fixed two offsets for V2 and two warnings
svn-id: r7185
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parent
12c44ba73d
commit
850ee739af
3 changed files with 16 additions and 6 deletions
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@ -538,7 +538,11 @@ void Scumm::loadRoomObjectsOldBundle() {
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if (_numObjectsInRoom > _numLocalObjects)
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error("More than %d objects in room %d", _numLocalObjects, _roomResource);
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ptr = room + 29;
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if (_features & GF_AFTER_V2)
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ptr = room + 28;
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else
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ptr = room + 29;
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for (i = 0; i < _numObjectsInRoom; i++) {
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od = &_objs[findLocalObjectSlot()];
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@ -980,7 +984,11 @@ void Scumm::findObjectInRoom(FindObjectInRoom *fo, byte findWhat, uint id, uint
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error("findObjectInRoom: More (%d) than %d objects in room %d", numobj, _numLocalObjects, room);
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if (_features & GF_OLD_BUNDLE) {
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searchptr = roomptr + 29;
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if (_features & GF_AFTER_V2)
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searchptr = roomptr + 28;
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else
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searchptr = roomptr + 29;
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for (i = 0; i < numobj; i++) {
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obimptr = roomptr + READ_LE_UINT16(searchptr);
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obcdptr = roomptr + READ_LE_UINT16(searchptr + 2 * _numObjectsInRoom);
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@ -1096,7 +1096,7 @@ void Scumm::initRoomSubBlocks() {
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// HACK: to determine the sizes of the local scripts, we assume that
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// a) their order in the data file is the same as in the index
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// b) the last script at the same time is the last item in the room "header"
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int len = - _localScriptList[id - _numGlobalScripts] + _resourceHeaderSize;
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int len = - (int)_localScriptList[id - _numGlobalScripts] + _resourceHeaderSize;
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if (*ptr)
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len += READ_LE_UINT16(ptr + 1);
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else
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@ -478,7 +478,9 @@ void SkyState::showIntroText(uint32 *&cmdPtr) {
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//save current screen contents
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byte *savePtr = (byte *)_workScreen + startPos;
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for (unsigned int i = 0; i < height; i++) {
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uint i, j;
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for (i = 0; i < height; i++) {
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memcpy(saveBuf, savePtr, width);
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saveBuf += width;
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savePtr += GAME_SCREEN_WIDTH;
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@ -489,11 +491,11 @@ void SkyState::showIntroText(uint32 *&cmdPtr) {
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byte *textBuf = _introTextSpace + sizeof(struct dataFileHeader);
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byte *curPos = (byte *)_workScreen + startPos;
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for (unsigned int i = 0; i < height; i++) {
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for (i = 0; i < height; i++) {
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byte *prevPos = curPos;
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for (unsigned int j = 0; j < width; j++) {
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for (j = 0; j < width; j++) {
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uint8 pixel = *textBuf++;
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if (pixel)
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