ALL: Sync with ScummVM - rev. 87ebc7140c

This commit is contained in:
Bastien Bouclet 2017-09-02 13:27:05 +02:00
parent 0a212398b3
commit 84e62b6c8d
261 changed files with 27464 additions and 13852 deletions

View file

@ -540,7 +540,7 @@ void Engine::openMainMenuDialog() {
if (_saveSlotToLoad >= 0) {
Common::Error status = loadGameState(_saveSlotToLoad);
if (status.getCode() != Common::kNoError) {
Common::String failMessage = Common::String::format(_("Gamestate load failed (%s)! "
Common::String failMessage = Common::String::format(_("Failed to load saved game (%s)! "
"Please consult the README for basic information, and for "
"instructions on how to obtain further assistance."), status.getDesc().c_str());
GUI::MessageDialog dialog(failMessage);