SCUMM: (v6/EGA) - improved mouse cursor handling and some other fixes
The mouse cursors get dithered correctly now and due to earlier fixes SAMNMAX seems to be in as good a state as DOTT regarding EGA dithering mode, so I enable it. Also added a post-load fix for the palette and the mouse cursors.
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6 changed files with 87 additions and 32 deletions
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@ -1172,7 +1172,7 @@ void ScummEngine::saveLoadWithSerializer(Common::Serializer &s) {
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x *= 2;
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x += (kHercWidth - _screenWidth * 2) / 2;
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y = y * 7 / 4;
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} else if (_macScreen || (_useCJKMode && _textSurfaceMultiplier == 2)) {
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} else if (_macScreen || (_useCJKMode && _textSurfaceMultiplier == 2) || _renderMode == Common::kRenderCGA_BW || _enableEGADithering) {
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x *= 2;
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y *= 2;
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}
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