Documented commit 34450 (game path searched recursively).
svn-id: r34456
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1 changed files with 8 additions and 0 deletions
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@ -155,6 +155,14 @@ static int runGame(const EnginePlugin *plugin, OSystem &system, const Common::St
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system.setWindowCaption(caption.c_str());
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}
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// FIXME: at this moment, game path handling is being discussed in the mailing list,
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// while Common::File is being reworked under the hood. After commit 34444, which
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// changed the implementation of Common::File (specifically removing usage of fopen
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// and fOpenNoCase, which implicitly supported backslashes in file names), some games
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// stopped working. Example of this are the HE games which use subdirectories: Kirben
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// found this issue on lost-win-demo at first. Thus, in commit 34450, searching the
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// game path was made recursive as a temporary fix/workaround.
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// Add the game path to the directory search list
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Common::File::addDefaultDirectoryRecursive(path);
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