add in-game debugger
svn-id: r12634
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0b34435070
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5 changed files with 127 additions and 0 deletions
65
simon/debugger.cpp
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65
simon/debugger.cpp
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003-2004 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "common/debugger.cpp"
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#include "simon/debugger.h"
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#include "simon/simon.h"
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namespace Simon {
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Debugger::Debugger(SimonEngine *vm)
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: Common::Debugger<Debugger>() {
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_vm = vm;
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DCmd_Register("exit", &Debugger::Cmd_Exit);
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DCmd_Register("quit", &Debugger::Cmd_Exit);
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DCmd_Register("playVoice", &Debugger::Cmd_PlayVoice);
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}
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void Debugger::preEnter() {
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_vm->midi.pause(1);
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}
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void Debugger::postEnter() {
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_vm->midi.pause(0);
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}
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bool Debugger::Cmd_Exit(int argc, const char **argv) {
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_detach_now = true;
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return false;
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}
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bool Debugger::Cmd_PlayVoice(int argc, const char **argv) {
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if (argc > 1) {
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uint voice = atoi(argv[1]);
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_vm->_sound->playVoice(voice);
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} else
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DebugPrintf("Syntax: playvoice <soundnum>\n");
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return true;
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}
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} // End of namespace Simon
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