TONY: Removal of code that was commented out in the original source

This commit is contained in:
Paul Gilbert 2012-05-20 16:34:38 +10:00
parent c38bbce20c
commit 7da213cd32
9 changed files with 29 additions and 300 deletions

View file

@ -149,15 +149,10 @@ void RMInventory::Init(void) {
RMMessage msg2(13);
RMMessage msg3(14);
m_hints[0].WriteText(msg1[0], 1);
m_hints[1].WriteText(msg2[0], 1);
m_hints[2].WriteText(msg3[0], 1);
m_hints[0].WriteText(msg1[0], 1); // Examine
m_hints[1].WriteText(msg2[0], 1); // Take
m_hints[2].WriteText(msg3[0], 1); // Use
/*
m_hints[0].WriteText("Examine",1);
m_hints[1].WriteText("Talk",1);
m_hints[2].WriteText("Use",1);
*/
// Prepare initial inventory
Prepare();
@ -251,7 +246,6 @@ void RMInventory::RemoveItem(int code) {
g_system->lockMutex(m_csModifyInterface);
Common::copy(&m_inv[i + 1], &m_inv[i + 1] + (m_nInv - i), &m_inv[i]);
// m_inv[m_nInv-1]=0;
m_nInv--;
Prepare();
@ -260,8 +254,6 @@ void RMInventory::RemoveItem(int code) {
g_system->unlockMutex(m_csModifyInterface);
return;
}
//MessageBox(NULL,"Specified object is not in the inventory","INTERNAL ERROR",MB_OK|MB_ICONEXCLAMATION);
}
void RMInventory::AddItem(int code) {
@ -313,8 +305,6 @@ void RMInventory::Prepare(void) {
// Frecce
AddPrim(new RMGfxPrimitive(&m_items[29].icon, RMPoint(0, 0)));
AddPrim(new RMGfxPrimitive(&m_items[28].icon, RMPoint(640 - 64, 0)));
//AddPrim(new RMGfxPrimitive(&m_items[0].icon,RMPoint(0,0)));
}
bool RMInventory::MiniActive(void) {
@ -931,18 +921,12 @@ void RMInterface::Init(void) {
RMMessage msg3(15);
RMMessage msg4(16);
m_hints[0].WriteText(msg0[0], 1);
m_hints[1].WriteText(msg1[0], 1);
m_hints[2].WriteText(msg2[0], 1);
m_hints[3].WriteText(msg3[0], 1);
m_hints[4].WriteText(msg4[0], 1);
/*
m_hints[0].WriteText("Take",1);
m_hints[1].WriteText("Talk",1);
m_hints[2].WriteText("Use",1);
m_hints[3].WriteText("Examine",1);
m_hints[4].WriteText("Palesati",1);
*/
m_hints[0].WriteText(msg0[0], 1); // Take
m_hints[1].WriteText(msg1[0], 1); // Talk
m_hints[2].WriteText(msg2[0], 1); // Use
m_hints[3].WriteText(msg3[0], 1); // Examine
m_hints[4].WriteText(msg4[0], 1); // Show Yourself
m_bActive = false;
m_bPalesati = false;
m_lastHotZone = 0;