make f5 menu work in > v2 16 colour games
svn-id: r8768
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1 changed files with 1 additions and 1 deletions
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@ -1952,7 +1952,7 @@ void Scumm::processKbd() {
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if (_version <= 2)
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saveloadkey = 5; // F5
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else if ((_features & GF_OLD256) || (_gameId == GID_CMI)) /* FIXME: Support ingame screen ? */
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else if ((_features & GF_OLD256) || (_gameId == GID_CMI) || (_features & GF_16COLOR)) /* FIXME: Support ingame screen ? */
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saveloadkey = 319; // F5
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else
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saveloadkey = VAR(VAR_SAVELOADDIALOG_KEY);
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