Commit some junk in-case I don't get time to finish this tonight and Fingolfin starts working on it :)
svn-id: r5949
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parent
e2cb8112e5
commit
7a0a05a49a
4 changed files with 70 additions and 7 deletions
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@ -663,9 +663,6 @@ void InfoDialog::setInfoText(const String& message)
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new StaticTextWidget(this, 4, 4, _w-8, _h, message, kTextAlignCenter);
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}
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#pragma mark -
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#pragma mark -
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PauseDialog::PauseDialog(NewGui *gui, Scumm *scumm)
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@ -673,6 +670,52 @@ PauseDialog::PauseDialog(NewGui *gui, Scumm *scumm)
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{
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}
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#pragma mark -
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DebuggerDialog::DebuggerDialog(NewGui *gui, Scumm *scumm, int width, int height)
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: ScummDialog(gui, scumm, 0, 0, width, height)
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{
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draw();
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}
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void DebuggerDialog::drawDialog()
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{
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//int history_len = cmd_history.size();
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// Draw box and border
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_gui->blendRect(_x, _y, _w, _h, _gui->_bgcolor);
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/*_gui->line(_x, _y, _x, _h, _gui->_color);
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_gui->line(_w, _y, _w, _y, _gui->_color);
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_gui->line(_x, _h, _w, _h, _gui->_shadowcolor);*/
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_gui->addDirtyRect(_x, _y, _w, _h);
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// Draw items
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// ... history_len - ((_h / kLineHeight) * _page)
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}
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void DebuggerDialog::handleKeyDown(uint16 ascii, int keycode, int modifiers) {
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if ((ascii == '~') || (keycode == 27)) { // Total abort on tilde or escape
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close();
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return;
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} else if (ascii == '\r' || ascii == '\n') { // Run command on enter/newline
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// TODO: Add some kind of pop() method to StringList,
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// so we can remove old obsolete entries and not waste memory
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cmd_history.push_back(cmd_current);
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// _scumm.debugger.parseCommand(cmd_current, (void*)this.printCallback);
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cmd_current.clear();
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draw();
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} else if (keycode == 8) { // Backspace
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cmd_current.deleteLastChar();
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draw();
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} else if ((keycode >= 31) && (keycode <= 122)) { // Printable ASCII, add to string
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cmd_current+=(char)ascii;
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draw();
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} else {
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debug(2, "Unhandled keycode from DebuggerDialog: %d\n", keycode);
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}
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}
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#ifdef _WIN32_WCE
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#pragma mark -
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@ -134,6 +134,17 @@ public:
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PauseDialog(NewGui *gui, Scumm *scumm);
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};
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class DebuggerDialog : public ScummDialog {
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protected:
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ScummVM::StringList cmd_history;
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String cmd_current;
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public:
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DebuggerDialog(NewGui *gui, Scumm *scumm, int width, int height);
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virtual void handleKeyDown(uint16 ascii, int keycode, int modifiers);
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virtual void drawDialog();
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};
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#ifdef _WIN32_WCE
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class KeysDialog : public ScummDialog {
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@ -337,11 +337,13 @@ public:
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Dialog *_pauseDialog;
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Dialog *_optionsDialog;
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Dialog *_saveLoadDialog;
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Dialog *_debuggerDialog;
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int runDialog(Dialog *dialog);
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void pauseDialog();
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void saveloadDialog();
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void optionsDialog();
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void debuggerDialog();
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void displayError(const char *message, ...);
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// Misc startup/event functions
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@ -988,10 +988,8 @@ int Scumm::runDialog(Dialog *dialog)
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void Scumm::pauseDialog()
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{
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if (!_pauseDialog) {
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if (!_pauseDialog)
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_pauseDialog = new PauseDialog(_newgui, this);
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}
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runDialog(_pauseDialog);
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}
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@ -1002,6 +1000,13 @@ void Scumm::saveloadDialog()
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runDialog(_saveLoadDialog);
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}
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void Scumm::debuggerDialog()
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{
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if (!_debuggerDialog)
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_debuggerDialog = new DebuggerDialog(_newgui, this, _realWidth, _realHeight / 5);
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runDialog(_debuggerDialog);
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}
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void Scumm::optionsDialog()
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{
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if (!_optionsDialog)
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@ -1130,6 +1135,8 @@ void Scumm::processKbd()
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_defaultTalkDelay = 5;
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_vars[VAR_CHARINC] = _defaultTalkDelay / 20;
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} else if (_lastKeyHit == '~') { // Debug console
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debuggerDialog();
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}
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_mouseButStat = _lastKeyHit;
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