MACVENTURE: Include border bitmaps in ScummVM
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@ -285,6 +285,9 @@ endif
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ifdef ENABLE_WINTERMUTE
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DIST_FILES_ENGINEDATA+=wintermute.zip
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endif
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ifdef ENABLE_MACVENTURE
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DIST_FILES_ENGINEDATA+=macventure.dat
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endif
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DIST_FILES_ENGINEDATA:=$(addprefix $(srcdir)/dists/engine-data/,$(DIST_FILES_ENGINEDATA))
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# pred.dic is currently only used for the AGI engine
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BIN
devtools/create_macventure/AltBox_act.bmp
Normal file
After Width: | Height: | Size: 822 B |
BIN
devtools/create_macventure/AltBox_inac.bmp
Normal file
After Width: | Height: | Size: 822 B |
BIN
devtools/create_macventure/InvWindow_act.bmp
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
devtools/create_macventure/InvWindow_inac.bmp
Normal file
After Width: | Height: | Size: 8.2 KiB |
BIN
devtools/create_macventure/NoGrowDoc_act.bmp
Normal file
After Width: | Height: | Size: 8.4 KiB |
BIN
devtools/create_macventure/NoGrowDoc_inac.bmp
Normal file
After Width: | Height: | Size: 8.4 KiB |
BIN
devtools/create_macventure/PlainDBox_act.bmp
Normal file
After Width: | Height: | Size: 6.8 KiB |
BIN
devtools/create_macventure/PlainDBox_inac.bmp
Normal file
After Width: | Height: | Size: 6.8 KiB |
BIN
devtools/create_macventure/RDoc4_act.bmp
Normal file
After Width: | Height: | Size: 8.5 KiB |
BIN
devtools/create_macventure/RDoc4_inac.bmp
Normal file
After Width: | Height: | Size: 8.5 KiB |
BIN
devtools/create_macventure/ZoomDoc_act.bmp
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
devtools/create_macventure/ZoomDoc_inac.bmp
Normal file
After Width: | Height: | Size: 8.4 KiB |
8
devtools/create_macventure/create_macventure.sh
Executable file
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@ -0,0 +1,8 @@
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printf "Creating border file...\n"
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zip -r macventure.zip *.bmp
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mv macventure.zip macventure.dat
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echo done
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ls -l macventure.dat
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@ -30,7 +30,7 @@
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namespace MacVenture {
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#define MACVENTURE_DATA_BUNDLE Common::String("macventure.zip")
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#define MACVENTURE_DATA_BUNDLE Common::String("macventure.dat")
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struct BorderName {
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MVWindowType type;
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