more const qualifiers

svn-id: r8649
This commit is contained in:
Max Horn 2003-06-25 23:49:54 +00:00
parent 870ce2879e
commit 7f3118f8d8
7 changed files with 53 additions and 83 deletions

View file

@ -724,7 +724,7 @@ byte LoadedCostume::increaseAnim(Actor *a, int slot) {
} while (1);
}
bool Scumm::isCostumeInUse(int cost) {
bool Scumm::isCostumeInUse(int cost) const {
int i;
Actor *a;

View file

@ -31,7 +31,8 @@
#include "gui/message.h"
#include "dialogs.h"
uint16 newTag2Old(uint32 oldTag);
static uint16 newTag2Old(uint32 oldTag);
static const char *resTypeFromId(int id);
/* Open a room */
void Scumm::openRoom(int room) {
@ -1318,7 +1319,7 @@ byte *Scumm::createResource(int type, int idx, uint32 size) {
return ptr + sizeof(MemBlkHeader); /* skip header */
}
bool Scumm::validateResource(const char *str, int type, int idx) {
bool Scumm::validateResource(const char *str, int type, int idx) const {
if (type < rtFirst || type > rtLast || (uint) idx >= (uint) res.num[type]) {
warning("%s Illegal Glob type %s (%d) num %d", str, resTypeFromId(type), type, idx);
return false;
@ -1509,8 +1510,7 @@ void Scumm::unlock(int type, int i) {
// debug(1, "unlocking %d,%d", type, i);
}
bool Scumm::isResourceInUse(int type, int i)
{
bool Scumm::isResourceInUse(int type, int i) const {
if (!validateResource("isResourceInUse", type, i))
return false;
switch (type) {
@ -1625,7 +1625,7 @@ void Scumm::loadPtrToResource(int type, int resindex, const byte *source) {
}
}
bool Scumm::isResourceLoaded(int type, int idx) {
bool Scumm::isResourceLoaded(int type, int idx) const {
if (!validateResource("isLoaded", type, idx))
return false;
return res.address[type][idx] != NULL;
@ -1781,7 +1781,7 @@ void Scumm::allocateArrays() {
}
bool Scumm::isGlobInMemory(int type, int idx) {
bool Scumm::isGlobInMemory(int type, int idx) const{
if (!validateResource("isGlobInMemory", type, idx))
return false;
@ -1792,99 +1792,71 @@ uint16 newTag2Old(uint32 oldTag) {
switch (oldTag) {
case (MKID('RMHD')):
return (0x4448); // HD
break;
case (MKID('IM00')):
return (0x4D42); // BM
break;
case (MKID('EXCD')):
return (0x5845); // EX
break;
case (MKID('ENCD')):
return (0x4E45); // EN
break;
case (MKID('SCAL')):
return (0x4153); // SA
break;
case (MKID('LSCR')):
return (0x534C); // LS
break;
case (MKID('OBCD')):
return (0x434F); // OC
break;
case (MKID('OBIM')):
return (0x494F); // OI
break;
case (MKID('SMAP')):
return (0x4D42); // BM
break;
case (MKID('CLUT')):
return (0x4150); // PA
break;
case (MKID('BOXD')):
return (0x5842); // BX
break;
default:
return (0);
}
}
char *Scumm::resTypeFromId(int id) {
const char *resTypeFromId(int id) {
static char buf[100];
switch (id) {
case rtRoom:
sprintf(buf, "Room");
break;
return "Room";
case rtScript:
sprintf(buf, "Script");
break;
return "Script";
case rtCostume:
sprintf(buf, "Costume");
break;
return "Costume";
case rtSound:
sprintf(buf, "Sound");
break;
return "Sound";
case rtInventory:
sprintf(buf, "Inventory");
break;
return "Inventory";
case rtCharset:
sprintf(buf, "Charset");
break;
return "Charset";
case rtString:
sprintf(buf, "String");
break;
return "String";
case rtVerb:
sprintf(buf, "Verb");
break;
return "Verb";
case rtActorName:
sprintf(buf, "ActorName");
break;
return "ActorName";
case rtBuffer:
sprintf(buf, "Buffer");
break;
return "Buffer";
case rtScaleTable:
sprintf(buf, "ScaleTable");
break;
return "ScaleTable";
case rtTemp:
sprintf(buf, "Temp");
break;
return "Temp";
case rtFlObject:
sprintf(buf, "FlObject");
break;
return "FlObject";
case rtMatrix:
sprintf(buf, "Matrix");
break;
return "Matrix";
case rtBox:
sprintf(buf, "Box");
break;
return "Box";
case rtLast:
sprintf(buf, "Last");
break;
return "Last";
case rtNumTypes:
sprintf(buf, "NumTypes");
break;
return "NumTypes";
default:
sprintf(buf, "%d", id);
}
return buf;
}
}

View file

@ -342,7 +342,6 @@ public:
// Startup functions
void main();
void parseCommandLine(int argc, char **argv);
void showHelpAndExit();
bool detectGame();
void launch();
void go();
@ -619,15 +618,14 @@ protected:
void loadPtrToResource(int type, int i, const byte *ptr);
void readResTypeList(int id, uint32 tag, const char *name);
char *resTypeFromId(int id);
void allocResTypeData(int id, uint32 tag, int num, const char *name, int mode);
byte *createResource(int type, int index, uint32 size);
int loadResource(int type, int i);
void nukeResource(int type, int i);
public:
bool isGlobInMemory(int type, int index);
bool isResourceLoaded(int type, int index);
bool isGlobInMemory(int type, int index) const;
bool isResourceLoaded(int type, int index) const;
byte *getResourceAddress(int type, int i);
byte *getStringAddress(int i);
byte *getStringAddressVar(int i);
@ -638,9 +636,9 @@ protected:
int readSoundResource(int type, int index);
int readSoundResourceSmallHeader(int type, int index);
void setResourceCounter(int type, int index, byte flag);
bool validateResource(const char *str, int type, int index);
bool validateResource(const char *str, int type, int index) const;
void increaseResourceCounter();
bool isResourceInUse(int type, int i);
bool isResourceInUse(int type, int i) const;
void initRoomSubBlocks();
void clearRoomObjects();
void loadRoomObjects();
@ -738,12 +736,12 @@ protected:
void redrawVerbs();
void checkExecVerbs();
void verbMouseOver(int verb);
int checkMouseOver(int x, int y);
int checkMouseOver(int x, int y) const;
void drawVerb(int verb, int mode);
void runInputScript(int a, int cmd, int mode);
void restoreVerbBG(int verb);
void drawVerbBitmap(int verb, int x, int y);
int getVerbSlot(int id, int mode);
int getVerbSlot(int id, int mode) const;
void killVerb(int slot);
void setVerbObject(uint room, uint object, uint verb);
@ -759,8 +757,8 @@ protected:
public:
/* Should be in Actor class */
Actor *derefActor(int id, const char *errmsg = 0);
Actor *derefActorSafe(int id, const char *errmsg);
Actor *derefActor(int id, const char *errmsg = 0) const;
Actor *derefActorSafe(int id, const char *errmsg) const;
uint32 *_classData;
@ -776,7 +774,7 @@ protected:
void processUpperActors();
int getActorFromPos(int x, int y);
bool isCostumeInUse(int i);
bool isCostumeInUse(int i) const;
public:
/* Actor talking stuff */

View file

@ -2115,7 +2115,7 @@ void Scumm::convertKeysToClicks() {
}
}
Actor *Scumm::derefActor(int id, const char *errmsg) {
Actor *Scumm::derefActor(int id, const char *errmsg) const {
if (id < 1 || id >= _numActors || _actors[id].number != id) {
if (errmsg)
error("Invalid actor %d in %s", id, errmsg);
@ -2125,7 +2125,7 @@ Actor *Scumm::derefActor(int id, const char *errmsg) {
return &_actors[id];
}
Actor *Scumm::derefActorSafe(int id, const char *errmsg) {
Actor *Scumm::derefActorSafe(int id, const char *errmsg) const {
if (id < 1 || id >= _numActors || _actors[id].number != id) {
debug(2, "Invalid actor %d in %s (script %d, opcode 0x%x) - This is potentially a BIG problem.",
id, errmsg, vm.slot[_curExecScript].number, _opcode);

View file

@ -591,7 +591,7 @@ bool Sound::isMouthSyncOff(uint pos) {
}
int Sound::isSoundRunning(int sound) {
int Sound::isSoundRunning(int sound) const {
int i;
if (sound == _current_cd_sound)
@ -635,7 +635,7 @@ int Sound::isSoundRunning(int sound) {
// calls IMuse::get_sound_active() instead of IMuse::getSoundStatus().
// This is necessary when determining what resources to
// expire from memory.
bool Sound::isSoundActive(int sound) {
bool Sound::isSoundActive(int sound) const {
int i;
if (sound == _current_cd_sound)
@ -662,7 +662,7 @@ bool Sound::isSoundActive(int sound) {
return _scumm->_imuse->get_sound_active(sound);
}
bool Sound::isSoundInQueue(int sound) {
bool Sound::isSoundInQueue(int sound) const {
int i = 0, j, num;
int16 table[16];
@ -961,7 +961,7 @@ void Sound::stopSfxSound() {
}
}
bool Sound::isSfxFinished() {
bool Sound::isSfxFinished() const {
return !_scumm->_mixer->hasActiveSFXChannel();
}
@ -1454,7 +1454,7 @@ void Sound::stopCD() {
_scumm->_system->stop_cdrom();
}
int Sound::pollCD() {
int Sound::pollCD() const {
if (pollMP3CD())
return 1;
@ -1566,7 +1566,7 @@ int Sound::stopMP3CD() {
return -1;
}
int Sound::pollMP3CD() {
int Sound::pollMP3CD() const{
if (_dig_cd_playing == true)
return 1;
return 0;

View file

@ -118,9 +118,9 @@ public:
int startTalkSound(uint32 offset, uint32 b, int mode);
void stopTalkSound();
bool isMouthSyncOff(uint pos);
int isSoundRunning(int sound);
bool isSoundActive(int sound);
bool isSoundInQueue(int sound);
int isSoundRunning(int sound) const;
bool isSoundActive(int sound) const;
bool isSoundInQueue(int sound) const;
void stopSound(int a);
void stopAllSounds();
void soundKludge(int *list, int num);
@ -141,7 +141,7 @@ public:
void playCDTrack(int track, int num_loops, int start, int delay);
void stopCD();
int pollCD();
int pollCD() const;
void updateCD();
protected:
@ -150,7 +150,7 @@ protected:
File *openSfxFile();
int startSfxSound(File *file, int file_size);
void stopSfxSound();
bool isSfxFinished();
bool isSfxFinished() const;
int playSfxSound(void *sound, uint32 size, uint rate, bool isUnsigned);
int playSfxSound_MP3(void *sound, uint32 size);
int playSfxSound_Vorbis(void *sound, uint32 size);
@ -158,7 +158,7 @@ protected:
int getCachedTrack(int track);
int playMP3CDTrack(int track, int num_loops, int start, int delay);
int stopMP3CD();
int pollMP3CD();
int pollMP3CD() const;
int updateMP3CD();
};

View file

@ -319,7 +319,7 @@ void Scumm::verbMouseOver(int verb) {
}
}
int Scumm::checkMouseOver(int x, int y) {
int Scumm::checkMouseOver(int x, int y) const {
VerbSlot *vs;
int i = _maxVerbs - 1;
@ -505,7 +505,7 @@ void Scumm::drawVerbBitmap(int verb, int x, int y) {
vs->alloctwobuffers = twobufs;
}
int Scumm::getVerbSlot(int id, int mode) {
int Scumm::getVerbSlot(int id, int mode) const {
int i;
for (i = 1; i < _maxVerbs; i++) {
if (_verbs[i].verbid == id && _verbs[i].saveid == mode) {