indention fix (so the code adheres to our indention rules)

svn-id: r9384
This commit is contained in:
Max Horn 2003-08-01 20:39:16 +00:00
parent deb7d22a08
commit 7c2713f57a
4 changed files with 378 additions and 377 deletions

File diff suppressed because it is too large Load diff

View file

@ -39,7 +39,7 @@ private:
IMuseInternal *_target;
OSystem::MutexRef _mutex;
IMuse (OSystem *system, IMuseInternal *target);
IMuse(OSystem *system, IMuseInternal *target);
void in();
void out();
@ -55,7 +55,7 @@ public:
PROP_RECYCLE_PLAYERS = 6
};
void on_timer (MidiDriver *midi);
void on_timer(MidiDriver *midi);
void pause(bool paused);
int save_or_load(Serializer *ser, Scumm *scumm);
int set_music_volume(uint vol);

View file

@ -75,17 +75,17 @@ class OSystem;
////////////////////////////////////////
inline int clamp(int val, int min, int max) {
if (val < min)
if(val < min)
return min;
if (val > max)
if(val > max)
return max;
return val;
}
inline int transpose_clamp(int a, int b, int c) {
if (b > a)
if(b > a)
a += (b - a + 11) / 12 * 12;
if (c < a)
if(c < a)
a -= (a - c + 11) / 12 * 12;
return a;
}
@ -108,7 +108,7 @@ struct HookDatas {
int query_param(int param, byte chan);
int set(byte cls, byte value, byte chan);
HookDatas() { memset (this, 0, sizeof (HookDatas)); }
HookDatas() { memset(this, 0, sizeof(HookDatas)); }
};
struct ParameterFader {
@ -131,7 +131,7 @@ struct ParameterFader {
struct DeferredCommand {
uint32 time_left;
int a, b, c, d, e, f;
DeferredCommand() { memset (this, 0, sizeof (DeferredCommand)); }
DeferredCommand() { memset(this, 0, sizeof(DeferredCommand)); }
};
struct ImTrigger {
@ -139,12 +139,12 @@ struct ImTrigger {
byte id;
uint16 expire;
byte command [4];
ImTrigger() { memset (this, 0, sizeof (ImTrigger)); }
ImTrigger() { memset(this, 0, sizeof(ImTrigger)); }
};
struct CommandQueue {
uint16 array[8];
CommandQueue() { memset (this, 0, sizeof (CommandQueue)); }
CommandQueue() { memset(this, 0, sizeof(CommandQueue)); }
};
class Player : public MidiDriver {
@ -193,7 +193,7 @@ protected:
void key_on(uint8 chan, byte data, byte velocity);
void part_set_transpose(uint8 chan, byte relative, int8 b);
void parse_sysex(byte *p, uint len);
void maybe_jump (byte cmd, uint track, uint beat, uint tick);
void maybe_jump(byte cmd, uint track, uint beat, uint tick);
void maybe_set_transpose(byte *data);
void maybe_part_onoff(byte *data);
void maybe_set_volume(byte *data);
@ -214,7 +214,7 @@ protected:
void clear_active_notes();
// Sequencer part
int start_seq_sound (int sound, bool reset_vars = true);
int start_seq_sound(int sound, bool reset_vars = true);
int query_param(int param);
public:
@ -225,19 +225,19 @@ public:
Player();
virtual ~Player();
int addParameterFader (int param, int target, int time);
int addParameterFader(int param, int target, int time);
void clear();
void clearLoop();
void fixAfterLoad();
Part * getActivePart (uint8 part);
Part * getActivePart(uint8 part);
uint getBeatIndex();
int8 getDetune() { return _detune; }
byte getEffectiveVolume() { return _vol_eff; }
int getID() { return _id; }
MidiDriver *getMidiDriver() { return _midi; }
int getParam (int param, byte chan);
int getParam(int param, byte chan);
int8 getPan() { return _pan; }
Part * getPart (uint8 part);
Part * getPart(uint8 part);
byte getPriority() { return _priority; }
uint getTicksPerBeat() { return TICKS_PER_BEAT; }
int8 getTranspose() { return _transpose; }
@ -246,30 +246,30 @@ public:
bool isFadingOut();
bool isGM() { return _isGM; }
bool isMT32() { return _isMT32; }
bool jump (uint track, uint beat, uint tick);
bool jump(uint track, uint beat, uint tick);
void onTimer();
void removePart (Part *part);
int scan (uint totrack, uint tobeat, uint totick);
int save_or_load (Serializer *ser);
int setHook (byte cls, byte value, byte chan) { return _hook.set (cls, value, chan); }
void setDetune (int detune);
bool setLoop (uint count, uint tobeat, uint totick, uint frombeat, uint fromtick);
void setPan (int pan);
void setPriority (int pri);
void setSpeed (byte speed);
void removePart(Part *part);
int scan(uint totrack, uint tobeat, uint totick);
int save_or_load(Serializer *ser);
int setHook(byte cls, byte value, byte chan) { return _hook.set(cls, value, chan); }
void setDetune(int detune);
bool setLoop(uint count, uint tobeat, uint totick, uint frombeat, uint fromtick);
void setPan(int pan);
void setPriority(int pri);
void setSpeed(byte speed);
int setTranspose(byte relative, int b);
int setVolume (byte vol);
bool startSound (int sound, MidiDriver *midi);
int setVolume(byte vol);
bool startSound(int sound, MidiDriver *midi);
public:
// MidiDriver interface
int open() { return 0; }
void close() { }
void send (uint32 b);
const char *getErrorName (int error_code) { return "Unknown"; }
void sysEx (byte *msg, uint16 length);
void metaEvent (byte type, byte *data, uint16 length);
void setTimerCallback (void *timer_param, void (*timer_proc) (void *)) { }
void send(uint32 b);
const char *getErrorName(int error_code) { return "Unknown"; }
void sysEx(byte *msg, uint16 length);
void metaEvent(byte type, byte *data, uint16 length);
void setTimerCallback(void *timer_param, void(*timer_proc)(void *)) { }
uint32 getBaseTempo();
MidiChannel *allocateChannel() { return 0; }
MidiChannel *getPercussionChannel() { return 0; }
@ -314,7 +314,7 @@ struct Part {
void silence();
void set_instrument(uint b);
void set_instrument(byte *data);
void load_global_instrument (byte b);
void load_global_instrument(byte b);
void set_transpose(int8 transpose);
void setVolume(uint8 volume);
@ -389,35 +389,35 @@ private:
CommandQueue _cmd_queue[64];
DeferredCommand _deferredCommands[4];
byte *findStartOfSound (int sound);
byte *findStartOfSound(int sound);
bool isMT32(int sound);
bool isGM(int sound);
int get_queue_sound_status(int sound);
void handle_marker(uint id, byte data);
int get_channel_volume(uint a);
void initMidiDriver (MidiDriver *midi);
void initMT32 (MidiDriver *midi);
void initMidiDriver(MidiDriver *midi);
void initMT32(MidiDriver *midi);
void init_players();
void init_parts();
void init_queue();
void sequencer_timers (MidiDriver *midi);
void sequencer_timers(MidiDriver *midi);
MidiDriver *getBestMidiDriver (int sound);
MidiDriver *getBestMidiDriver(int sound);
Player *allocate_player(byte priority);
Part *allocate_part(byte pri, MidiDriver *midi);
int32 ImSetTrigger (int sound, int id, int a, int b, int c, int d);
int32 ImClearTrigger (int sound, int id);
int32 ImFireAllTriggers (int sound);
int32 ImSetTrigger(int sound, int id, int a, int b, int c, int d);
int32 ImClearTrigger(int sound, int id);
int32 ImFireAllTriggers(int sound);
void addDeferredCommand (int time, int a, int b, int c, int d, int e, int f);
void handleDeferredCommands (MidiDriver *midi);
void addDeferredCommand(int time, int a, int b, int c, int d, int e, int f);
void handleDeferredCommands(MidiDriver *midi);
int enqueue_command(int a, int b, int c, int d, int e, int f, int g);
int enqueue_trigger(int sound, int marker);
int query_queue(int param);
Player *findActivePlayer (int id);
Player *findActivePlayer(int id);
int get_volchan_entry(uint a);
int set_volchan_entry(uint a, uint b);
@ -433,20 +433,20 @@ private:
static int saveReference(void *me_ref, byte type, void *ref);
static void *loadReference(void *me_ref, byte type, int ref);
static void midiTimerCallback (void *data);
static void midiTimerCallback(void *data);
public:
IMuseInternal();
~IMuseInternal();
int initialize(OSystem *syst, MidiDriver *midi);
void reallocateMidiChannels (MidiDriver *midi);
void setGlobalAdlibInstrument (byte slot, byte *data);
void copyGlobalAdlibInstrument (byte slot, Instrument *dest);
void reallocateMidiChannels(MidiDriver *midi);
void setGlobalAdlibInstrument(byte slot, byte *data);
void copyGlobalAdlibInstrument(byte slot, Instrument *dest);
// IMuse interface
void on_timer (MidiDriver *midi);
void on_timer(MidiDriver *midi);
void pause(bool paused);
int terminate();
int save_or_load(Serializer *ser, Scumm *scumm);
@ -457,7 +457,7 @@ public:
bool startSound(int sound);
int stopSound(int sound);
int stop_all_sounds();
int getSoundStatus (int sound, bool ignoreFadeouts = true);
int getSoundStatus(int sound, bool ignoreFadeouts = true);
int32 doCommand(int a, int b, int c, int d, int e, int f, int g, int h);
int clear_queue();
void setBase(byte **base);

View file

@ -48,29 +48,29 @@ static uint read_word(byte *a) {
//////////////////////////////////////////////////
Player::Player() :
_midi (0),
_parser (0),
_parts (0),
_active (false),
_scanning (false),
_id (0),
_priority (0),
_volume (0),
_pan (0),
_transpose (0),
_detune (0),
_vol_eff (0),
_track_index (0),
_loop_to_beat (0),
_loop_from_beat (0),
_loop_counter (0),
_loop_to_tick (0),
_loop_from_tick (0),
_speed (128),
_isMT32 (false),
_isGM (false),
_se (0),
_vol_chan (0)
_midi(0),
_parser(0),
_parts(0),
_active(false),
_scanning(false),
_id(0),
_priority(0),
_volume(0),
_pan(0),
_transpose(0),
_detune(0),
_vol_eff(0),
_track_index(0),
_loop_to_beat(0),
_loop_from_beat(0),
_loop_counter(0),
_loop_to_tick(0),
_loop_from_tick(0),
_speed(128),
_isMT32(false),
_isGM(false),
_se(0),
_vol_chan(0)
{ }
Player::~Player() {
@ -80,15 +80,15 @@ Player::~Player() {
}
}
bool Player::startSound (int sound, MidiDriver *midi) {
bool Player::startSound(int sound, MidiDriver *midi) {
void *mdhd;
int i;
// Not sure what the old code was doing,
// but we'll go ahead and do a similar check.
mdhd = _se->findStartOfSound (sound);
mdhd = _se->findStartOfSound(sound);
if (!mdhd) {
warning ("Player::startSound(): Couldn't find start of sound %d!", sound);
warning("Player::startSound(): Couldn't find start of sound %d!", sound);
return false;
}
/*
@ -144,7 +144,7 @@ void Player::clear() {
if (_parser)
_parser->unloadMusic();
uninit_parts();
_se->ImFireAllTriggers (_id);
_se->ImFireAllTriggers(_id);
_active = false;
_midi = NULL;
}
@ -153,7 +153,7 @@ void Player::hook_clear() {
memset(&_hook, 0, sizeof(_hook));
}
int Player::start_seq_sound (int sound, bool reset_vars) {
int Player::start_seq_sound(int sound, bool reset_vars) {
byte *ptr;
if (reset_vars) {
@ -165,21 +165,21 @@ int Player::start_seq_sound (int sound, bool reset_vars) {
_loop_from_tick = 0;
}
ptr = _se->findStartOfSound (sound);
ptr = _se->findStartOfSound(sound);
if (ptr == NULL)
return -1;
if (_parser)
delete _parser;
if (!memcmp (ptr, "FORM", 4))
if (!memcmp(ptr, "FORM", 4))
_parser = MidiParser::createParser_XMIDI();
else
_parser = MidiParser::createParser_SMF();
_parser->setMidiDriver (this);
_parser->property (MidiParser::mpSmartJump, 1);
_parser->loadMusic (ptr, 0);
_parser->setTrack (_track_index);
setSpeed (reset_vars ? 128 : _speed);
_parser->setMidiDriver(this);
_parser->property(MidiParser::mpSmartJump, 1);
_parser->loadMusic(ptr, 0);
_parser->setTrack(_track_index);
setSpeed(reset_vars ? 128 : _speed);
return 0;
}
@ -192,67 +192,67 @@ void Player::uninit_parts() {
// In case another player is waiting to allocate parts
if (_midi)
_se->reallocateMidiChannels (_midi);
_se->reallocateMidiChannels(_midi);
}
void Player::setSpeed(byte speed) {
_speed = speed;
if (_parser)
_parser->setTimerRate (((_midi->getBaseTempo() * speed) >> 7) * _se->_tempoFactor / 100);
_parser->setTimerRate(((_midi->getBaseTempo() * speed) >> 7) * _se->_tempoFactor / 100);
}
void Player::send (uint32 b) {
byte cmd = (byte) (b & 0xF0);
byte chan = (byte) (b & 0x0F);
byte param1 = (byte) ((b >> 8) & 0xFF);
byte param2 = (byte) ((b >> 16) & 0xFF);
void Player::send(uint32 b) {
byte cmd = (byte)(b & 0xF0);
byte chan = (byte)(b & 0x0F);
byte param1 = (byte)((b >> 8) & 0xFF);
byte param2 = (byte)((b >> 16) & 0xFF);
Part *part;
switch (cmd >> 4) {
case 0x8: // Key Off
if (!_scanning)
key_off (chan, param1);
key_off(chan, param1);
else
clear_active_note (chan, param1);
clear_active_note(chan, param1);
break;
case 0x9: // Key On
if (!_scanning)
key_on (chan, param1, param2);
key_on(chan, param1, param2);
else
set_active_note (chan, param1);
set_active_note(chan, param1);
break;
case 0xB: // Control Change
part = (param1 == 123 ? getActivePart (chan) : getPart (chan));
part = (param1 == 123 ? getActivePart(chan) : getPart(chan));
if (!part)
break;
switch (param1) {
case 1: // Modulation Wheel
part->set_modwheel (param2);
part->set_modwheel(param2);
break;
case 7: // Volume
part->setVolume (param2);
part->setVolume(param2);
break;
case 10: // Pan Position
part->set_pan (param2 - 0x40);
part->set_pan(param2 - 0x40);
break;
case 16: // Pitchbend Factor (non-standard)
part->set_pitchbend_factor (param2);
case 16: // Pitchbend Factor(non-standard)
part->set_pitchbend_factor(param2);
break;
case 17: // GP Slider 2
part->set_detune (param2 - 0x40);
part->set_detune(param2 - 0x40);
break;
case 18: // GP Slider 3
part->set_pri (param2 - 0x40);
_se->reallocateMidiChannels (_midi);
part->set_pri(param2 - 0x40);
_se->reallocateMidiChannels(_midi);
break;
case 64: // Sustain Pedal
part->set_pedal (param2 != 0);
part->set_pedal(param2 != 0);
break;
case 91: // Effects Level
part->set_effect_level (param2);
part->set_effect_level(param2);
break;
case 93: // Chorus Level
part->set_chorus(param2);
@ -266,22 +266,22 @@ void Player::send (uint32 b) {
break;
case 0xC: // Program Change
part = getPart (chan);
part = getPart(chan);
if (part) {
if (_isGM) {
if (param1 < 128)
part->set_program (param1);
part->set_program(param1);
} else {
if (param1 < 32)
part->load_global_instrument (param1);
part->load_global_instrument(param1);
}
}
break;
case 0xE: // Pitch Bend
part = getPart (chan);
part = getPart(chan);
if (part)
part->set_pitchbend (((param2 << 7) | param1) - 0x2000);
part->set_pitchbend(((param2 << 7) | param1) - 0x2000);
break;
case 0xA: // Aftertouch
@ -291,14 +291,14 @@ void Player::send (uint32 b) {
default:
if (!_scanning) {
warning ("Player::send(): Invalid command %d", cmd);
warning("Player::send(): Invalid command %d", cmd);
clear();
}
}
return;
}
void Player::sysEx (byte *p, uint16 len) {
void Player::sysEx(byte *p, uint16 len) {
byte code;
byte a;
uint b;
@ -312,14 +312,14 @@ void Player::sysEx (byte *p, uint16 len) {
if (a != IMUSE_SYSEX_ID) {
if (a == ROLAND_SYSEX_ID) {
// Roland custom instrument definition.
part = getPart (p[0] & 0x0F);
part = getPart(p[0] & 0x0F);
if (part) {
part->_instrument.roland (p - 1);
part->_instrument.roland(p - 1);
if (part->clearToTransmit())
part->_instrument.send (part->_mc);
part->_instrument.send(part->_mc);
}
} else {
warning ("Unknown SysEx manufacturer 0x%02X", (int) a);
warning("Unknown SysEx manufacturer 0x%02X", (int) a);
}
return;
}
@ -331,14 +331,14 @@ void Player::sysEx (byte *p, uint16 len) {
#ifdef IMUSE_DEBUG
for (a = 0; a < len + 1 && a < 19; ++a) {
sprintf ((char *)&buf[a*3], " %02X", p[a]);
sprintf((char *)&buf[a*3], " %02X", p[a]);
} // next for
if (a < len + 1) {
buf[a*3] = buf[a*3+1] = buf[a*3+2] = '.';
++a;
} // end if
buf[a*3] = '\0';
debug (0, "[%02d] SysEx:%s", _id, buf);
debug(0, "[%02d] SysEx:%s", _id, buf);
#endif
switch (code = *p++) {
@ -348,21 +348,21 @@ void Player::sysEx (byte *p, uint16 len) {
// what we've read so far. All we know about them is
// as follows:
// BYTE 00: Channel #
// BYTE 02: BIT 01 (0x01): Part on? (1 = yes)
// BYTE 05: Volume (upper 4 bits) [guessing]
// BYTE 06: Volume (lower 4 bits) [guessing]
// BYTE 09: BIT 04 (0x08): Percussion? (1 = yes)
// BYTE 15: Program (upper 4 bits)
// BYTE 16: Program (lower 4 bits)
part = getPart (p[0] & 0x0F);
// BYTE 02: BIT 01(0x01): Part on?(1 = yes)
// BYTE 05: Volume(upper 4 bits) [guessing]
// BYTE 06: Volume(lower 4 bits) [guessing]
// BYTE 09: BIT 04(0x08): Percussion?(1 = yes)
// BYTE 15: Program(upper 4 bits)
// BYTE 16: Program(lower 4 bits)
part = getPart(p[0] & 0x0F);
if (part) {
part->set_onoff (p[2] & 0x01);
part->setVolume ((p[5] & 0x0F) << 4 | (p[6] & 0x0F));
part->_percussion = _isGM ? ((p[9] & 0x08) > 0) : false;
part->set_onoff(p[2] & 0x01);
part->setVolume((p[5] & 0x0F) << 4 |(p[6] & 0x0F));
part->_percussion = _isGM ?((p[9] & 0x08) > 0) : false;
if (part->_percussion) {
if (part->_mc) {
part->off();
_se->reallocateMidiChannels (_midi);
_se->reallocateMidiChannels(_midi);
}
} else {
// Even in cases where a program does not seem to be specified,
@ -371,13 +371,13 @@ void Player::sysEx (byte *p, uint16 len) {
// cases, a regular program change message always seems to follow
// anyway.
if (_isGM)
part->_instrument.program ((p[15] & 0x0F) << 4 | (p[16] & 0x0F), _isMT32);
part->_instrument.program((p[15] & 0x0F) << 4 |(p[16] & 0x0F), _isMT32);
part->sendAll();
}
}
} else {
// Sam & Max: Trigger Event
// Triggers are set by doCommand (ImSetTrigger).
// Triggers are set by doCommand(ImSetTrigger).
// When a SysEx marker is encountered whose sound
// ID and marker ID match what was set by ImSetTrigger,
// something magical is supposed to happen....
@ -386,7 +386,7 @@ void Player::sysEx (byte *p, uint16 len) {
_se->_snm_triggers [a].id == *p)
{
_se->_snm_triggers [a].sound = _se->_snm_triggers [a].id = 0;
_se->doCommand (_se->_snm_triggers [a].command [0],
_se->doCommand(_se->_snm_triggers [a].command [0],
_se->_snm_triggers [a].command [1],
_se->_snm_triggers [a].command [2],
_se->_snm_triggers [a].command [3],
@ -401,13 +401,13 @@ void Player::sysEx (byte *p, uint16 len) {
// This SysEx is used in Sam & Max for maybe_jump.
if (_scanning)
break;
maybe_jump (p[0], p[1] - 1, (read_word (p + 2) - 1) * 4 + p[4], ((p[5] * TICKS_PER_BEAT) >> 2) + p[6]);
maybe_jump(p[0], p[1] - 1, (read_word(p + 2) - 1) * 4 + p[4], ((p[5] * TICKS_PER_BEAT) >> 2) + p[6]);
break;
case 2: // Start of song. Ignore for now.
break;
case 16: // Adlib instrument definition (Part)
case 16: // Adlib instrument definition(Part)
a = *p++ & 0x0F;
++p; // Skip hardware type
part = getPart(a);
@ -417,16 +417,16 @@ void Player::sysEx (byte *p, uint16 len) {
part->set_instrument((byte *) buf);
} else {
// SPK tracks have len == 49 here, and are not supported
part->set_program (254); // Must be invalid, but not 255 (which is reserved)
part->set_program(254); // Must be invalid, but not 255(which is reserved)
}
}
break;
case 17: // Adlib instrument definition (Global)
case 17: // Adlib instrument definition(Global)
p += 2; // Skip hardware type and... whatever came right before it
a = *p++;
decode_sysex_bytes(p, buf, len - 4);
_se->setGlobalAdlibInstrument (a, buf);
_se->setGlobalAdlibInstrument(a, buf);
break;
case 33: // Parameter adjust
@ -442,7 +442,7 @@ void Player::sysEx (byte *p, uint16 len) {
if (_scanning)
break;
decode_sysex_bytes(p + 1, buf, len - 2);
maybe_jump (buf[0], read_word (buf + 1), read_word (buf + 3), read_word (buf + 5));
maybe_jump(buf[0], read_word(buf + 1), read_word(buf + 3), read_word(buf + 5));
break;
case 49: // Hook - global transpose
@ -495,25 +495,25 @@ void Player::sysEx (byte *p, uint16 len) {
case 96: // Set instrument
part = getPart(p[0] & 0x0F);
b = (p[1] & 0x0F) << 12 | (p[2] & 0x0F) << 8 | (p[4] & 0x0F) << 4 | (p[4] & 0x0F);
b = (p[1] & 0x0F) << 12 |(p[2] & 0x0F) << 8 |(p[4] & 0x0F) << 4 |(p[4] & 0x0F);
if (part)
part->set_instrument(b);
break;
default:
warning ("Unknown SysEx command %d", (int) code);
warning("Unknown SysEx command %d", (int) code);
}
}
void Player::decode_sysex_bytes(byte *src, byte *dst, int len) {
while (len >= 0) {
*dst++ = (src[0] << 4) | (src[1] & 0xF);
*dst++ = (src[0] << 4) |(src[1] & 0xF);
src += 2;
len -= 2;
}
}
void Player::maybe_jump (byte cmd, uint track, uint beat, uint tick) {
void Player::maybe_jump(byte cmd, uint track, uint beat, uint tick) {
// Is this the hook I'm waiting for?
if (cmd && _hook._jump[0] != cmd)
return;
@ -524,7 +524,7 @@ void Player::maybe_jump (byte cmd, uint track, uint beat, uint tick) {
_hook._jump[1] = 0;
}
jump (track, beat, tick);
jump(track, beat, tick);
}
void Player::maybe_set_transpose(byte *data) {
@ -698,9 +698,9 @@ void Player::key_off(uint8 chan, byte note) {
bool Player::jump(uint track, uint beat, uint tick) {
if (!_parser)
return false;
if (_parser->setTrack (track))
if (_parser->setTrack(track))
_track_index = track;
if (!_parser->jumpToTick ((beat - 1) * TICKS_PER_BEAT + tick))
if (!_parser->jumpToTick((beat - 1) * TICKS_PER_BEAT + tick))
return false;
turn_off_pedals();
return true;
@ -736,7 +736,7 @@ void Player::turn_off_pedals() {
}
}
Part *Player::getActivePart (uint8 chan) {
Part *Player::getActivePart(uint8 chan) {
Part *part = _parts;
while (part) {
if (part->_chan == chan)
@ -747,11 +747,11 @@ Part *Player::getActivePart (uint8 chan) {
}
Part *Player::getPart(uint8 chan) {
Part *part = getActivePart (chan);
Part *part = getActivePart(chan);
if (part)
return part;
part = _se->allocate_part (_priority, _midi);
part = _se->allocate_part(_priority, _midi);
if (!part) {
warning("no parts available");
return NULL;
@ -785,17 +785,17 @@ uint Player::update_actives() {
return count;
}
void Player::setPriority (int pri) {
void Player::setPriority(int pri) {
Part *part;
_priority = pri;
for (part = _parts; part; part = part->_next) {
part->set_pri(part->_pri);
}
_se->reallocateMidiChannels (_midi);
_se->reallocateMidiChannels(_midi);
}
void Player::setPan (int pan) {
void Player::setPan(int pan) {
Part *part;
_pan = pan;
@ -804,7 +804,7 @@ void Player::setPan (int pan) {
}
}
void Player::setDetune (int detune) {
void Player::setDetune(int detune) {
Part *part;
_detune = detune;
@ -824,14 +824,14 @@ int Player::scan(uint totrack, uint tobeat, uint totick) {
clear_active_notes();
_scanning = true;
_parser->setTrack (totrack);
if (!_parser->jumpToTick ((tobeat - 1) * TICKS_PER_BEAT + totick, true)) {
_parser->setTrack(totrack);
if (!_parser->jumpToTick((tobeat - 1) * TICKS_PER_BEAT + totick, true)) {
_scanning = false;
return -1;
}
_scanning = false;
_se->reallocateMidiChannels (_midi);
_se->reallocateMidiChannels(_midi);
play_active_notes();
if (_track_index != totrack) {
@ -846,7 +846,7 @@ void Player::turn_off_parts() {
for (part = _parts; part; part = part->_next)
part->off();
_se->reallocateMidiChannels (_midi);
_se->reallocateMidiChannels(_midi);
}
void Player::play_active_notes() {
@ -870,7 +870,7 @@ int Player::setVolume(byte vol) {
return -1;
_volume = vol;
_vol_eff = _se->get_channel_volume(_vol_chan) * (vol + 1) >> 7;
_vol_eff = _se->get_channel_volume(_vol_chan) *(vol + 1) >> 7;
for (part = _parts; part; part = part->_next) {
part->setVolume(part->_vol);
@ -938,7 +938,7 @@ int Player::query_part_param(int param, byte chan) {
case 15:
return part->_vol;
case 16:
return (int) part->_instrument;
return (int)part->_instrument;
case 17:
return part->_transpose;
default:
@ -965,11 +965,11 @@ void Player::onTimer() {
uint beat_index = target_tick / TICKS_PER_BEAT + 1;
uint tick_index = target_tick % TICKS_PER_BEAT;
if (_loop_counter && (beat_index > _loop_from_beat ||
if (_loop_counter &&(beat_index > _loop_from_beat ||
(beat_index == _loop_from_beat && tick_index >= _loop_from_tick)))
{
_loop_counter--;
jump (_track_index, _loop_to_beat, _loop_to_tick);
jump(_track_index, _loop_to_beat, _loop_to_tick);
}
_parser->onTimer();
}
@ -977,7 +977,7 @@ void Player::onTimer() {
// "time" is referenced as hundredths of a second.
// IS THAT CORRECT??
// We convert it to microseconds before prceeding
int Player::addParameterFader (int param, int target, int time) {
int Player::addParameterFader(int param, int target, int time) {
int start;
switch (param) {
@ -988,7 +988,7 @@ int Player::addParameterFader (int param, int target, int time) {
// music being cleared inappropriately
// in S&M when playing with the Dinosaur.
if (!target && !time) {
setVolume (0);
setVolume(0);
return 0;
}
@ -999,7 +999,7 @@ int Player::addParameterFader (int param, int target, int time) {
case ParameterFader::pfTranspose:
// FIXME: Is this transpose? And what's the scale?
// It's set to fade to -2400 in the tunnel of love.
warning ("parameterTransition(3) outside Tunnel of Love?");
warning("parameterTransition(3) outside Tunnel of Love?");
start = _transpose;
target /= 200;
break;
@ -1017,7 +1017,7 @@ int Player::addParameterFader (int param, int target, int time) {
return 0;
default:
warning ("Player::addParameterFader(): Unknown parameter %d", param);
warning("Player::addParameterFader(): Unknown parameter %d", param);
return 0; // Should be -1, but we'll let the script think it worked.
}
@ -1044,7 +1044,7 @@ int Player::addParameterFader (int param, int target, int time) {
best->total_time = (uint32) time * 10000;
best->current_time = 0;
} else {
warning ("IMuse Player %d: Out of parameter faders", _id);
warning("IMuse Player %d: Out of parameter faders", _id);
return -1;
}
@ -1064,7 +1064,7 @@ void Player::transitionParameters() {
ptr->current_time += advance;
if (ptr->current_time > ptr->total_time)
ptr->current_time = ptr->total_time;
value = (int32) ptr->start + (int32) (ptr->end - ptr->start) * (int32) ptr->current_time / (int32) ptr->total_time;
value = (int32) ptr->start +(int32)(ptr->end - ptr->start) *(int32) ptr->current_time /(int32) ptr->total_time;
switch (ptr->param) {
case ParameterFader::pfVolume:
@ -1073,17 +1073,17 @@ void Player::transitionParameters() {
clear();
return;
}
setVolume ((byte) value);
setVolume((byte) value);
break;
case ParameterFader::pfSpeed:
// Speed.
setSpeed ((byte) value);
setSpeed((byte) value);
break;
case ParameterFader::pfTranspose:
// FIXME: Is this really transpose?
setTranspose (0, value);
setTranspose(0, value);
break;
}
@ -1093,10 +1093,10 @@ void Player::transitionParameters() {
}
uint Player::getBeatIndex() {
return (_parser ? (_parser->getTick() / TICKS_PER_BEAT + 1) : 0);
return (_parser ?(_parser->getTick() / TICKS_PER_BEAT + 1) : 0);
}
void Player::removePart (Part *part) {
void Player::removePart(Part *part) {
// Unlink
if (part->_next)
part->_next->_prev = part->_prev;
@ -1108,16 +1108,16 @@ void Player::removePart (Part *part) {
}
void Player::fixAfterLoad() {
_midi = _se->getBestMidiDriver (_id);
_midi = _se->getBestMidiDriver(_id);
if (!_midi) {
clear();
} else {
start_seq_sound (_id, false);
setSpeed (_speed);
start_seq_sound(_id, false);
setSpeed(_speed);
if (_parser)
_parser->jumpToTick (_music_tick); // start_seq_sound already switched tracks
_isMT32 = _se->isMT32 (_id);
_isGM = _se->isGM (_id);
_parser->jumpToTick(_music_tick); // start_seq_sound already switched tracks
_isMT32 = _se->isMT32(_id);
_isGM = _se->isGM(_id);
}
}
@ -1125,7 +1125,7 @@ uint32 Player::getBaseTempo() {
return (_midi ? _midi->getBaseTempo() : 0);
}
void Player::metaEvent (byte type, byte *msg, uint16 len) {
void Player::metaEvent(byte type, byte *msg, uint16 len) {
if (type == 0x2F) {
_parser->unloadMusic();
clear();
@ -1198,8 +1198,8 @@ int Player::save_or_load(Serializer *ser) {
}
_music_tick = _parser ? _parser->getTick() : 0;
ser->saveLoadEntries (this, playerEntries);
ser->saveLoadArrayOf (_parameterFaders, ARRAYSIZE(_parameterFaders),
ser->saveLoadEntries(this, playerEntries);
ser->saveLoadArrayOf(_parameterFaders, ARRAYSIZE(_parameterFaders),
sizeof(ParameterFader), parameterFaderEntries);
return 0;
}