ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
For each engine: - Make a new folder detection - Move detection-related files inside the folder - Add a new module "enginename/detection" - Add DETECT_OBJS here - Adjust the normal engine module to remove detect_objs - Adjust every file for the new changes.
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@ -29,7 +29,7 @@
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#include "tony/tony.h"
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#include "tony/game.h"
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#include "tony/detection.h"
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#include "tony/detection/detection.h"
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namespace Tony {
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