make f5 menu work in > v2 16 colour games

svn-id: r8768
This commit is contained in:
Jonathan Gray 2003-07-05 09:44:13 +00:00
parent 6419cc80e7
commit 843e18d45d

View file

@ -1952,7 +1952,7 @@ void Scumm::processKbd() {
if (_version <= 2)
saveloadkey = 5; // F5
else if ((_features & GF_OLD256) || (_gameId == GID_CMI)) /* FIXME: Support ingame screen ? */
else if ((_features & GF_OLD256) || (_gameId == GID_CMI) || (_features & GF_16COLOR)) /* FIXME: Support ingame screen ? */
saveloadkey = 319; // F5
else
saveloadkey = VAR(VAR_SAVELOADDIALOG_KEY);