ALL: Sync with ScummVM - rev. 87ebc7140c
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261 changed files with 27464 additions and 13852 deletions
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@ -540,7 +540,7 @@ void Engine::openMainMenuDialog() {
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if (_saveSlotToLoad >= 0) {
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Common::Error status = loadGameState(_saveSlotToLoad);
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if (status.getCode() != Common::kNoError) {
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Common::String failMessage = Common::String::format(_("Gamestate load failed (%s)! "
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Common::String failMessage = Common::String::format(_("Failed to load saved game (%s)! "
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"Please consult the README for basic information, and for "
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"instructions on how to obtain further assistance."), status.getDesc().c_str());
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GUI::MessageDialog dialog(failMessage);
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