GRAPHICS: Allow nearest neighbor scaling of 1Bpp and 2Bpp TransparentSurfaces
This is one small step toward allowing more shared usage of existing scaling code.
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2 changed files with 36 additions and 19 deletions
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@ -793,21 +793,17 @@ TransparentSurface *TransparentSurface::rotoscaleT(const TransformStruct &transf
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template <TFilteringMode filteringMode>
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TransparentSurface *TransparentSurface::scaleT(uint16 newWidth, uint16 newHeight) const {
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Common::Rect srcRect(0, 0, (int16)w, (int16)h);
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Common::Rect dstRect(0, 0, (int16)newWidth, (int16)newHeight);
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TransparentSurface *target = new TransparentSurface();
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assert(format.bytesPerPixel == 4);
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int srcW = w;
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int srcH = h;
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int dstW = newWidth;
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int dstH = newHeight;
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int srcW = srcRect.width();
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int srcH = srcRect.height();
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int dstW = dstRect.width();
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int dstH = dstRect.height();
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target->create((uint16)dstW, (uint16)dstH, this->format);
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target->create((uint16)dstW, (uint16)dstH, format);
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if (filteringMode == FILTER_BILINEAR) {
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assert(format.bytesPerPixel == 4);
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bool flipx = false, flipy = false; // TODO: See mirroring comment in RenderTicket ctor
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@ -954,25 +950,29 @@ TransparentSurface *TransparentSurface::scaleT(uint16 newWidth, uint16 newHeight
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delete[] say;
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} else {
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int *scaleCacheX = new int[dstW];
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for (int x = 0; x < dstW; x++) {
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scaleCacheX[x] = (x * srcW) / dstW;
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}
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for (int y = 0; y < dstH; y++) {
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uint32 *destP = (uint32 *)target->getBasePtr(0, y);
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const uint32 *srcP = (const uint32 *)getBasePtr(0, (y * srcH) / dstH);
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for (int x = 0; x < dstW; x++) {
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*destP++ = srcP[scaleCacheX[x]];
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}
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switch (format.bytesPerPixel) {
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case 1:
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scaleNN<uint8>(scaleCacheX, target);
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break;
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case 2:
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scaleNN<uint16>(scaleCacheX, target);
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break;
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case 4:
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scaleNN<uint32>(scaleCacheX, target);
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break;
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default:
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error("Can only scale 8bpp, 16bpp, and 32bpp");
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}
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delete[] scaleCacheX;
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delete[] scaleCacheX;
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}
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return target;
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}
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TransparentSurface *TransparentSurface::convertTo(const PixelFormat &dstFormat, const byte *palette) const {
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@ -1053,12 +1053,26 @@ TransparentSurface *TransparentSurface::convertTo(const PixelFormat &dstFormat,
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return surface;
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}
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template <typename Size>
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void TransparentSurface::scaleNN(int *scaleCacheX, TransparentSurface *target) const {
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for (int y = 0; y < target->h; y++) {
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Size *destP = (Size *)target->getBasePtr(0, y);
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const Size *srcP = (const Size *)getBasePtr(0, (y * h) / target->h);
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for (int x = 0; x < target->w; x++) {
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*destP++ = srcP[scaleCacheX[x]];
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}
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}
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}
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template TransparentSurface *TransparentSurface::rotoscaleT<FILTER_NEAREST>(const TransformStruct &transform) const;
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template TransparentSurface *TransparentSurface::rotoscaleT<FILTER_BILINEAR>(const TransformStruct &transform) const;
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template TransparentSurface *TransparentSurface::scaleT<FILTER_NEAREST>(uint16 newWidth, uint16 newHeight) const;
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template TransparentSurface *TransparentSurface::scaleT<FILTER_BILINEAR>(uint16 newWidth, uint16 newHeight) const;
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template void TransparentSurface::scaleNN<uint8>(int *scaleCacheX, TransparentSurface *target) const;
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template void TransparentSurface::scaleNN<uint16>(int *scaleCacheX, TransparentSurface *target) const;
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template void TransparentSurface::scaleNN<uint32>(int *scaleCacheX, TransparentSurface *target) const;
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TransparentSurface *TransparentSurface::rotoscale(const TransformStruct &transform) const {
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return rotoscaleT<FILTER_BILINEAR>(transform);
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}
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@ -150,6 +150,7 @@ struct TransparentSurface : public Graphics::Surface {
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TransparentSurface *scaleT(uint16 newWidth, uint16 newHeight) const;
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TransparentSurface *scale(uint16 newWidth, uint16 newHeight) const;
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/**
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* @brief Rotoscale function; this returns a transformed version of this surface after rotation and
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* scaling. Please do not use this if angle == 0, use plain old scaling function.
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@ -176,6 +177,8 @@ struct TransparentSurface : public Graphics::Surface {
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private:
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AlphaType _alphaMode;
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template <typename Size>
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void scaleNN(int *scaleCacheX, TransparentSurface *target) const;
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};
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/**
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