SHERLOCK: 3DO: load walk.anim for player

This commit is contained in:
Martin Kiewitz 2015-06-11 21:30:32 +02:00
parent 515d5422a7
commit 7ff3336a65
4 changed files with 30 additions and 28 deletions

View file

@ -169,7 +169,7 @@ bool Animation::play3DO(const Common::String &filename, bool intro, int minDelay
// Load initial image
Common::String graphicsName = "prologue/" + filename + ".3da";
ImageFile3DO images(graphicsName, true);
ImageFile3DO images(graphicsName);
events.wait(minDelay);