LAB: Use Common::Point in IntuiMessage

This commit is contained in:
Filippos Karapetis 2015-12-18 00:58:36 +02:00 committed by Willem Jan Palenstijn
parent 318dc59382
commit 832d87e0bf
5 changed files with 10 additions and 15 deletions

View file

@ -580,13 +580,8 @@ void LabEngine::mainGameLoop() {
_graphics->screenUpdate();
} else {
gotMessage = true;
Common::Point curPos;
curPos.x = curMsg->_mouseX;
curPos.y = curMsg->_mouseY;
_followingCrumbs = false;
if (!fromCrumbs(curMsg->_msgClass, curMsg->_code, curMsg->_qualifier, curPos, curInv, curMsg, forceDraw, curMsg->_code, actionMode))
if (!fromCrumbs(curMsg->_msgClass, curMsg->_code, curMsg->_qualifier, curMsg->_mouse, curInv, curMsg, forceDraw, curMsg->_code, actionMode))
break;
}
}