ANDROID: Add support for video feature flags
kFeatureFullscreenMode and kFeatureAspectRatioCorrection are supported now. The former prevents scaling to the full display - it scales one axis and keeps the game AR.
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7 changed files with 157 additions and 26 deletions
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@ -115,6 +115,8 @@ OSystem_Android::OSystem_Android(int audio_sample_rate, int audio_buffer_size) :
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_mouse_hotspot(),
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_mouse_keycolor(0),
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_use_mouse_palette(false),
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_fullscreen(false),
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_ar_correction(false),
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_show_mouse(false),
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_show_overlay(false),
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_enable_zoning(false),
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@ -302,6 +304,9 @@ void OSystem_Android::initBackend() {
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_main_thread = pthread_self();
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ConfMan.registerDefault("fullscreen", true);
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ConfMan.registerDefault("aspect_ratio", true);
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ConfMan.setInt("autosave_period", 0);
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ConfMan.setBool("FM_high_quality", false);
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ConfMan.setBool("FM_medium_quality", true);
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@ -351,7 +356,9 @@ void OSystem_Android::addPluginDirectories(Common::FSList &dirs) const {
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}
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bool OSystem_Android::hasFeature(Feature f) {
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return (f == kFeatureCursorHasPalette ||
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return (f == kFeatureFullscreenMode ||
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f == kFeatureAspectRatioCorrection ||
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f == kFeatureCursorHasPalette ||
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f == kFeatureVirtualKeyboard ||
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f == kFeatureOverlaySupportsAlpha);
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}
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@ -360,6 +367,14 @@ void OSystem_Android::setFeatureState(Feature f, bool enable) {
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ENTER("%d, %d", f, enable);
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switch (f) {
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case kFeatureFullscreenMode:
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_fullscreen = enable;
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updateScreenRect();
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break;
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case kFeatureAspectRatioCorrection:
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_ar_correction = enable;
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updateScreenRect();
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break;
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case kFeatureVirtualKeyboard:
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_virtkeybd_on = enable;
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showVirtualKeyboard(enable);
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@ -490,18 +505,29 @@ bool OSystem_Android::pollEvent(Common::Event &event) {
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} else {
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// Touchscreen events need to be converted
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// from device to game coords first.
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const GLESBaseTexture *tex;
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if (_show_overlay)
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tex = _overlay_texture;
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else
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tex = _game_texture;
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event.mouse.x = scalef(event.mouse.x, tex->width(),
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if (_show_overlay) {
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event.mouse.x = scalef(event.mouse.x,
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_overlay_texture->width(),
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_egl_surface_width);
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event.mouse.y = scalef(event.mouse.y, tex->height(),
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event.mouse.y = scalef(event.mouse.y,
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_overlay_texture->height(),
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_egl_surface_height);
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} else {
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const Common::Rect &r = _game_texture->getDrawRect();
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event.mouse.x -= r.left;
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event.mouse.y -= r.top;
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event.mouse.x = scalef(event.mouse.x,
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_game_texture->width(),
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r.width());
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event.mouse.y = scalef(event.mouse.y,
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_game_texture->height(),
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r.height());
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event.mouse.x -= _shake_offset;
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}
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}
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break;
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}
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default:
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@ -121,6 +121,9 @@ private:
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bool _show_mouse;
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bool _use_mouse_palette;
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bool _fullscreen;
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bool _ar_correction;
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Common::Queue<Common::Event> _event_queue;
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MutexRef _event_queue_lock;
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@ -183,6 +186,8 @@ public:
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virtual void initSize(uint width, uint height,
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const Graphics::PixelFormat *format);
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void clearScreen(bool swapBuffers);
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void updateScreenRect();
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virtual int getScreenChangeID() const;
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virtual int16 getHeight();
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@ -267,7 +267,7 @@ void OSystem_Android::initSize(uint width, uint height,
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_game_texture->fillBuffer(0);
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#endif
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_game_texture->setDrawRect(0, 0, _egl_surface_width, _egl_surface_height);
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updateScreenRect();
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// Don't know mouse size yet - it gets reallocated in
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// setMouseCursor. We need the palette allocated before
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@ -275,12 +275,56 @@ void OSystem_Android::initSize(uint width, uint height,
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// size (it's small).
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_mouse_texture_palette->allocBuffer(20, 20);
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clearScreen(true);
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}
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void OSystem_Android::clearScreen(bool swapBuffers) {
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// clear screen
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GLCALL(glClearColorx(0, 0, 0, 1 << 16));
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GLCALL(glClear(GL_COLOR_BUFFER_BIT));
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if (swapBuffers)
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JNI::swapBuffers();
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}
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void OSystem_Android::updateScreenRect() {
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uint16 w = _game_texture->width();
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uint16 h = _game_texture->height();
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Common::Rect rect(0, 0, _egl_surface_width, _egl_surface_height);
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if (!_fullscreen) {
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if (_ar_correction && w == 320 && h == 200)
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h = 240;
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float dpi[2];
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JNI::getDPI(dpi);
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float screen_ar;
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if (dpi[0] != 0.0 && dpi[1] != 0.0) {
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// horizontal orientation
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screen_ar = (dpi[1] * _egl_surface_width) /
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(dpi[0] * _egl_surface_height);
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} else {
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screen_ar = float(_egl_surface_width) / float(_egl_surface_height);
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}
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float game_ar = float(w) / float(h);
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if (screen_ar > game_ar) {
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rect.setWidth(round(_egl_surface_height * game_ar));
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rect.moveTo((_egl_surface_width - rect.width()) / 2, 0);
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} else {
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rect.setHeight(round(_egl_surface_width / game_ar));
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rect.moveTo((_egl_surface_height - rect.height()) / 2, 0);
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}
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}
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glScissor(rect.left, rect.top, rect.width(), rect.height());
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_game_texture->setDrawRect(rect);
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}
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int OSystem_Android::getScreenChangeID() const {
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return _screen_changeid;
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}
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@ -353,6 +397,10 @@ void OSystem_Android::updateScreen() {
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_force_redraw = false;
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// clear pointer leftovers in dead areas
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if (_show_overlay && !_fullscreen)
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clearScreen(false);
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GLCALL(glPushMatrix());
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if (_shake_offset != 0 ||
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@ -361,8 +409,7 @@ void OSystem_Android::updateScreen() {
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_game_texture->height()).contains(_focus_rect))) {
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// These are the only cases where _game_texture doesn't
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// cover the entire screen.
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GLCALL(glClearColorx(0, 0, 0, 1 << 16));
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GLCALL(glClear(GL_COLOR_BUFFER_BIT));
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clearScreen(false);
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// Move everything up by _shake_offset (game) pixels
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GLCALL(glTranslatex(0, -_shake_offset << 16, 0));
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@ -397,20 +444,25 @@ void OSystem_Android::updateScreen() {
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if (_show_mouse) {
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GLCALL(glPushMatrix());
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Common::Point mouse = getEventManager()->getMousePos();
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// Scale up ScummVM -> OpenGL (pixel) coordinates
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int texwidth, texheight;
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if (_show_overlay) {
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texwidth = getOverlayWidth();
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texheight = getOverlayHeight();
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} else {
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texwidth = getWidth();
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texheight = getHeight();
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}
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GLCALL(glScalex(xdiv(_egl_surface_width, texwidth),
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xdiv(_egl_surface_height, texheight),
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GLCALL(glScalex(xdiv(_egl_surface_width,
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_overlay_texture->width()),
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xdiv(_egl_surface_height,
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_overlay_texture->height()),
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1 << 16));
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} else {
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const Common::Rect &r = _game_texture->getDrawRect();
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GLCALL(glTranslatex(r.left << 16,
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r.top << 16,
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0));
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GLCALL(glScalex(xdiv(r.width(), _game_texture->width()),
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xdiv(r.height(), _game_texture->height()),
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1 << 16));
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}
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GLCALL(glTranslatex((-_mouse_hotspot.x * cs) << 16,
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(-_mouse_hotspot.y * cs) << 16,
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@ -418,7 +470,6 @@ void OSystem_Android::updateScreen() {
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// Note the extra half texel to position the mouse in
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// the middle of the x,y square:
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const Common::Point& mouse = getEventManager()->getMousePos();
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GLCALL(glTranslatex((mouse.x << 16) | 1 << 15,
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(mouse.y << 16) | 1 << 15, 0));
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@ -494,6 +545,8 @@ void OSystem_Android::showOverlay() {
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_show_overlay = true;
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_force_redraw = true;
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GLCALL(glDisable(GL_SCISSOR_TEST));
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}
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void OSystem_Android::hideOverlay() {
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@ -501,6 +554,10 @@ void OSystem_Android::hideOverlay() {
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_show_overlay = false;
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_force_redraw = true;
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clearScreen(false);
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GLCALL(glEnable(GL_SCISSOR_TEST));
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}
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void OSystem_Android::clearOverlay() {
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@ -65,6 +65,7 @@ jfieldID JNI::_FID_Event_mouse_x = 0;
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jfieldID JNI::_FID_Event_mouse_y = 0;
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jfieldID JNI::_FID_Event_mouse_relative = 0;
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jmethodID JNI::_MID_getDPI = 0;
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jmethodID JNI::_MID_displayMessageOnOSD = 0;
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jmethodID JNI::_MID_setWindowCaption = 0;
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jmethodID JNI::_MID_showVirtualKeyboard = 0;
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@ -214,6 +215,35 @@ void JNI::throwRuntimeException(JNIEnv *env, const char *msg) {
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// calls to the dark side
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void JNI::getDPI(float *values) {
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values[0] = 0.0;
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values[1] = 0.0;
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JNIEnv *env = JNI::getEnv();
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jfloatArray array = env->NewFloatArray(2);
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env->CallVoidMethod(_jobj, _MID_getDPI, array);
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if (env->ExceptionCheck()) {
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LOGE("Failed to get DPIs");
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env->ExceptionDescribe();
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env->ExceptionClear();
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} else {
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jfloat *res = env->GetFloatArrayElements(array, 0);
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if (res) {
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values[0] = res[0];
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values[1] = res[1];
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env->ReleaseFloatArrayElements(array, res, 0);
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}
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}
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env->DeleteLocalRef(array);
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}
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void JNI::displayMessageOnOSD(const char *msg) {
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JNIEnv *env = JNI::getEnv();
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jstring java_msg = env->NewStringUTF(msg);
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@ -445,6 +475,7 @@ void JNI::create(JNIEnv *env, jobject self, jobject asset_manager,
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} while (0)
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FIND_METHOD(, setWindowCaption, "(Ljava/lang/String;)V");
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FIND_METHOD(, getDPI, "([F)V");
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FIND_METHOD(, displayMessageOnOSD, "(Ljava/lang/String;)V");
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FIND_METHOD(, showVirtualKeyboard, "(Z)V");
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FIND_METHOD(, getSysArchives, "()[Ljava/lang/String;");
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@ -60,6 +60,7 @@ public:
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static void getPluginDirectories(Common::FSList &dirs);
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static void setWindowCaption(const char *caption);
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static void getDPI(float *values);
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static void displayMessageOnOSD(const char *msg);
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static void showVirtualKeyboard(bool enable);
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static void addSysArchivesToSearchSet(Common::SearchSet &s, int priority);
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@ -100,6 +101,7 @@ private:
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static jfieldID _FID_Event_mouse_relative;
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static jfieldID _FID_ScummVM_nativeScummVM;
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static jmethodID _MID_getDPI;
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static jmethodID _MID_displayMessageOnOSD;
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static jmethodID _MID_setWindowCaption;
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static jmethodID _MID_showVirtualKeyboard;
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@ -52,6 +52,7 @@ public abstract class ScummVM implements SurfaceHolder.Callback, Runnable {
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final public native void pushEvent(Event e);
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// Callbacks from C++ peer instance
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abstract protected void getDPI(float[] values);
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abstract protected void displayMessageOnOSD(String msg);
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abstract protected void setWindowCaption(String caption);
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abstract protected String[] getPluginDirectories();
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@ -58,6 +58,15 @@ public class ScummVMActivity extends Activity {
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//enableZoning(usingSmallScreen());
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}
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@Override
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protected void getDPI(float[] values) {
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DisplayMetrics metrics = new DisplayMetrics();
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getWindowManager().getDefaultDisplay().getMetrics(metrics);
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values[0] = metrics.xdpi;
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values[1] = metrics.ydpi;
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}
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@Override
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protected void displayMessageOnOSD(String msg) {
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Log.i(LOG_TAG, "OSD: " + msg);
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