SCUMM: (FM-Towns) - fix graphics glitch
In certain situations a string rect could get restored twice, e. g. LOOM, dragon's lair, when double clicking the gold pile and then pressing Esc.
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@ -661,7 +661,7 @@ void ScummEngine::CHARSET_1() {
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memcpy(_charsetColorMap, _charsetData[_charset->getCurID()], 4);
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#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
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if (_keepText && _game.platform == Common::kPlatformFMTowns)
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if (_game.platform == Common::kPlatformFMTowns && (_keepText || _haveMsg == 0xFF))
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memcpy(&_charset->_str, &_curStringRect, sizeof(Common::Rect));
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#endif
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