WINTERMUTE: Fix fill rect area on endSaveLoad()

This commit is contained in:
lolbot-iichan 2019-05-18 05:07:48 +03:00 committed by David Turner
parent 98e8394aaa
commit 7c35e1528f

View file

@ -576,7 +576,7 @@ void BaseRenderOSystem::endSaveLoad() {
_skipThisFrame = true;
_lastFrameIter = _renderQueue.end();
_renderSurface->fillRect(Common::Rect(0, 0, _renderSurface->h, _renderSurface->w), _renderSurface->format.ARGBToColor(255, 0, 0, 0));
_renderSurface->fillRect(Common::Rect(0, 0, _renderSurface->w, _renderSurface->h), _renderSurface->format.ARGBToColor(255, 0, 0, 0));
g_system->copyRectToScreen((byte *)_renderSurface->getPixels(), _renderSurface->pitch, 0, 0, _renderSurface->w, _renderSurface->h);
g_system->updateScreen();
}