JANITORAL: Clean trailing whitespaces.
svn-id: r53160
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43161858ac
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124 changed files with 1251 additions and 1251 deletions
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@ -32,9 +32,9 @@ Right trigger - Input letters: lowercase/uppercase (press to toggle)
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Left trigger - Input numbers/symbols (press to toggle)
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D-Pad - Select square of characters (up, down, left or right)
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Buttons/Triggers - Choose a specific character in the square. The four center characters are chosen
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by the button in the corresponding position. The 2 top characters are chosen by the
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by the button in the corresponding position. The 2 top characters are chosen by the
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triggers.
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Analog - Moves in a direction (left/right/up/down) (Useful to keep moving
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Analog - Moves in a direction (left/right/up/down) (Useful to keep moving
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while typing in AGI games among other things)
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1st Person Game Mode (Can be ignored by most users)
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@ -49,9 +49,9 @@ Square - Is the modifier key instead of Right Trigger.
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Left/Right Trigger - Strafe left/right
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D-Pad Left/Right - Turn left/right
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Square + D-Pad - F1/F2/F3/F4
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Square + Start - Esc (shows game menu)
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Square + Start - Esc (shows game menu)
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Notes
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=====
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- Notice that you can switch between games! This is much faster than quitting
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@ -61,7 +61,7 @@ Notes
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- The PSP version of ScummVM uses the Media Engine to accelerate decoding of MP3 files. This means
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that if you have the choice of compressing using Ogg files or MP3 files, choose MP3 -- the game
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will generally run faster.
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- Plugin files are NOT interchangeable between ScummVM versions! You must copy ALL the
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plugin files that come with every version of ScummVM. They sit in the /plugin
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subdirectory. If you get a crash upon startup, try deleting all the existing
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@ -85,7 +85,7 @@ A: A PSP that can run homebrew and the necessary datafiles for the game you wan
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Q: Can I run game X with this?
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A: You can find the list of supported games on the compatibility page
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at http://www.scummvm.org
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Note that ScummVM is NOT an emulator. The supported games engines have been painstakingly rewritten.
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Note that ScummVM is NOT an emulator. The supported games engines have been painstakingly rewritten.
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It's not easy to add support for a game you want that currently isn't supported.
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Q: My Monkey Island 1 doesn't have any music, what gives?
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@ -128,7 +128,7 @@ To build ScummVM for PSP you need:
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(*) = optional
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Once you've installed these libraries (read their README.PSP for instructions),
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create a subdirectory in your ScummVM folder called 'builds/psp'. Then, in this folder, type
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create a subdirectory in your ScummVM folder called 'builds/psp'. Then, in this folder, type
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'../../configure --host=psp --enable-plugins --default-dynamic'. If everything is installed
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correctly, ScummVM will inform you as it finds the right components. Finally type 'make' to build.
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