Revert "ENGINES: Improve update of the Unknown Game Dialog when the overlay size changes"

This reverts commit 8cb9eebd8a.
This commit is contained in:
Adrian Frühwirth 2018-04-30 15:01:44 +02:00
parent fe01a55569
commit 82757deadd
3 changed files with 49 additions and 89 deletions

View file

@ -58,14 +58,44 @@ UnknownGameDialog::UnknownGameDialog(const Common::String &reportData, const Com
}
#endif
// For now place the buttons with a default place and size. They will be resized and moved when rebuild() is called.
_closeButton = new GUI::ButtonWidget(this, 0, 0, 0, 0, _("Close"), 0, kClose);
const int screenW = g_system->getOverlayWidth();
const int screenH = g_system->getOverlayHeight();
int buttonWidth = g_gui.xmlEval()->getVar("Globals.Button.Width", 0);
int buttonHeight = g_gui.xmlEval()->getVar("Globals.Button.Height", 0);
//Calculate the size the dialog needs
// We use a ScrollContainer to display the text, with a 2 * 8 pixels margin to the dialog border,
// the scrollbar, and 2 * 10 margin for the text in the container.
// We also keep 2 * 10 pixels between the screen border and the dialog.
int scrollbarWidth = g_gui.xmlEval()->getVar("Globals.Scrollbar.Width", 0);
Common::Array<Common::String> lines;
int maxlineWidth = g_gui.getFont().wordWrapText(_reportTranslated, screenW - 2 * 20 - 16 - scrollbarWidth, lines);
int lineCount = lines.size() + 1;
_h = MIN(screenH - 20, lineCount * kLineHeight + kLineHeight + buttonHeight + 24);
// Buttons
int closeButtonWidth = MAX(buttonWidth, g_gui.getFont().getStringWidth(_("Close")) + 10);
int copyToClipboardButtonWidth = MAX(buttonWidth, g_gui.getFont().getStringWidth(_("Copy to clipboard")) + 10);
int openBugtrackerURLButtonWidth = MAX(buttonWidth, g_gui.getFont().getStringWidth(_("Report game")) + 10);
int totalButtonWidth = closeButtonWidth;
if (g_system->hasFeature(OSystem::kFeatureClipboardSupport))
totalButtonWidth += 10 + copyToClipboardButtonWidth;
if (g_system->hasFeature(OSystem::kFeatureOpenUrl))
totalButtonWidth += 10 + openBugtrackerURLButtonWidth;
_w = MAX(MAX(maxlineWidth, 0) + 16 + scrollbarWidth, totalButtonWidth) + 20;
int buttonPos = _w - closeButtonWidth - 10;
new GUI::ButtonWidget(this, buttonPos, _h - buttonHeight - 8, buttonWidth, buttonHeight, _("Close"), 0, kClose);
//Check if we have clipboard functionality
if (g_system->hasFeature(OSystem::kFeatureClipboardSupport)) {
_copyToClipboardButton = new GUI::ButtonWidget(this, 0, 0, 0, 0, _("Copy to clipboard"), 0, kCopyToClipboard);
} else
_copyToClipboardButton = nullptr;
buttonPos -= copyToClipboardButtonWidth + 5;
new GUI::ButtonWidget(this, buttonPos, _h - buttonHeight - 8, copyToClipboardButtonWidth, buttonHeight, _("Copy to clipboard"), 0, kCopyToClipboard);
}
#if 0
// Do not create the button for reporting the game directly to the bugtracker
@ -78,96 +108,34 @@ UnknownGameDialog::UnknownGameDialog(const Common::String &reportData, const Com
//Check if we have support for opening URLs
if (g_system->hasFeature(OSystem::kFeatureOpenUrl)) {
buttonPos -= openBugtrackerURLButtonWidth + 5;
_openBugTrackerUrlButton = new GUI::ButtonWidget(this, 0, 0, 0, 0, _("Report game"), 0, kOpenBugtrackerURL);
new GUI::ButtonWidget(this, buttonPos, _h - buttonHeight - 8, openBugtrackerURLButtonWidth, buttonHeight, _("Report game"), 0, kOpenBugtrackerURL);
//Formatting the reportData for bugtracker submission [replace line breaks]...
_bugtrackerGameData = _reportData;
while (_bugtrackerGameData.contains("\n")) {
Common::replace(_bugtrackerGameData, "\n", "%0A");
}
} else
}
#endif
_openBugTrackerUrlButton = nullptr;
// Each line is represented by one static text item.
// Use a ScrollContainer for the report in case we have a lot of lines.
_textContainer = new GUI::ScrollContainerWidget(this, 0, 0, 0, 0, kScrollContainerReflow);
_textContainer->setTarget(this);
rebuild();
}
void UnknownGameDialog::reflowLayout() {
rebuild();
GUI::Dialog::reflowLayout();
}
void UnknownGameDialog::rebuild() {
// First remove the old text widgets
for (uint i = 0; i < _textWidgets.size() ; i++) {
_textContainer->removeWidget(_textWidgets[i]);
delete _textWidgets[i];
}
_textWidgets.clear();
// Work out dialog size and position of the various elements in the dialog.
// Limit the width of the dialog to 600 - 2 * 10 pixels.
const int screenW = MIN((int)g_system->getOverlayWidth(), 600);
const int screenH = g_system->getOverlayHeight();
int buttonHeight = g_gui.xmlEval()->getVar("Globals.Button.Height", 0);
int buttonWidth = g_gui.xmlEval()->getVar("Globals.Button.Width", 0);
// We use a ScrollContainer to display the text, with a 2 * 8 pixels margin to the dialog border,
// the scrollbar, and 2 * 10 margin for the text in the container.
// We also keep 2 * 10 pixels between the screen border and the dialog.
int scrollbarWidth = g_gui.xmlEval()->getVar("Globals.Scrollbar.Width", 0);
Common::Array<Common::String> lines;
int maxlineWidth = g_gui.getFont().wordWrapText(_reportTranslated, screenW - 2 * 20 - 16 - scrollbarWidth, lines);
int lineCount = lines.size() + 1;
_h = MIN(screenH - 20, lineCount * kLineHeight + kLineHeight + buttonHeight + 24);
int closeButtonWidth = MAX(buttonWidth, g_gui.getFont().getStringWidth(_closeButton->getLabel()) + 10);
int copyToClipboardButtonWidth = 0, openBugtrackerURLButtonWidth = 0, totalButtonWidth = closeButtonWidth;
if (_copyToClipboardButton) {
copyToClipboardButtonWidth = MAX(buttonWidth, g_gui.getFont().getStringWidth(_copyToClipboardButton->getLabel()) + 10);
totalButtonWidth += copyToClipboardButtonWidth + 10;
}
if (_openBugTrackerUrlButton) {
openBugtrackerURLButtonWidth = MAX(buttonWidth, g_gui.getFont().getStringWidth(_openBugTrackerUrlButton->getLabel()) + 10);
totalButtonWidth += openBugtrackerURLButtonWidth + 10;
}
_w = MAX(MAX(maxlineWidth, 0) + 16 + scrollbarWidth, totalButtonWidth) + 20;
// Center the dialog on the screen
_x = (g_system->getOverlayWidth() - _w) / 2;
_y = (g_system->getOverlayHeight() - _h) / 2;
// Now move the buttons and text container to their proper place
int buttonPos = _w - closeButtonWidth - 10;
_closeButton->resize(buttonPos, _h - buttonHeight - 8, closeButtonWidth, buttonHeight);
if (_copyToClipboardButton) {
buttonPos -= copyToClipboardButtonWidth + 5;
_copyToClipboardButton->resize(buttonPos, _h - buttonHeight - 8, copyToClipboardButtonWidth, buttonHeight);
}
if (_openBugTrackerUrlButton) {
buttonPos -= openBugtrackerURLButtonWidth + 5;
_openBugTrackerUrlButton->resize(buttonPos, _h - buttonHeight - 8, openBugtrackerURLButtonWidth, buttonHeight);
}
int containerHeight = _h - kLineHeight - buttonHeight - 16;
_textContainer->resize(8, 8, _w - 16, containerHeight);
// And create text widgets
int containerHeight = _h - kLineHeight - buttonHeight - 8;
GUI::ScrollContainerWidget *container = new GUI::ScrollContainerWidget(this, 8, 8, _w - 16, containerHeight, kScrollContainerReflow);
container->setTarget(this);
uint y = 8;
for (uint i = 0; i < lines.size() ; i++) {
GUI::StaticTextWidget *widget = new GUI::StaticTextWidget(_textContainer, 10, y, _w - 36 - scrollbarWidth, kLineHeight, lines[i], Graphics::kTextAlignLeft);
GUI::StaticTextWidget *widget = new GUI::StaticTextWidget(container, 10, y, _w - 36 - scrollbarWidth, kLineHeight, lines[i], Graphics::kTextAlignLeft);
_textWidgets.push_back(widget);
y += kLineHeight;
}
}
void UnknownGameDialog::reflowLayout() {
_x = (g_system->getOverlayWidth() - _w) / 2;
_y = (g_system->getOverlayHeight() - _h) / 2;
GUI::Dialog::reflowLayout();
}
Common::String UnknownGameDialog::generateBugtrackerURL() {
return Common::String::format((
"https://bugs.scummvm.org/newticket?"