Actor sounds need to be saved as uint16 for HE games, fixes bug #1367798.
svn-id: r19720
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2 changed files with 4 additions and 3 deletions
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@ -45,7 +45,7 @@ namespace Scumm {
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* only saves/loads those which are valid for the version of the savegame
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* which is being loaded/saved currently.
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*/
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#define CURRENT_VER 61
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#define CURRENT_VER 62
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/**
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* An auxillary macro, used to specify savegame versions. We use this instead
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