ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module

For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
This commit is contained in:
aryanrawlani28 2020-08-13 21:10:39 +05:30 committed by Eugene Sandulenko
parent e16ec08d8b
commit 8189a05316
432 changed files with 663 additions and 573 deletions

View file

@ -29,7 +29,7 @@
#include "tony/tony.h"
#include "tony/game.h"
#include "tony/detection.h"
#include "tony/detection/detection.h"
namespace Tony {