more PalmOS changes
svn-id: r7220
This commit is contained in:
parent
42f156ddad
commit
81c3ade331
9 changed files with 116 additions and 13 deletions
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@ -54,6 +54,8 @@ const char *Engine::getSavePath() const {
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#ifdef _WIN32_WCE
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dir = _gameDataPath;
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#elif defined(__PALM_OS__)
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dir = SCUMMVM_SAVEPATH;
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#else
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#if !defined(MACOS_CARBON)
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@ -104,8 +106,13 @@ Engine *Engine::createFromDetector(GameDetector *detector, OSystem *syst) {
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}
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void NORETURN CDECL error(const char *s, ...) {
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#ifdef __PALM_OS__
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char buf_input[256]; // 1024 is too big overflow the stack
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char buf_output[256];
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#else
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char buf_input[1024];
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char buf_output[1024];
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#endif
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va_list va;
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va_start(va, s);
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@ -132,6 +139,10 @@ void NORETURN CDECL error(const char *s, ...) {
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drawError(buf_output);
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#endif
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#ifdef __PALM_OS__
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PalmFatalError(buf_output);
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#endif
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// Finally exit. quit() will terminate the program if g_system iss present
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if (g_system)
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g_system->quit();
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@ -140,7 +151,11 @@ void NORETURN CDECL error(const char *s, ...) {
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}
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void CDECL warning(const char *s, ...) {
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#ifdef __PALM_OS__
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char buf[256]; // 1024 is too big overflow the stack
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#else
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char buf[1024];
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#endif
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va_list va;
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va_start(va, s);
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@ -161,7 +176,11 @@ void CDECL warning(const char *s, ...) {
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uint16 _debugLevel = 1;
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void CDECL debug(int level, const char *s, ...) {
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#ifdef __PALM_OS__
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char buf[256]; // 1024 is too big overflow the stack
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#else
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char buf[1024];
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#endif
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va_list va;
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if (level > _debugLevel)
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@ -82,7 +82,6 @@ void checkHeap();
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// in this header. This serves two purposes:
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// 1) Clean seperation from the game modules (scumm, simon) and the generic code
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// 2) Faster (compiler doesn't have to parse lengthy header files)
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#ifndef DISABLE_SCUMM
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extern const VersionSettings *Engine_SCUMM_targetList();
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extern Engine *Engine_SCUMM_create(GameDetector *detector, OSystem *syst);
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@ -33,8 +33,8 @@ FILE *File::fopenNoCase(const char *filename, const char *directory, const char
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if (buf[strlen(buf)-1] != ':' && buf[strlen(buf)-1] != '/')
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#endif
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#ifndef __GP32__
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strcat(buf, "/");
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#if !defined(__GP32__) && !defined(__PALM_OS__)
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strcat(buf, "/"); // prevent double /
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#endif
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}
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strcat(buf, filename);
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@ -61,7 +61,9 @@ FILE *File::fopenNoCase(const char *filename, const char *directory, const char
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#ifdef __MORPHOS__
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if (buf[strlen(buf) - 1] != ':' && buf[strlen(buf) - 1] != '/')
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#endif
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strcat(buf, "/");
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#ifndef __PALM_OS__
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strcat(buf, "/"); // PALMOS
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#endif
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}
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strcat(buf, dirs[l]);
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int8 len = strlen(buf);
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@ -38,6 +38,9 @@
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current_option = NULL
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// DONT FIXME: DO NOT ORDER ALPHABETICALY, THIS IS ORDERED BY IMPORTANCE/CATEGORY! :)
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#ifdef __PALM_OS__
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static const char USAGE_STRING[] = "NoUsageString"; // save more data segment space
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#else
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static const char USAGE_STRING[] =
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"ScummVM - Scumm Interpreter\n"
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"Syntax:\n"
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@ -73,13 +76,14 @@ static const char USAGE_STRING[] =
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"\t-d[<num>] - enable debug output (debug level [1])\n"
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"\t-u - dump scripts\n"
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;
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#endif
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// This contains a pointer to a list of all supported games.
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const VersionSettings *version_settings = NULL;
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static const struct GraphicsMode gfx_modes[] = {
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{"normal", "Normal (no scaling)", GFX_NORMAL},
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{"1x", "Normal (no scaling)", GFX_NORMAL},
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#ifndef __PALM_OS__ // reduce contant data size
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{"2x", "2x", GFX_DOUBLESIZE},
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{"3x", "3x", GFX_TRIPLESIZE},
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{"2xsai", "2xSAI", GFX_2XSAI},
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@ -88,6 +92,10 @@ static const struct GraphicsMode gfx_modes[] = {
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{"advmame2x", "AdvMAME2x", GFX_ADVMAME2X},
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{"tv2x", "TV2x", GFX_TV2X},
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{"dotmatrix", "DotMatrix", GFX_DOTMATRIX},
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#else
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{"flipping", "Page Flipping", GFX_FLIPPING},
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{"dbuffer", "Double Buffer", GFX_DOUBLEBUFFER},
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#endif
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{0, 0}
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};
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@ -108,6 +116,7 @@ static const struct Language languages[] = {
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static const struct MusicDriver music_drivers[] = {
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{"auto", "Default", MD_AUTO},
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{"null", "No music", MD_NULL},
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#ifndef __PALM_OS__ // reduce contant data size
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{"windows", "Windows MIDI", MD_WINDOWS},
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{"seq", "SEQ", MD_SEQ},
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{"qt", "QuickTime", MD_QTMUSIC},
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@ -115,6 +124,9 @@ static const struct MusicDriver music_drivers[] = {
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{"etude", "Etude", MD_ETUDE},
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{"alsa", "ALSA", MD_ALSA},
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{"adlib", "Adlib", MD_ADLIB},
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#else
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{"ypa1", "Yamaha Pa1", MD_YPA1},
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#endif
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{0, 0, 0}
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};
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@ -493,7 +505,11 @@ bool GameDetector::isMusicDriverAvailable(int drv) {
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switch(drv) {
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case MD_AUTO:
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case MD_NULL: return true;
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#ifndef __PALM_OS__ // not avalaible on palmos : Clie use only ADPCM data and cannot be converted on the fly, may be possible on TT ?
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case MD_ADLIB: return true;
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#else
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case MD_YPA1: return true;
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#endif
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#if defined(WIN32) && !defined(_WIN32_WCE)
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case MD_WINDOWS: return true;
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#endif
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@ -588,14 +604,17 @@ int GameDetector::detectMain() {
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/* Use the adlib sound driver if auto mode is selected,
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* and the game is one of those that want adlib as
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* default */
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#ifndef __PALM_OS__ // currently adlib is not supported, is this really needed ?
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if (_midi_driver == MD_AUTO && _features & GF_ADLIB_DEFAULT) {
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_midi_driver = MD_ADLIB;
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_use_adlib = true;
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}
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#endif
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if (!_gameDataPath) {
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warning("No path was provided. Assuming the data files are in the current directory");
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_gameDataPath = "";
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#ifndef __PALM_OS__ // add last slash also in File::fopenNoCase, so this is not needed
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} else if (_gameDataPath[strlen(_gameDataPath)-1] != '/'
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#ifdef __MORPHOS__
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&& _gameDataPath[strlen(_gameDataPath)-1] != ':'
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@ -607,6 +626,7 @@ int GameDetector::detectMain() {
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// need to allocate 2 extra bytes, one for the "/" and one for the NULL terminator
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_gameDataPath = (char *)malloc((strlen(slashless) + 2) * sizeof(char));
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sprintf(_gameDataPath, "%s/", slashless);
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#endif
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}
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return (0);
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@ -627,6 +647,8 @@ OSystem *GameDetector::createSystem() {
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return OSystem_MAC_create(_gfx_mode, _fullScreen);
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#elif defined(__GP32__) // ph0x
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return OSystem_GP32_create(GFX_NORMAL, true);
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#elif defined(__PALM_OS__) //chrilith
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return OSystem_PALMOS_create(_gfx_mode);
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#else
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/* SDL is the default driver for now */
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return OSystem_SDL_create(_gfx_mode, _fullScreen);
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@ -642,6 +664,8 @@ MidiDriver *GameDetector::createMidi() {
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drv = MD_WINDOWS; // MD_WINDOWS is default MidiDriver on windows targets
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#elif defined(MACOSX)
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drv = MD_COREAUDIO;
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#elif defined(__PALM_OS__) // must be before mac
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drv = MD_YPA1;
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#elif defined(macintosh)
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drv = MD_QTMUSIC;
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#elif defined(__MORPHOS__)
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@ -658,7 +682,11 @@ MidiDriver *GameDetector::createMidi() {
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switch(drv) {
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case MD_AUTO:
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case MD_NULL: return MidiDriver_NULL_create();
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#ifndef __PALM_OS__
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case MD_ADLIB: _use_adlib = true; return MidiDriver_ADLIB_create();
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#else
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case MD_YPA1: return MidiDriver_YamahaPa1_create();
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#endif
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#if defined(WIN32) && !defined(_WIN32_WCE)
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case MD_WINDOWS: return MidiDriver_WIN_create();
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#endif
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@ -668,7 +696,7 @@ MidiDriver *GameDetector::createMidi() {
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#if defined(UNIX) && !defined(__BEOS__) && !defined(MACOSX)
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case MD_SEQ: return MidiDriver_SEQ_create();
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#endif
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#if defined(MACOSX) || defined(macintosh)
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#if (defined(MACOSX) || defined(macintosh)) && !defined(__PALM_OS__)
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case MD_QTMUSIC: return MidiDriver_QT_create();
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#endif
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#if defined(MACOSX)
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@ -160,6 +160,9 @@ int main(int argc, char *argv[]) {
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GetWindowsDirectory(scummhome, 256);
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strcat(scummhome, "\\");
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strcat(scummhome, DEFAULT_CONFIG_FILE);
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#elif defined(__PALM_OS__)
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strcpy(scummhome,"/PALM/Programs/ScummVM/");
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strcat(scummhome, DEFAULT_CONFIG_FILE);
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#else
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strcpy(scummhome, DEFAULT_CONFIG_FILE);
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#endif
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@ -225,10 +228,11 @@ int main(int argc, char *argv[]) {
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// ...and quit (the return 0 should never be reached)
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system->quit();
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delete system; // palmos leaks
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return 0;
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}
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#ifndef __PALM_OS__
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void *operator new(size_t size) {
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return calloc(size, 1);
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}
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void operator delete(void *ptr) {
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free(ptr);
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}
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#endif
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@ -35,6 +35,8 @@ public:
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//Should go away. See scumm/saveload.cpp and scumm/imuse.cpp
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virtual int fseek(long offs, int whence) = 0;
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virtual int feof() = 0;
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#elif defined(__PALM_OS__)
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virtual int feof() = 0;
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#endif
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};
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{ return ::fseek(fh, offs, whence); }
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int feof()
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{ return ::feof(fh); }
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#elif defined(__PALM_OS__)
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int feof()
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{ return ::feof(fh); }
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#endif
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};
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@ -151,6 +151,41 @@
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#define NORETURN
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#endif
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#elif defined(__PALMOS_TRAPS__) // PALMOS
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#include <PalmOS.h>
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#include <stdio.h>
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#include "extend.h"
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#define __PALM_OS__
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#define scumm_stricmp stricmp// FIXME - this is definitly wrong. Try strcasecmp?
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#define CHECK_HEAP
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#define SCUMM_BIG_ENDIAN
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#define SCUMM_NEED_ALIGNMENT
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#define NONSTANDARD_SAVE
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#define FORCEINLINE inline
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#define CDECL
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typedef unsigned char byte;
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typedef unsigned char uint8;
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typedef unsigned short uint16;
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typedef unsigned long uint32;
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typedef unsigned int uint;
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typedef signed char int8;
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typedef signed short int16;
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typedef signed long int32;
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typedef Boolean bool;
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#define START_PACK_STRUCTS pack (1)
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#define END_PACK_STRUCTS pack ()
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#define GCC_PACK
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#define NORETURN
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#define NEED_STRDUP
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#define NEWGUI_256
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typedef byte NewGuiColor; // NEWGUI to 256 colors
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#elif defined(macintosh)
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#include <stdio.h>
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/* Initialized operator new */
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// FIXME - get rid of these new/delete overrides!!! They conflict with the
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// Standard C++ library, and they are only there to support lazy programmers anyway.
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#ifndef __PALM_OS__
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void * operator new(size_t size);
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void operator delete(void *ptr);
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#endif
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#endif
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@ -27,6 +27,8 @@
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static Engine * eng;
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Timer::Timer(Engine * engine) {
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memset(this,0,sizeof(Timer)); //palmos
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_initialized = false;
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_timerRunning = false;
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eng = _engine = engine;
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@ -24,8 +24,9 @@
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//
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// 8-bit alpha blending routines
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//
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#ifndef __PALM_OS__
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static int BlendCache[256][256];
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#endif
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//
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// Find the entry in the given palette which matches the color defined by
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// the tripel (r,b,g) most closely.
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// Blend two 8 bit colors into a third, all colors being defined by palette indices.
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//
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int Blend(int src, int dst, byte *palette) {
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#ifndef __PALM_OS__
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int r, g, b;
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int alpha = 128; // Level of transparency [0-256]
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byte *srcpal = palette + (dst * 3);
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b /= 256;
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return (BlendCache[dst][src] = RGBMatch(palette, r , g , b ));
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#else
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return 0;
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#endif
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}
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//
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// Reset the blending cache
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//
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void ClearBlendCache(byte *palette, int weight) {
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#ifndef __PALM_OS__
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for (int i = 0; i < 256; i++)
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for (int j = 0 ; j < 256 ; j++)
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// BlendCache[i][j] = i; // No alphablending
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// BlendCache[i][j] = j; // 100% translucent
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BlendCache[i][j] = -1; // Enable alphablending
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#endif
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}
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//
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