRAY(Scumm,actorDrawBits[0],sleUint16,200),
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MKLINE(Scumm,gdi.transparency,sleByte),
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MKARRAY(Scumm,_currentPalette[0],sleByte,768),
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/* virtscr */
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MKARRAY(Scumm,charset._buffer[0],sleByte,256),
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MKARRAY(Scumm,textslot.x[0],sleInt16,6),
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MKARRAY(Scumm,textslot.y[0],sleInt16,6),
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MKARRAY(Scumm,textslot.center[0],sleInt16,6),
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MKARRAY(Scumm,textslot.overhead[0],sleInt16,6),
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MKARRAY(Scumm,textslot.right[0],sleInt16,6),
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MKARRAY(Scumm,textslot.color[0],sleInt16,6),
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MKARRAY(Scumm,textslot.charset[0],sleInt16,6),
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MKARRAY(Scumm,_stringXpos[0],sleInt16,6),
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MKARRAY(Scumm,_stringYpos[0],sleInt16,6),
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MKARRAY(Scumm,_stringXpos2[0],sleInt16,6),
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MKARRAY(Scumm,_stringYpos2[0],sleInt16,6),
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MKARRAY(Scumm,_stringCenter[0],sleInt16,6),
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MKARRAY(Scumm,_stringOverhead[0],sleUint16,6),
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MKARRAY(Scumm,_stringRight[0],sleUint16,6),
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MKARRAY(Scumm,_stringColor[0],sleUint16,6),
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MKARRAY(Scumm,_stringCharset[0],sleUint16,6),
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MKLINE(Scumm,charset._mask_left,sleInt16),
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MKLINE(Scumm,charset._mask_top,sleInt16),
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MKLINE(Scumm,charset._mask_right,sleInt16),
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MKLINE(Scumm,charset._mask_bottom,sleInt16),
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MKLINE(Scumm,dseg_3A76,sleUint16),
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MKARRAY(Scumm,_imgBufOffs[0],sleUint16,4),
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@ -327,6 +332,7 @@ void Scumm::saveOrLoad(FILE *inout, bool mode) {
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MKLINE(ScriptSlot,offs,sleUint32),
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MKLINE(ScriptSlot,delay,sleInt32),
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MKLINE(ScriptSlot,number,sleUint16),
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MKLINE(ScriptSlot,newfield,sleUint16),
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MKLINE(ScriptSlot,status,sleByte),
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MKLINE(ScriptSlot,type,sleByte),
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MKLINE(ScriptSlot,unk1,sleByte),
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@ -345,6 +351,39 @@ void Scumm::saveOrLoad(FILE *inout, bool mode) {
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MKEND()
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};
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const SaveLoadEntry sentenceTabEntries[] = {
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MKLINE(SentenceTab,unk5,sleUint8),
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MKLINE(SentenceTab,unk2,sleUint8),
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MKLINE(SentenceTab,unk4,sleUint16),
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MKLINE(SentenceTab,unk3,sleUint16),
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MKLINE(SentenceTab,unk,sleUint8),
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MKEND()
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};
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const SaveLoadEntry stringTabEntries[] = {
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MKLINE(StringTab,t_xpos,sleInt16),
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MKLINE(StringTab,t_ypos,sleInt16),
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MKLINE(StringTab,t_center,sleInt16),
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MKLINE(StringTab,t_overhead,sleInt16),
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MKLINE(StringTab,t_new3,sleInt16),
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MKLINE(StringTab,t_right,sleInt16),
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MKLINE(StringTab,t_color,sleInt16),
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MKLINE(StringTab,t_charset,sleInt16),
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MKLINE(StringTab,xpos,sleInt16),
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MKLINE(StringTab,ypos,sleInt16),
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MKLINE(StringTab,xpos2,sleInt16),
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MKLINE(StringTab,ypos2,sleInt16),
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MKLINE(StringTab,center,sleInt16),
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MKLINE(StringTab,overhead,sleInt16),
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MKLINE(StringTab,new_3,sleInt16),
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MKLINE(StringTab,right,sleInt16),
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MKLINE(StringTab,mask_top,sleInt16),
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MKLINE(StringTab,mask_bottom,sleInt16),
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MKLINE(StringTab,mask_right,sleInt16),
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MKLINE(StringTab,mask_left,sleInt16),
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MKEND()
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};
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int i,j;
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_saveLoadStream = inout;
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@ -355,29 +394,26 @@ void Scumm::saveOrLoad(FILE *inout, bool mode) {
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saveLoadEntries(&actor[i],actorEntries);
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for (i=0; i<20; i++)
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saveLoadEntries(&vm.slot[i],scriptSlotEntries);
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for (i=0; i<184; i++)
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saveLoadEntries(&objs[i],objectEntries);
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for (i=0; i<102; i++)
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saveLoadEntries(&verbs[i],verbEntries);
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for (i=0; i<_numLocalObjects; i++)
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saveLoadEntries(&_objs[i],objectEntries);
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for (i=0; i<_numVerbs; i++)
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saveLoadEntries(&_verbs[i],verbEntries);
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for (i=0; i<16; i++)
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saveLoadEntries(&vm.nest[i],nestedScriptEntries);
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for (i=0; i<6; i++)
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saveLoadEntries(&sentence[i],sentenceTabEntries);
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for (i=0; i<6; i++)
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saveLoadEntries(&string[i],stringTabEntries);
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for (i=1; i<16; i++)
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if (res.mode[i]==0)
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for(j=1; j<res.num[i]; j++)
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saveLoadResource(i,j);
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if (_saveOrLoad) {
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for (i=0; i<_maxNrObjects; i++) {
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saveByte(_objectFlagTable[i]);
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saveUint32(_classData[i]);
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}
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} else {
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for (i=0; i<_maxNrObjects; i++) {
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_objectFlagTable[i] = loadByte();
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_classData[i] = loadUint32();
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}
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}
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saveLoadArrayOf(_objectFlagTable, _numGlobalObjects, sizeof(_objectFlagTable[0]), sleByte);
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saveLoadArrayOf(_classData, _numGlobalObjects, sizeof(_classData[0]), sleUint32);
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saveLoadArrayOf(_vars, _numVariables, sizeof(_vars[0]), sleInt16);
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saveLoadArrayOf(_bitVars, _numBitVariables>>8, 1, sleByte);
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}
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void Scumm::saveLoadResource(int type, int index) {
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@ -454,6 +490,61 @@ byte Scumm::loadByte() {
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return e;
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}
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void Scumm::saveLoadArrayOf(void *b, int len, int datasize, byte filetype) {
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byte *at = (byte*)b;
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uint32 data;
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while (--len>=0) {
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if (_saveOrLoad) {
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/* saving */
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if (datasize==1) {
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data = *(byte*)at;
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at += 1;
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} else if (datasize==2) {
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data = *(uint16*)at;
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at += 2;
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} else if (datasize==4) {
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data = *(uint32*)at;
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at += 4;
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} else {
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error("saveLoadArrayOf: invalid size %d", datasize);
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}
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switch(filetype) {
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case sleByte: saveByte(data); break;
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case sleUint16:
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case sleInt16:saveWord(data); break;
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case sleInt32:
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case sleUint32:saveUint32(data); break;
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default:
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error("saveLoadArrayOf: invalid filetype %d", filetype);
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}
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} else {
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/* loading */
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switch(filetype) {
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case sleByte: data = loadByte(); break;
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case sleUint16: data = loadWord(); break;
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case sleInt16: data = (int16)loadWord(); break;
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case sleUint32: data = loadUint32(); break;
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case sleInt32: data = (int32)loadUint32(); break;
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default:
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error("saveLoadArrayOf: invalid filetype %d", filetype);
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}
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if (datasize==1) {
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*(byte*)at = data;
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at += 1;
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} else if (datasize==2) {
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*(uint16*)at = data;
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at += 2;
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} else if (datasize==4) {
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*(uint32*)at = data;
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at += 4;
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} else {
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error("saveLoadArrayOf: invalid size %d", datasize);
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}
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}
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}
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}
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void Scumm::saveLoadEntries(void *d, const SaveLoadEntry *sle) {
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int replen;
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@ -461,7 +552,6 @@ void Scumm::saveLoadEntries(void *d, const SaveLoadEntry *sle) {
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byte *at;
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int size;
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int value;
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uint32 data;
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while(sle->offs != 0xFFFF) {
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at = (byte*)d + sle->offs;
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@ -474,56 +564,7 @@ void Scumm::saveLoadEntries(void *d, const SaveLoadEntry *sle) {
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type&=~128;
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}
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sle++;
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do {
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if (_saveOrLoad) {
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/* saving */
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if (size==1) {
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data = *(byte*)at;
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at += 1;
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} else if (size==2) {
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data = *(uint16*)at;
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at += 2;
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} else if (size==4) {
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data = *(uint32*)at;
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at += 4;
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} else {
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warning("invalid size %d", size);
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}
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switch(type) {
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case sleByte: saveByte(data); break;
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case sleUint16:
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case sleInt16:saveWord(data); break;
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case sleInt32:
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case sleUint32:saveUint32(data); break;
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default:
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warning("invalid type %d", type);
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}
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} else {
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/* loading */
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switch(type) {
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case sleByte: data = loadByte(); break;
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case sleUint16: data = loadWord(); break;
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case sleInt16: data = (int16)loadWord(); break;
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case sleUint32: data = loadUint32(); break;
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case sleInt32: data = (int32)loadUint32(); break;
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default:
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warning("invalid type %d", type);
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}
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if (size==1) {
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*(byte*)at = data;
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at += 1;
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} else if (size==2) {
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*(uint16*)at = data;
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at += 2;
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} else if (size==4) {
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*(uint32*)at = data;
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at += 4;
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} else {
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warning("invalid size %d", size);
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}
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}
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} while (--replen);
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saveLoadArrayOf(at, replen, size, type);
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}
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}
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