Use unique save game naming for PC versions of Elvira 2 and Waxworks, due to the save game format differences.

svn-id: r29539
This commit is contained in:
Travis Howell 2007-11-17 12:48:28 +00:00
parent 9a07589de8
commit 7bc422a8e9

View file

@ -87,9 +87,15 @@ char *AGOSEngine::genSaveName(int slot) {
} else if (getGameType() == GType_SIMON1) {
sprintf(buf, "simon1.%.3d", slot);
} else if (getGameType() == GType_WW) {
sprintf(buf, "waxworks.%.3d", slot);
if (getPlatform() == Common::kPlatformPC)
sprintf(buf, "waxworks-pc.%.3d", slot);
else
sprintf(buf, "waxworks.%.3d", slot);
} else if (getGameType() == GType_ELVIRA2) {
sprintf(buf, "elvira2.%.3d", slot);
if (getPlatform() == Common::kPlatformPC)
sprintf(buf, "elvira2-pc.%.3d", slot);
else
sprintf(buf, "elvira2.%.3d", slot);
} else if (getGameType() == GType_ELVIRA1) {
sprintf(buf, "elvira1.%.3d", slot);
}