Disable extra debug output again since it causes crashes when viewing debug output
svn-id: r5739
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parent
9cefa8611d
commit
82b2ab3be5
2 changed files with 5 additions and 12 deletions
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@ -2019,8 +2019,7 @@ void SimonState::set_video_mode_internal(uint mode, uint vga_res_id)
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vc_ptr_org = _vc_ptr;
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_vc_ptr = _cur_vga_file_1 + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x8 *) b)->script_offs);
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if (_vgascript_toggle)
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dump_vga_script(_vc_ptr, num, vga_res_id);
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//dump_vga_script(_vc_ptr, num, vga_res_id);
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run_vga_script();
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_vc_ptr = vc_ptr_org;
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@ -3687,8 +3686,7 @@ void SimonState::start_vga_code(uint b, uint vga_res, uint vga_struct_id, uint c
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for (;;) {
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if (READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6 *) p)->id) == vga_struct_id) {
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if (_vgascript_toggle)
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dump_vga_script(pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6*)p)->script_offs), vga_res, vga_struct_id);
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//dump_vga_script(pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6*)p)->script_offs), vga_res, vga_struct_id);
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add_vga_timer(gss->VGA_DELAY_BASE, pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6 *) p)->script_offs), vga_struct_id, vga_res);
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break;
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