PlayingSoundHandle -> SoundHandle; also, turned the handle activity check into a mixer method

svn-id: r17106
This commit is contained in:
Max Horn 2005-03-12 18:56:09 +00:00
parent 8de216f3ae
commit 7cd2cb2b17
41 changed files with 127 additions and 119 deletions

View file

@ -185,7 +185,7 @@ bool BaseAnimationState::decodeFrame() {
*/
/* Avoid deadlock is sound was too far ahead */
if (_bgSoundStream && !_bgSound.isActive())
if (_bgSoundStream && !_snd->isSoundHandleActive(_bgSound))
return false;
if (checkPaletteSwitch() || (_bgSoundStream == NULL) ||