- moved VirtualKeyboard files into backends/common directory
svn-id: r32941
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7 changed files with 68 additions and 22 deletions
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "gui/virtualKeyboard.h"
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#include "gui/virtualKeyboardParser.h"
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#include "common/config-manager.h"
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#include "common/events.h"
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#include "graphics/imageman.h"
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#include "common/unzip.h"
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namespace GUI {
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VirtualKeyboard::VirtualKeyboard() : _currentMode(0), _keyDown(0) {
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assert(g_system);
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_system = g_system;
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_parser = new VirtualKeyboardParser(this);
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}
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VirtualKeyboard::~VirtualKeyboard() {
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// TODO: clean up event data pointers
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delete _parser;
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}
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void VirtualKeyboard::reset() {
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// TODO: clean up event data pointers
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_modes.clear();
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_initialMode = _currentMode = 0;
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_pos.x = _pos.y = 0;
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_hAlignment = kAlignCentre;
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_vAlignment = kAlignBottom;
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_keyQueue.clear();
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_keyDown = 0;
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_displaying = false;
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}
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bool VirtualKeyboard::loadKeyboardPack(Common::String packName) {
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// reset to default settings
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reset();
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if (ConfMan.hasKey("extrapath"))
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Common::File::addDefaultDirectoryRecursive(ConfMan.get("extrapath"));
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if (Common::File::exists(packName + ".xml")) {
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// uncompressed keyboard pack
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if (!_parser->loadFile(packName + ".xml"))
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return false;
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} else if (Common::File::exists(packName + ".zip")) {
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// compressed keyboard pack
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#ifdef USE_ZLIB
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unzFile zipFile = unzOpen((packName + ".zip").c_str());
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if (zipFile && unzLocateFile(zipFile, (packName + ".xml").c_str(), 2) == UNZ_OK) {
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unz_file_info fileInfo;
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unzOpenCurrentFile(zipFile);
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unzGetCurrentFileInfo(zipFile, &fileInfo, NULL, 0, NULL, 0, NULL, 0);
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byte *buffer = new byte[fileInfo.uncompressed_size+1];
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assert(buffer);
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memset(buffer, 0, (fileInfo.uncompressed_size+1)*sizeof(byte));
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unzReadCurrentFile(zipFile, buffer, fileInfo.uncompressed_size);
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unzCloseCurrentFile(zipFile);
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if (!_parser->loadBuffer(buffer, fileInfo.uncompressed_size+1, true)) {
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unzClose(zipFile);
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return false;
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}
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} else {
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unzClose(zipFile);
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return false;
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}
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unzClose(zipFile);
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ImageMan.addArchive(packName + ".zip");
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#else
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return false;
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#endif
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} else {
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warning("Keyboard pack not found");
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return false;
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}
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if (!_parser->parse())
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return false;
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if (!_initialMode)
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warning("Initial mode of keyboard pack not defined");
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ModeMap::iterator it;
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for (it = _modes.begin(); it != _modes.end(); it++) {
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// if no image then it means layout tag for the
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// required resolution was missing from the mode tag.
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if (!it->_value.image) {
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warning("'%s' layout missing from '%s' mode", it->_value.resolution, it->_value.name);
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return false;
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}
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}
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return true;
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}
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void VirtualKeyboard::reposition()
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{
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// calculate keyboard co-ordinates
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int16 scrW = _system->getOverlayWidth(), scrH = _system->getOverlayHeight();
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int16 keyW = _currentMode->image->w, keyH = _currentMode->image->h;
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if (scrW != keyW) {
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switch (_hAlignment) {
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case kAlignCentre:
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_pos.x = (scrW - keyW) / 2;
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break;
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case kAlignRight:
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_pos.x = scrW - keyW;
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break;
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}
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}
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if (scrH != keyH) {
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switch (_vAlignment) {
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case kAlignMiddle:
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_pos.y = (scrH - keyH) / 2;
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break;
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case kAlignBottom:
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_pos.y = scrH - keyH;
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break;
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}
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}
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}
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void VirtualKeyboard::processClick(int16 x, int16 y)
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{
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x -= _pos.x;
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y -= _pos.y;
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if (x < 0 || x > _currentMode->image->w) return;
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if (y < 0 || y > _currentMode->image->h) return;
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Common::MapArea *area = _currentMode->imageMap.findMapArea(x, y);
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if (!area) return;
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if (!_currentMode->events.contains(area->getTarget())) return;
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Event evt = _currentMode->events[area->getTarget()];
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switch (evt.type) {
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case kEventKey:
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// add virtual keypress to queue
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_keyQueue.push_back(*(Common::KeyState*)evt.data);
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break;
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case kEventSwitchMode:
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// switch to new mode
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switchMode(*(Common::String *)evt.data);
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break;
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case kEventClose:
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// close virtual keyboard
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_displaying = false;
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break;
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}
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}
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void VirtualKeyboard::switchMode(Mode *newMode) {
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_currentMode = newMode;
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reposition();
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_needRedraw = true;
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}
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void VirtualKeyboard::switchMode(const Common::String& newMode) {
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if (!_modes.contains(newMode)) {
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warning("Keyboard mode '%s' unknown", newMode.c_str());
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return;
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}
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_currentMode = &_modes[newMode];
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reposition();
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_needRedraw = true;
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}
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void VirtualKeyboard::show() {
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switchMode(_initialMode);
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_displaying = true;
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runLoop();
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}
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void VirtualKeyboard::hide() {
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_displaying = false;
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}
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void VirtualKeyboard::runLoop() {
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Common::EventManager *eventMan = _system->getEventManager();
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_system->showOverlay();
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// capture mouse clicks
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while (_displaying) {
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if (_needRedraw) redraw();
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Common::Event event;
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while (eventMan->pollEvent(event)) {
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switch (event.type) {
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case Common::EVENT_LBUTTONDOWN:
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_mouseDown = event.mouse;
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break;
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case Common::EVENT_LBUTTONUP:
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if (ABS(_mouseDown.x - event.mouse.x) < 5
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&& ABS(_mouseDown.y - event.mouse.y) < 5)
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processClick(event.mouse.x, event.mouse.y);
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break;
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case Common::EVENT_QUIT:
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_system->quit();
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return;
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}
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}
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}
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// clear keyboard from overlay
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_system->hideOverlay();
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}
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void VirtualKeyboard::redraw() {
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_needRedraw = false;
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_system->clearOverlay();
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_system->copyRectToOverlay((OverlayColor*)_currentMode->image->pixels,
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_currentMode->image->w, _pos.x, _pos.y,
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_currentMode->image->w, _currentMode->image->h);
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_system->updateScreen();
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}
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bool VirtualKeyboard::pollEvent(Common::Event &event) {
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if (_displaying || (_keyQueue.empty() && !_keyDown))
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return false;
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event.synthetic = false; // ???
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if (_keyDown) {
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event.type = Common::EVENT_KEYUP;
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event.kbd = *_keyDown;
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_keyQueue.remove_at(0);
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_keyDown = 0;
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} else {
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_keyDown = _keyQueue.begin();
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event.type = Common::EVENT_KEYDOWN;
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event.kbd = *_keyDown;
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}
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return true;
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}
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} // end of namespace GUI
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