Added new AbstractFilesystemNode::child() resp. FilesystemNode::getChild() methods

svn-id: r22249
This commit is contained in:
Max Horn 2006-04-30 22:52:10 +00:00
parent 8542e92ed3
commit 8300d1d2a9
9 changed files with 131 additions and 18 deletions

View file

@ -71,6 +71,7 @@ class AmigaOSFilesystemNode : public AbstractFilesystemNode {
virtual FSList listDir(ListMode mode = kListDirectoriesOnly) const; virtual FSList listDir(ListMode mode = kListDirectoriesOnly) const;
virtual FSList listVolumes(void) const; virtual FSList listVolumes(void) const;
virtual AbstractFilesystemNode *parent() const; virtual AbstractFilesystemNode *parent() const;
virtual AbstractFilesystemNode *child(const String &name) const;
}; };
AbstractFilesystemNode *FilesystemNode::getRoot() { AbstractFilesystemNode *FilesystemNode::getRoot() {
@ -323,6 +324,10 @@ AbstractFilesystemNode *AmigaOSFilesystemNode::parent() const {
return node; return node;
} }
AbstractFilesystemNode *AmigaOSFilesystemNode::child(const String &name) const {
TODO
}
FSList AmigaOSFilesystemNode::listVolumes(void) const { FSList AmigaOSFilesystemNode::listVolumes(void) const {
ENTER(); ENTER();

View file

@ -84,6 +84,9 @@ FilesystemNode &FilesystemNode::operator =(const FilesystemNode &node) {
} }
FilesystemNode FilesystemNode::getParent() const { FilesystemNode FilesystemNode::getParent() const {
if (_realNode == 0)
return *this;
AbstractFilesystemNode *node = _realNode->parent(); AbstractFilesystemNode *node = _realNode->parent();
if (node == 0) { if (node == 0) {
return *this; return *this;
@ -92,22 +95,39 @@ FilesystemNode FilesystemNode::getParent() const {
} }
} }
FilesystemNode FilesystemNode::getChild(const String &name) const {
if (_realNode == 0)
return *this;
assert(_realNode->isDirectory());
AbstractFilesystemNode *node = _realNode->child(name);
return AbstractFilesystemNode::wrap(node);
}
FSList FilesystemNode::listDir(ListMode mode) const {
assert(_realNode);
assert(_realNode->isDirectory());
return _realNode->listDir(mode);
}
Common::String FilesystemNode::displayName() const { Common::String FilesystemNode::displayName() const {
assert(_realNode);
return _realNode->displayName(); return _realNode->displayName();
} }
bool FilesystemNode::isValid() const { bool FilesystemNode::isValid() const {
if (_realNode == 0)
return false;
return _realNode->isValid(); return _realNode->isValid();
} }
bool FilesystemNode::isDirectory() const { bool FilesystemNode::isDirectory() const {
if (_realNode == 0)
return false;
return _realNode->isDirectory(); return _realNode->isDirectory();
} }
Common::String FilesystemNode::path() const { Common::String FilesystemNode::path() const {
assert(_realNode);
return _realNode->path(); return _realNode->path();
} }
FSList FilesystemNode::listDir(ListMode mode) const {
return _realNode->listDir(mode);
}

View file

@ -80,6 +80,13 @@ protected:
*/ */
virtual AbstractFilesystemNode *parent() const = 0; virtual AbstractFilesystemNode *parent() const = 0;
/**
* The child node with the given name. If no child with this name
* exists, returns 0. Will never be called on a node which is not
* a directory node.
*/
virtual AbstractFilesystemNode *child(const String &name) const = 0;
/** /**
* This method is a rather ugly hack which is used internally by the * This method is a rather ugly hack which is used internally by the
* actual node implementions to wrap up raw nodes inside FilesystemNode * actual node implementions to wrap up raw nodes inside FilesystemNode
@ -104,29 +111,45 @@ public:
virtual ~AbstractFilesystemNode() {} virtual ~AbstractFilesystemNode() {}
/** /**
* Return display name, used by e.g. the GUI to present the file in the file browser. * Return a human readable string for this node, usable for display (e.g.
* in the GUI code). Do *not* rely on it being usable for anything else,
* like constructing paths!
* @return the display name * @return the display name
*/ */
virtual String displayName() const = 0; virtual String displayName() const = 0;
/** /**
* Is this node valid (i.e. referring to an actual FS object)? * Is this node valid? Returns true if the file/directory pointed
* to by this node exists, false otherwise.
*
* @todo Maybe rename this to exists() ? Or maybe even distinguish between
* the two? E.g. a path may be non-existant but valid, while another might
* be completely invalid). But do we ever need to make that distinction?
*/ */
virtual bool isValid() const = 0; virtual bool isValid() const = 0;
/** /**
* Is this node a directory or not? * Is this node pointing to a directory?
* @todo Currently we assume that a valid node that is not a directory
* automatically is a file (ignoring things like symlinks). That might
* actually be OK... but we could still add an isFile method. Or even replace
* isValid and isDirectory by a getType() method that can return values like
* kDirNodeType, kFileNodeType, kInvalidNodeType.
*/ */
virtual bool isDirectory() const = 0; virtual bool isDirectory() const = 0;
/** /**
* A path representation suitable for use with fopen() * Return a string representation of the file which can be passed to fopen(),
* and is suitable for archiving (i.e. writing to the config file).
* This will usually be a 'path' (hence the name of the method), but can
* be anything that fulfilly the above criterions.
*/ */
virtual String path() const = 0; virtual String path() const = 0;
/** /**
* List the content of this directory node. * Return a list of child nodes of this directory node. If called
* If this node is not a directory, throw an exception or call error(). * on a node that does not represent a directory, an error is triggered.
* @todo Rename this to listChildren.
*/ */
virtual FSList listDir(ListMode mode = kListDirectoriesOnly) const = 0; virtual FSList listDir(ListMode mode = kListDirectoriesOnly) const = 0;
@ -189,27 +212,43 @@ private:
public: public:
/**
* Create a new FilesystemNode refering to the specified path. This is
* the counterpart to the path() method.
*/
FilesystemNode(const String &path);
FilesystemNode(); FilesystemNode();
FilesystemNode(const FilesystemNode &node); FilesystemNode(const FilesystemNode &node);
FilesystemNode(const String &path);
~FilesystemNode(); ~FilesystemNode();
FilesystemNode &operator =(const FilesystemNode &node); FilesystemNode &operator =(const FilesystemNode &node);
/**
* Get the parent node of this node. If this node has no parent node,
* then it returns a duplicate of this node.
*/
FilesystemNode getParent() const; FilesystemNode getParent() const;
/**
* Fetch a child node of this node, with the given name. Only valid for
* directory nodes (an assertion is triggered otherwise). If no no child
* node with the given name exists, an invalid node is returned.
*/
FilesystemNode getChild(const String &name) const;
virtual FSList listDir(ListMode mode = kListDirectoriesOnly) const;
virtual String displayName() const; virtual String displayName() const;
virtual bool isValid() const; virtual bool isValid() const;
virtual bool isDirectory() const; virtual bool isDirectory() const;
virtual String path() const; virtual String path() const;
virtual FSList listDir(ListMode mode = kListDirectoriesOnly) const;
protected: protected:
void decRefCount(); void decRefCount();
virtual AbstractFilesystemNode *parent() const { return 0; } virtual AbstractFilesystemNode *parent() const { return 0; }
virtual AbstractFilesystemNode *child(const String &name) const { return 0; }
}; };

View file

@ -53,6 +53,7 @@ class ABoxFilesystemNode : public AbstractFilesystemNode {
virtual FSList listDir(ListMode mode = kListDirectoriesOnly) const; virtual FSList listDir(ListMode mode = kListDirectoriesOnly) const;
static FSList listRoot(); static FSList listRoot();
virtual AbstractFilesystemNode *parent() const; virtual AbstractFilesystemNode *parent() const;
virtual AbstractFilesystemNode *child(const String &name) const;
}; };
@ -212,6 +213,10 @@ AbstractFilesystemNode *ABoxFilesystemNode::parent() const
return node; return node;
} }
AbstractFilesystemNode *ABoxFilesystemNode::child(const String &name) const {
TODO
}
FSList ABoxFilesystemNode::listRoot() FSList ABoxFilesystemNode::listRoot()
{ {
FSList myList; FSList myList;

View file

@ -50,6 +50,7 @@ public:
virtual FSList listDir(ListMode) const; virtual FSList listDir(ListMode) const;
virtual AbstractFilesystemNode *parent() const; virtual AbstractFilesystemNode *parent() const;
virtual AbstractFilesystemNode *child(const String &name) const;
private: private:
static void addFile (FSList &list, ListMode mode, const Char *base, FileInfoType* find_data); static void addFile (FSList &list, ListMode mode, const Char *base, FileInfoType* find_data);
@ -170,4 +171,9 @@ AbstractFilesystemNode *PalmOSFilesystemNode::parent() const {
return p; return p;
} }
AbstractFilesystemNode *PalmOSFilesystemNode::child(const String &name) const {
TODO
}
#endif // PALMOS_MODE #endif // PALMOS_MODE

View file

@ -49,7 +49,7 @@ protected:
public: public:
POSIXFilesystemNode(); POSIXFilesystemNode();
POSIXFilesystemNode(const String &path, bool useStat = false); POSIXFilesystemNode(const String &path, bool verify = false);
virtual String displayName() const { return _displayName; } virtual String displayName() const { return _displayName; }
virtual bool isValid() const { return _isValid; } virtual bool isValid() const { return _isValid; }
@ -58,6 +58,7 @@ public:
virtual FSList listDir(ListMode mode = kListDirectoriesOnly) const; virtual FSList listDir(ListMode mode = kListDirectoriesOnly) const;
virtual AbstractFilesystemNode *parent() const; virtual AbstractFilesystemNode *parent() const;
virtual AbstractFilesystemNode *child(const String &name) const;
}; };
@ -103,7 +104,7 @@ POSIXFilesystemNode::POSIXFilesystemNode() {
_isDirectory = true; _isDirectory = true;
} }
POSIXFilesystemNode::POSIXFilesystemNode(const String &p, bool useStat) { POSIXFilesystemNode::POSIXFilesystemNode(const String &p, bool verify) {
assert(p.size() > 0); assert(p.size() > 0);
_path = p; _path = p;
@ -111,14 +112,22 @@ POSIXFilesystemNode::POSIXFilesystemNode(const String &p, bool useStat) {
_isValid = true; _isValid = true;
_isDirectory = true; _isDirectory = true;
#ifndef __DC__ if (verify) {
if (useStat) { #ifdef __DC__
FIXME;
/*
FIXME: Is there really no way to at least verify the path is valid?
Or is it too slow, or what? Please clarify with a comment here.
(Of course we could just fopen here, but that wouldn't be able to deal
with directories...
*/
#else
struct stat st; struct stat st;
_isValid = (0 == stat(_path.c_str(), &st)); _isValid = (0 == stat(_path.c_str(), &st));
_isDirectory = S_ISDIR(st.st_mode); _isDirectory = S_ISDIR(st.st_mode);
}
#endif #endif
} }
}
FSList POSIXFilesystemNode::listDir(ListMode mode) const { FSList POSIXFilesystemNode::listDir(ListMode mode) const {
assert(_isDirectory); assert(_isDirectory);
@ -200,4 +209,17 @@ AbstractFilesystemNode *POSIXFilesystemNode::parent() const {
return p; return p;
} }
AbstractFilesystemNode *POSIXFilesystemNode::child(const String &name) const {
// FIXME: Pretty lame implementation! We do no error checking to speak
// of, do not check if this is a special node, etc.
assert(_isDirectory);
String newPath(_path);
if (_path.lastChar() != '/')
newPath += '/';
newPath += name;
POSIXFilesystemNode *p = new POSIXFilesystemNode(newPath, true);
return p;
}
#endif // defined(UNIX) #endif // defined(UNIX)

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@ -45,6 +45,8 @@ public:
virtual FSList listDir(ListMode) const; virtual FSList listDir(ListMode) const;
virtual AbstractFilesystemNode *parent() const; virtual AbstractFilesystemNode *parent() const;
virtual AbstractFilesystemNode *child(const String &name) const;
virtual AbstractFilesystemNode *clone() const { return new Ps2FilesystemNode(this); } virtual AbstractFilesystemNode *clone() const { return new Ps2FilesystemNode(this); }
}; };
@ -135,3 +137,7 @@ AbstractFilesystemNode *Ps2FilesystemNode::parent() const {
return p; return p;
} }
AbstractFilesystemNode *Ps2FilesystemNode::child(const String &name) const {
TODO
}

View file

@ -52,6 +52,7 @@ public:
virtual FSList listDir(ListMode mode = kListDirectoriesOnly) const; virtual FSList listDir(ListMode mode = kListDirectoriesOnly) const;
virtual AbstractFilesystemNode *parent() const; virtual AbstractFilesystemNode *parent() const;
virtual AbstractFilesystemNode *child(const String &name) const;
}; };
@ -198,4 +199,8 @@ AbstractFilesystemNode *SymbianFilesystemNode::parent() const {
return p; return p;
} }
AbstractFilesystemNode *SymbianFilesystemNode::child(const String &name) const {
TODO
}
#endif // defined(__SYMBIAN32__) #endif // defined(__SYMBIAN32__)

View file

@ -51,6 +51,7 @@ public:
virtual FSList listDir(ListMode) const; virtual FSList listDir(ListMode) const;
virtual AbstractFilesystemNode *parent() const; virtual AbstractFilesystemNode *parent() const;
virtual AbstractFilesystemNode *child(const String &name) const;
private: private:
static char *toAscii(TCHAR *x); static char *toAscii(TCHAR *x);
@ -228,4 +229,8 @@ AbstractFilesystemNode *WindowsFilesystemNode::parent() const {
return p; return p;
} }
AbstractFilesystemNode *WindowsFilesystemNode::child(const String &name) const {
TODO
}
#endif // WIN32 #endif // WIN32