SCI: class menu renamed to GfxMenu - now getting called directly, also fix for loading savedgames
svn-id: r47792
This commit is contained in:
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c72c2ff711
commit
845c245ff3
7 changed files with 46 additions and 54 deletions
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@ -29,6 +29,7 @@
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#include "sci/engine/kernel.h"
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#include "sci/graphics/gui.h"
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#include "sci/graphics/cursor.h"
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#include "sci/graphics/menu.h"
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namespace Sci {
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@ -36,7 +37,7 @@ reg_t kAddMenu(EngineState *s, int argc, reg_t *argv) {
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Common::String title = s->strSplit(s->_segMan->getString(argv[0]).c_str());
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Common::String content = s->_segMan->getString(argv[1]);
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s->_gui->menuAdd(title, content, argv[1]);
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s->_gfxMenu->kernelAddEntry(title, content, argv[1]);
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return s->r_acc;
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}
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@ -51,7 +52,7 @@ reg_t kSetMenu(EngineState *s, int argc, reg_t *argv) {
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attributeId = argv[argPos].toUint16();
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if ((argPos + 1) >= argc)
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error("Too few parameters for kSetMenu");
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s->_gui->menuSet(menuId, itemId, attributeId, argv[argPos + 1]);
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s->_gfxMenu->kernelSetAttribute(menuId, itemId, attributeId, argv[argPos + 1]);
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argPos += 2;
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}
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return s->r_acc;
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@ -62,7 +63,7 @@ reg_t kGetMenu(EngineState *s, int argc, reg_t *argv) {
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uint16 itemId = argv[0].toUint16() & 0xFF;
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uint16 attributeId = argv[1].toUint16();
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return s->_gui->menuGet(menuId, itemId, attributeId);
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return s->_gfxMenu->kernelGetAttribute(menuId, itemId, attributeId);
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}
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@ -93,7 +94,7 @@ reg_t kMenuSelect(EngineState *s, int argc, reg_t *argv) {
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//bool pauseSound = argc > 1 ? (argv[1].isNull() ? false : true) : false;
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// TODO: pauseSound implementation
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return s->_gui->menuSelect(eventObject);
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return s->_gfxMenu->kernelSelect(eventObject);
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}
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} // End of namespace Sci
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@ -944,6 +944,14 @@ void gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
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retval = new EngineState(s->resMan, s->_kernel, s->_voc, s->_segMan, s->_gui, s->_audio);
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retval->_event = new SciEvent();
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retval->_gfxAnimate = s->_gfxAnimate;
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retval->_gfxCache = s->_gfxCache;
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retval->_gfxControls = s->_gfxControls;
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retval->_gfxMenu = s->_gfxMenu;
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retval->_gfxPalette = s->_gfxPalette;
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retval->_gfxPorts = s->_gfxPorts;
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retval->_gfxScreen = s->_gfxScreen;
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#ifdef ENABLE_SCI32
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// Copy the Gui32 pointer over to the new EngineState, if it exists
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retval->_gui32 = s->_gui32;
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@ -50,10 +50,10 @@ namespace Common {
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namespace Sci {
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class SciEvent;
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class Menubar;
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class GfxAnimate;
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class GfxCache;
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class GfxControls;
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class GfxMenu;
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class GfxPalette;
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class GfxPorts;
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class GfxScreen;
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@ -160,6 +160,7 @@ public:
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GfxAnimate *_gfxAnimate; // Animate for 16-bit gfx
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GfxCache *_gfxCache;
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GfxControls *_gfxControls; // Controls for 16-bit gfx
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GfxMenu *_gfxMenu; // Menu for 16-bit gfx
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GfxPalette *_gfxPalette;
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GfxPorts *_gfxPorts; // Port managment for 16-bit gfx
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GfxScreen *_gfxScreen;
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@ -61,7 +61,8 @@ SciGui::SciGui(EngineState *state, GfxScreen *screen, GfxPalette *palette, GfxCa
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_text16 = new GfxText16(_s->resMan, _cache, _ports, _paint16, _screen);
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_controls = new GfxControls(_s->_segMan, _ports, _paint16, _text16, _screen);
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_s->_gfxControls = _controls;
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_menu = new Menu(_s->_event, _s->_segMan, this, _ports, _paint16, _text16, _screen, _cursor);
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_menu = new GfxMenu(_s->_event, _s->_segMan, this, _ports, _paint16, _text16, _screen, _cursor);
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_s->_gfxMenu = _menu;
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}
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SciGui::~SciGui() {
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@ -277,23 +278,8 @@ void SciGui::drawMenuBar(bool clear) {
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void SciGui::menuReset() {
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delete _menu;
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_menu = new Menu(_s->_event, _s->_segMan, this, _ports, _paint16, _text16, _screen, _cursor);
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}
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void SciGui::menuAdd(Common::String title, Common::String content, reg_t contentVmPtr) {
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_menu->add(title, content, contentVmPtr);
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}
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void SciGui::menuSet(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value) {
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_menu->setAttribute(menuId, itemId, attributeId, value);
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}
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reg_t SciGui::menuGet(uint16 menuId, uint16 itemId, uint16 attributeId) {
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return _menu->getAttribute(menuId, itemId, attributeId);
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}
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reg_t SciGui::menuSelect(reg_t eventObject) {
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return _menu->select(eventObject);
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_menu = new GfxMenu(_s->_event, _s->_segMan, this, _ports, _paint16, _text16, _screen, _cursor);
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_s->_gfxMenu = _menu;
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}
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void SciGui::drawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo) {
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@ -50,7 +50,7 @@ class GfxPorts;
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class GfxPaint16;
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class GfxAnimate;
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class GfxControls;
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class Menu;
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class GfxMenu;
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class GfxText16;
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class Transitions;
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@ -76,10 +76,6 @@ public:
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virtual void drawStatus(const char *text, int16 colorPen, int16 colorBack);
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virtual void drawMenuBar(bool clear);
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virtual void menuReset();
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virtual void menuAdd(Common::String title, Common::String content, reg_t contentVmPtr);
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virtual void menuSet(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value);
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virtual reg_t menuGet(uint16 menuId, uint16 itemId, uint16 attributeId);
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virtual reg_t menuSelect(reg_t eventObject);
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virtual void drawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo);
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virtual void drawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, bool hiresMode = false, reg_t upscaledHiresHandle = NULL_REG);
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@ -149,7 +145,7 @@ private:
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AudioPlayer *_audio;
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GfxAnimate *_animate;
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GfxControls *_controls;
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Menu *_menu;
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GfxMenu *_menu;
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GfxText16 *_text16;
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Transitions *_transitions;
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int16 _palVaryId;
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@ -43,7 +43,7 @@
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namespace Sci {
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Menu::Menu(SciEvent *event, SegManager *segMan, SciGui *gui, GfxPorts *ports, GfxPaint16 *paint16, GfxText16 *text16, GfxScreen *screen, Cursor *cursor)
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GfxMenu::GfxMenu(SciEvent *event, SegManager *segMan, SciGui *gui, GfxPorts *ports, GfxPaint16 *paint16, GfxText16 *text16, GfxScreen *screen, Cursor *cursor)
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: _event(event), _segMan(segMan), _gui(gui), _ports(ports), _paint16(paint16), _text16(text16), _screen(screen), _cursor(cursor) {
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_listCount = 0;
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@ -57,11 +57,11 @@ Menu::Menu(SciEvent *event, SegManager *segMan, SciGui *gui, GfxPorts *ports, Gf
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_oldPort = NULL;
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}
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Menu::~Menu() {
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GfxMenu::~GfxMenu() {
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// TODO: deallocate _list and _itemList
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}
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void Menu::add(Common::String title, Common::String content, reg_t contentVmPtr) {
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void GfxMenu::kernelAddEntry(Common::String title, Common::String content, reg_t contentVmPtr) {
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GuiMenuEntry *menuEntry;
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uint16 itemCount = 0;
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GuiMenuItemEntry *itemEntry;
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@ -225,7 +225,7 @@ void Menu::add(Common::String title, Common::String content, reg_t contentVmPtr)
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} while (curPos < contentSize);
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}
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GuiMenuItemEntry *Menu::findItem(uint16 menuId, uint16 itemId) {
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GuiMenuItemEntry *GfxMenu::findItem(uint16 menuId, uint16 itemId) {
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GuiMenuItemList::iterator listIterator;
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GuiMenuItemList::iterator listEnd = _itemList.end();
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GuiMenuItemEntry *listEntry;
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@ -241,7 +241,7 @@ GuiMenuItemEntry *Menu::findItem(uint16 menuId, uint16 itemId) {
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return NULL;
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}
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void Menu::setAttribute(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value) {
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void GfxMenu::kernelSetAttribute(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value) {
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EngineState *s = ((SciEngine *)g_engine)->getEngineState(); // HACK: needed for strSplit()
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GuiMenuItemEntry *itemEntry = findItem(menuId, itemId);
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if (!itemEntry)
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@ -273,7 +273,7 @@ void Menu::setAttribute(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t
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}
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}
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reg_t Menu::getAttribute(uint16 menuId, uint16 itemId, uint16 attributeId) {
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reg_t GfxMenu::kernelGetAttribute(uint16 menuId, uint16 itemId, uint16 attributeId) {
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GuiMenuItemEntry *itemEntry = findItem(menuId, itemId);
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if (!itemEntry)
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error("Tried to getAttribute() on non-existant menu-item %d:%d", menuId, itemId);
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@ -297,7 +297,7 @@ reg_t Menu::getAttribute(uint16 menuId, uint16 itemId, uint16 attributeId) {
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return NULL_REG;
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}
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void Menu::drawBar() {
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void GfxMenu::drawBar() {
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GuiMenuEntry *listEntry;
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GuiMenuList::iterator listIterator;
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GuiMenuList::iterator listEnd = _list.end();
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}
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// This helper calculates all text widths for all menus/items
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void Menu::calculateTextWidth() {
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void GfxMenu::calculateTextWidth() {
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GuiMenuList::iterator menuIterator;
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GuiMenuList::iterator menuEnd = _list.end();
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GuiMenuEntry *menuEntry;
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@ -345,7 +345,7 @@ void Menu::calculateTextWidth() {
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}
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}
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reg_t Menu::select(reg_t eventObject) {
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reg_t GfxMenu::kernelSelect(reg_t eventObject) {
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int16 eventType = GET_SEL32V(_segMan, eventObject, type);
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int16 keyPress, keyModifier;
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Common::Point mousePosition;
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@ -434,7 +434,7 @@ reg_t Menu::select(reg_t eventObject) {
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return NULL_REG;
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}
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GuiMenuItemEntry *Menu::interactiveGetItem(uint16 menuId, uint16 itemId, bool menuChanged) {
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GuiMenuItemEntry *GfxMenu::interactiveGetItem(uint16 menuId, uint16 itemId, bool menuChanged) {
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GuiMenuItemList::iterator itemIterator = _itemList.begin();
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GuiMenuItemList::iterator itemEnd = _itemList.end();
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GuiMenuItemEntry *itemEntry;
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@ -463,7 +463,7 @@ GuiMenuItemEntry *Menu::interactiveGetItem(uint16 menuId, uint16 itemId, bool me
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return firstItemEntry;
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}
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void Menu::drawMenu(uint16 oldMenuId, uint16 newMenuId) {
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void GfxMenu::drawMenu(uint16 oldMenuId, uint16 newMenuId) {
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GuiMenuEntry *listEntry;
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GuiMenuList::iterator listIterator;
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GuiMenuList::iterator listEnd = _list.end();
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@ -569,7 +569,7 @@ void Menu::drawMenu(uint16 oldMenuId, uint16 newMenuId) {
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_paint16->bitsShow(_menuRect);
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}
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void Menu::invertMenuSelection(uint16 itemId) {
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void GfxMenu::invertMenuSelection(uint16 itemId) {
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Common::Rect itemRect = _menuRect;
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if (itemId == 0)
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_paint16->bitsShow(itemRect);
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}
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void Menu::interactiveShowMouse() {
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void GfxMenu::interactiveShowMouse() {
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_mouseOldState = _cursor->isVisible();
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_cursor->show();
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}
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void Menu::interactiveRestoreMouse() {
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void GfxMenu::interactiveRestoreMouse() {
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if (!_mouseOldState)
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_cursor->hide();
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}
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uint16 Menu::mouseFindMenuSelection(Common::Point mousePosition) {
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uint16 GfxMenu::mouseFindMenuSelection(Common::Point mousePosition) {
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GuiMenuEntry *listEntry;
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GuiMenuList::iterator listIterator;
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GuiMenuList::iterator listEnd = _list.end();
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@ -611,7 +611,7 @@ uint16 Menu::mouseFindMenuSelection(Common::Point mousePosition) {
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return 0;
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}
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uint16 Menu::mouseFindMenuItemSelection(Common::Point mousePosition, uint16 menuId) {
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uint16 GfxMenu::mouseFindMenuItemSelection(Common::Point mousePosition, uint16 menuId) {
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GuiMenuItemEntry *listItemEntry;
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GuiMenuItemList::iterator listItemIterator;
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GuiMenuItemList::iterator listItemEnd = _itemList.end();
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@ -639,7 +639,7 @@ uint16 Menu::mouseFindMenuItemSelection(Common::Point mousePosition, uint16 menu
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return itemId;
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}
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GuiMenuItemEntry *Menu::interactiveWithKeyboard() {
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GuiMenuItemEntry *GfxMenu::interactiveWithKeyboard() {
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sciEvent curEvent;
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uint16 newMenuId = _curMenuId;
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uint16 newItemId = _curItemId;
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@ -763,7 +763,7 @@ GuiMenuItemEntry *Menu::interactiveWithKeyboard() {
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// Mouse button is currently pressed - we are now interpreting mouse coordinates till mouse button is released
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// The menu item that is selected at that time is chosen. If no menu item is selected we cancel
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// No keyboard interaction is allowed, cause that wouldnt make any sense at all
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GuiMenuItemEntry *Menu::interactiveWithMouse() {
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GuiMenuItemEntry *GfxMenu::interactiveWithMouse() {
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sciEvent curEvent;
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uint16 newMenuId = 0, newItemId = 0;
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uint16 curMenuId = 0, curItemId = 0;
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@ -76,18 +76,18 @@ struct GuiMenuItemEntry {
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};
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typedef Common::List<GuiMenuItemEntry *> GuiMenuItemList;
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class Menu {
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class GfxMenu {
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public:
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Menu(SciEvent *event, SegManager *segMan, SciGui *gui, GfxPorts *ports, GfxPaint16 *paint16, GfxText16 *text16, GfxScreen *screen, Cursor *cursor);
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~Menu();
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GfxMenu(SciEvent *event, SegManager *segMan, SciGui *gui, GfxPorts *ports, GfxPaint16 *paint16, GfxText16 *text16, GfxScreen *screen, Cursor *cursor);
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~GfxMenu();
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void reset();
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void add(Common::String title, Common::String content, reg_t contentVmPtr);
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void setAttribute(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value);
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reg_t getAttribute(uint16 menuId, uint16 itemId, uint16 attributeId);
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void kernelAddEntry(Common::String title, Common::String content, reg_t contentVmPtr);
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void kernelSetAttribute(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value);
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reg_t kernelGetAttribute(uint16 menuId, uint16 itemId, uint16 attributeId);
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void drawBar();
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reg_t select(reg_t eventObject);
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reg_t kernelSelect(reg_t eventObject);
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private:
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GuiMenuItemEntry *findItem(uint16 menuId, uint16 itemId);
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