STARK: Implement NewGame and some small fixing

This commit is contained in:
Douglas Liu 2018-05-17 14:41:06 +08:00
parent 4bf241d399
commit 842887006a
6 changed files with 75 additions and 2 deletions

View file

@ -26,6 +26,8 @@
#include "common/singleton.h"
#include "common/scummsys.h"
struct ADGameDescription;
namespace Common {
class RandomSource;
}
@ -79,6 +81,7 @@ public:
GameInterface *gameInterface;
UserInterface *userInterface;
FontProvider *fontProvider;
const ADGameDescription *gameDescription;
};
/** Shortcuts for accessing the services. */
@ -94,6 +97,7 @@ public:
#define StarkGameInterface StarkServices::instance().gameInterface
#define StarkUserInterface StarkServices::instance().userInterface
#define StarkFontProvider StarkServices::instance().fontProvider
#define StarkGameDescription StarkServices::instance().gameDescription
} // End of namespace Stark

View file

@ -64,6 +64,7 @@ UserInterface::~UserInterface() {
delete _fmvScreen;
delete _diaryIndexScreen;
delete _cursor;
delete _mainMenuScreen;
}
void UserInterface::init() {

View file

@ -138,6 +138,7 @@ Common::Error StarkEngine::run() {
services.gameInterface = _gameInterface;
services.userInterface = _userInterface;
services.fontProvider = _fontProvider;
services.gameDescription = _gameDescription;
// Load global resources
_resourceProvider->initGlobal();

View file

@ -180,6 +180,9 @@ void StaticLocationWidget::onClick() {
_soundMouseClick->play();
}
// Ensure the click sound is played completely
while (_soundMouseClick->isPlaying()) {};
if (_onClick) {
(*_onClick)();
}

View file

@ -1,4 +1,28 @@
/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "engines/stark/ui/menu/mainmenu.h"
#include "engines/stark/services/userinterface.h"
#include "engines/stark/services/resourceprovider.h"
namespace Stark {
@ -20,7 +44,7 @@ void MainMenuScreen::open() {
_widgets.push_back(new StaticLocationWidget(
"NewGame",
nullptr,
CLICK_HANDLER(MainMenuScreen, newGameHandler),
MOVE_HANDLER(MainMenuScreen, helpTextHandler<7>)));
_widgets.back()->setupSounds(0, 1);
@ -108,4 +132,14 @@ void MainMenuScreen::helpTextHandler(StaticLocationWidget &widget, const Common:
}
}
void MainMenuScreen::newGameHandler() {
StarkUserInterface->changeScreen(kScreenGame);
if (isDemo()) {
StarkResourceProvider->requestLocationChange(0x4f, 0x00);
} else {
StarkResourceProvider->requestLocationChange(0x45, 0x00);
}
}
} // End of namespace Stark

View file

@ -1,7 +1,31 @@
/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef STARK_UI_MENU_MAIN_MENU_H
#define STARK_UI_MENU_MAIN_MENU_H
#include "engines/stark/ui/menu/locationscreen.h"
#include "engines/stark/services/services.h"
#include "engines/advancedDetector.h"
namespace Stark {
@ -14,11 +38,17 @@ public:
virtual ~MainMenuScreen();
// StaticLocationScreen API
void open();
void open() override;
private:
template<uint N>
void helpTextHandler(StaticLocationWidget &widget, const Common::Point &mousePos);
void newGameHandler();
bool isDemo() {
return StarkGameDescription->flags & ADGF_DEMO;
}
};
} // End of namespace Stark