svn-id: r10169
This commit is contained in:
Max Horn 2003-09-11 10:32:15 +00:00
parent a3bb9f81e0
commit 81f10baa68
17 changed files with 272 additions and 227 deletions

View file

@ -21,18 +21,23 @@
*/
#include "stdafx.h"
#include "actor.h"
#include "charset.h"
#include "imuse.h"
#include "imuse_digi.h"
#include "resource.h"
#include "saveload.h"
#include "scumm.h"
#include "sound.h"
#include "verbs.h"
#include "common/config-file.h"
#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/imuse_digi.h"
#include "scumm/imuse.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/saveload.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/verbs.h"
#include "sound/mixer.h"
struct SaveGameHeader {
uint32 type;
uint32 size;
@ -394,7 +399,7 @@ void Scumm::saveOrLoad(Serializer *s, uint32 savegameVersion) {
MKARRAY(Scumm, vm.cutSceneData[0], sleInt16, 5, VER(8)),
MKLINE(Scumm, vm.cutSceneScriptIndex, sleInt16, VER(8)),
MKLINE(Scumm, _numNestedScripts, sleByte, VER(8)),
MKLINE(Scumm, vm.numNestedScripts, sleByte, VER(8)),
MKLINE(Scumm, _userPut, sleByte, VER(8)),
MKLINE(Scumm, _userState, sleUint16, VER(17)),
MKLINE(Scumm, _cursor.state, sleByte, VER(8)),