From 8263cddc8e4a8b9c78e84d88b9ba971a1b8758ee Mon Sep 17 00:00:00 2001 From: Joost Peters Date: Sun, 6 Mar 2005 15:29:23 +0000 Subject: [PATCH] Apparently this isn't needed anymore? hmm.. --- driver_gl.cpp | 13 ------------- 1 file changed, 13 deletions(-) diff --git a/driver_gl.cpp b/driver_gl.cpp index e9bd36a1cc5..131655414f6 100644 --- a/driver_gl.cpp +++ b/driver_gl.cpp @@ -404,19 +404,6 @@ void DriverGL::drawDepthBitmap(int x, int y, int w, int h, char *data) { // } if (y + h == 480) { - - //For some mysterious reason residual crashes - //on this glRasterPos2i(...) call on Mac. - //However, if we issue some dummy gl* calls beforehand - //(either this or some nonsensical state change) then - //everything works fine... how odd. - //Use this workaround for now. - - #ifdef MACOSX - glBegin(GL_POINTS); - glEnd(); - #endif - glRasterPos2i(x, 479); glBitmap(0, 0, 0, 0, 0, -1, NULL); } else