LILLIPUT: More renaming

This commit is contained in:
Strangerke 2018-04-15 01:19:22 +02:00
parent 91db7c5967
commit 85c802c9b7
4 changed files with 54 additions and 56 deletions

View file

@ -674,7 +674,7 @@ void LilliputEngine::prepareGameArea() {
for (int posX = 0; posX < 8; posX++) { for (int posX = 0; posX < 8; posX++) {
if (map[1] != 0xFF) { if (map[1] != 0xFF) {
int var1 = map[1]; int var1 = map[1];
if ((_rulesChunk9[var1] & 128) != 0) if ((_cubeFlags[var1] & 128) != 0)
var1 += _animationTick; var1 += _animationTick;
displayIsometricBlock(_savedSurfaceGameArea1, var1, posX, posY, 1 << 8); displayIsometricBlock(_savedSurfaceGameArea1, var1, posX, posY, 1 << 8);
} }
@ -682,7 +682,7 @@ void LilliputEngine::prepareGameArea() {
if (map[2] != 0xFF) { if (map[2] != 0xFF) {
int var1 = map[2]; int var1 = map[2];
if ((_rulesChunk9[var1] & 128) != 0) if ((_cubeFlags[var1] & 128) != 0)
var1 += _animationTick; var1 += _animationTick;
displayIsometricBlock(_savedSurfaceGameArea1, var1, posX, posY, 2 << 8); displayIsometricBlock(_savedSurfaceGameArea1, var1, posX, posY, 2 << 8);
} }
@ -1195,7 +1195,7 @@ void LilliputEngine::renderCharacters(byte *buf, Common::Point pos) {
if (buf[1] != 0xFF) { if (buf[1] != 0xFF) {
int tmpIndex = buf[1]; int tmpIndex = buf[1];
if ((_rulesChunk9[tmpIndex] & 16) == 0) if ((_cubeFlags[tmpIndex] & 16) == 0)
++_byte16552; ++_byte16552;
} }
@ -1422,7 +1422,7 @@ void LilliputEngine::homeInChooseDirection(int index) {
} }
int tmpVal = ((_characterMobility[index] & 7) ^ 7); int tmpVal = ((_characterMobility[index] & 7) ^ 7);
retVal = _rulesChunk9[_bufferIsoMap[mapIndex + mapIndexDiff]]; retVal = _cubeFlags[_bufferIsoMap[mapIndex + mapIndexDiff]];
tmpVal &= retVal; tmpVal &= retVal;
if (tmpVal == 0) if (tmpVal == 0)
continue; continue;
@ -2118,7 +2118,7 @@ void LilliputEngine::checkCollision(int index, Common::Point pos, int direction)
var1 &= 7; var1 &= 7;
var1 ^= 7; var1 ^= 7;
if ((var1 & _rulesChunk9[_bufferIsoMap[mapIndex]]) != 0) if ((var1 & _cubeFlags[_bufferIsoMap[mapIndex]]) != 0)
return; return;
_characterPos[index] = pos; _characterPos[index] = pos;
@ -2147,7 +2147,7 @@ void LilliputEngine::signalDispatcher(byte type, byte index, int var4) {
} }
void LilliputEngine::sendMessageToCharacter(byte index, int var4) { void LilliputEngine::sendMessageToCharacter(byte index, int var4) {
debugC(2, kDebugEngine, "sub17264(%d, %d)", index, var4); debugC(2, kDebugEngine, "sendMessageToCharacter(%d, %d)", index, var4);
if (_characterSignals[index] != -1) { if (_characterSignals[index] != -1) {
_signalArr[index] = var4; _signalArr[index] = var4;
@ -2208,10 +2208,10 @@ void LilliputEngine::checkInterfaceActivationDelay() {
void LilliputEngine::displayHeroismIndicator() { void LilliputEngine::displayHeroismIndicator() {
debugC(2, kDebugEngine, "displayHeroismIndicator()"); debugC(2, kDebugEngine, "displayHeroismIndicator()");
if (_scriptHandler->_savedBuffer215Ptr == NULL) if (_scriptHandler->_barAttrPtr == NULL)
return; return;
int var1 = (_scriptHandler->_savedBuffer215Ptr[0] * 25) >> 8; int var1 = (_scriptHandler->_barAttrPtr[0] * 25) >> 8;
if (var1 == _scriptHandler->_heroismLevel) if (var1 == _scriptHandler->_heroismLevel)
return; return;
@ -2230,7 +2230,6 @@ void LilliputEngine::displayHeroismIndicator() {
var2 = _scriptHandler->_heroismLevel & 0xFF; var2 = _scriptHandler->_heroismLevel & 0xFF;
if (var2 != 0) { if (var2 != 0) {
// sub16064(var1, _scriptHandler->_byte15FFA);
for (int i = 0; i < (var2 << 2); i++) { for (int i = 0; i < (var2 << 2); i++) {
((byte *)_mainSurface->getPixels())[index] = var1; ((byte *)_mainSurface->getPixels())[index] = var1;
((byte *)_mainSurface->getPixels())[index + 1] = var1; ((byte *)_mainSurface->getPixels())[index + 1] = var1;
@ -2240,7 +2239,6 @@ void LilliputEngine::displayHeroismIndicator() {
} }
if (25 - _scriptHandler->_heroismLevel != 0) { if (25 - _scriptHandler->_heroismLevel != 0) {
// sub16064(23, 25 - _scriptHandler->_byte15FFA);
var2 = (25 - _scriptHandler->_heroismLevel) << 2; var2 = (25 - _scriptHandler->_heroismLevel) << 2;
for (int i = 0; i < var2; i++) { for (int i = 0; i < var2; i++) {
((byte *)_mainSurface->getPixels())[index] = 23; ((byte *)_mainSurface->getPixels())[index] = 23;
@ -2419,13 +2417,13 @@ void LilliputEngine::loadRules() {
_word10800_ERULES = f.readUint16LE(); _word10800_ERULES = f.readUint16LE();
// Chunk 1 // Chunk 1 : Sequences
int size = f.readUint16LE(); int size = f.readUint16LE();
_rulesChunk1 = (byte *)malloc(sizeof(byte) * size); _sequencesArr = (byte *)malloc(sizeof(byte) * size);
for (int i = 0; i < size; ++i) for (int i = 0; i < size; ++i)
_rulesChunk1[i] = f.readByte(); _sequencesArr[i] = f.readByte();
// Chunk 2 // Chunk 2 : Characters
_numCharacters = (f.readUint16LE() & 0xFF); _numCharacters = (f.readUint16LE() & 0xFF);
assert(_numCharacters <= 40); assert(_numCharacters <= 40);
@ -2500,25 +2498,25 @@ void LilliputEngine::loadRules() {
for (int i = 0; i < curWord; ++i) for (int i = 0; i < curWord; ++i)
_arrayGameScripts[i] = f.readByte(); _arrayGameScripts[i] = f.readByte();
// Chunk 9 // Chunk 9 : Cube flags
for (int i = 0; i < 60; i++) for (int i = 0; i < 60; i++)
_rulesChunk9[i] = f.readByte(); _cubeFlags[i] = f.readByte();
// Chunk 10 & 11 // Chunk 10 & 11 : Lists
_rulesChunk10_size = f.readByte(); _listNumb = f.readByte();
assert(_rulesChunk10_size <= 20); assert(_listNumb <= 20);
if (_rulesChunk10_size != 0) { if (_listNumb != 0) {
_rulesChunk10 = (int16 *)malloc(sizeof(int16) * _rulesChunk10_size); _listIndex = (int16 *)malloc(sizeof(int16) * _listNumb);
int totalSize = 0; int totalSize = 0;
for (int i = 0; i < _rulesChunk10_size; ++i) { for (int i = 0; i < _listNumb; ++i) {
_rulesChunk10[i] = totalSize; _listIndex[i] = totalSize;
totalSize += f.readByte(); totalSize += f.readByte();
} }
if (totalSize != 0) { if (totalSize != 0) {
_rulesChunk11 = (byte *)malloc(sizeof(byte) * totalSize); _listArr = (byte *)malloc(sizeof(byte) * totalSize);
for (int i = 0; i < totalSize; i++) for (int i = 0; i < totalSize; i++)
_rulesChunk11[i] = f.readByte(); _listArr[i] = f.readByte();
} }
} }
@ -2534,7 +2532,7 @@ void LilliputEngine::loadRules() {
int16 tmpValY = (int16)f.readByte(); int16 tmpValY = (int16)f.readByte();
int16 tmpValX = (int16)f.readByte(); int16 tmpValX = (int16)f.readByte();
_rulesBuffer12Pos3[i] = Common::Point(tmpValX, tmpValY); _keyPos[i] = Common::Point(tmpValX, tmpValY);
tmpValY = (int16)f.readByte(); tmpValY = (int16)f.readByte();
tmpValX = (int16)f.readByte(); tmpValX = (int16)f.readByte();
@ -2586,13 +2584,13 @@ void LilliputEngine::fixPaletteEntries(uint8 *palette, int num) {
debugC(1, kDebugEngine, "fixPaletteEntries(palette, %d)", num); debugC(1, kDebugEngine, "fixPaletteEntries(palette, %d)", num);
// Color values are coded on 6bits (for old 6bits DAC) // Color values are coded on 6bits (for old 6bits DAC)
for (int32 i = 0; i < num * 3; i++) { for (int32 i = 0; i < num * 3; i++) {
int32 a = palette[i]; int32 col = palette[i];
assert(a < 64); assert(col < 64);
a = (a << 2) | (a >> 4); col = (col << 2) | (col >> 4);
if (a > 255) if (col > 255)
a = 255; col = 255;
palette[i] = a; palette[i] = col;
} }
} }

View file

@ -168,7 +168,7 @@ public:
int16 _signalArr[40]; int16 _signalArr[40];
int16 _signalArray[30]; int16 _signalArray[30];
byte *_rulesChunk1; byte *_sequencesArr;
int16 _currentScriptCharacter; int16 _currentScriptCharacter;
Common::Point _characterPos[40]; Common::Point _characterPos[40];
int8 _characterPosAltitude[40]; int8 _characterPosAltitude[40];
@ -195,14 +195,14 @@ public:
int *_arrayGameScriptIndex; int *_arrayGameScriptIndex;
int _gameScriptIndexSize; int _gameScriptIndexSize;
byte *_arrayGameScripts; byte *_arrayGameScripts;
byte _rulesChunk9[60]; byte _cubeFlags[60];
byte _rulesChunk10_size; byte _listNumb;
int16 *_rulesChunk10; int16 *_listIndex;
byte *_rulesChunk11; byte *_listArr;
int16 _rectNumb; int16 _rectNumb;
MinMax _rectXMinMax[40]; MinMax _rectXMinMax[40];
MinMax _rectYMinMax[40]; MinMax _rectYMinMax[40];
Common::Point _rulesBuffer12Pos3[40]; Common::Point _keyPos[40];
Common::Point _portalPos[40]; Common::Point _portalPos[40];
int _interfaceHotspotNumb; int _interfaceHotspotNumb;
byte _interfaceTwoStepAction[20]; byte _interfaceTwoStepAction[20];

View file

@ -48,7 +48,7 @@ LilliputScript::LilliputScript(LilliputEngine *vm) : _vm(vm), _currScript(NULL)
_monitoredAttr[1] = 1; _monitoredAttr[1] = 1;
_monitoredAttr[2] = 2; _monitoredAttr[2] = 2;
_monitoredAttr[3] = 3; _monitoredAttr[3] = 3;
_savedBuffer215Ptr = NULL; _barAttrPtr = NULL;
_word1825E = Common::Point(0, 0); _word1825E = Common::Point(0, 0);
for (int i = 0; i < 20; i++) { for (int i = 0; i < 20; i++) {
@ -368,10 +368,10 @@ void LilliputScript::handleOpcodeType2(int curWord) {
OC_changeCurrentCharacterSprite(); OC_changeCurrentCharacterSprite();
break; break;
case 0x29: case 0x29:
OC_sub17E99(); OC_getList();
break; break;
case 0x2A: case 0x2A:
OC_sub17EC5(); OC_setList();
break; break;
case 0x2B: case 0x2B:
OC_setCharacterDirectionTowardsPos(); OC_setCharacterDirectionTowardsPos();
@ -652,8 +652,8 @@ static const OpCode opCodes2[] = {
/* 0x26 */ { "OC_setCurrentCharacterPos", 2, kImmediateValue, kgetPosFromScript, kNone, kNone, kNone }, /* 0x26 */ { "OC_setCurrentCharacterPos", 2, kImmediateValue, kgetPosFromScript, kNone, kNone, kNone },
/* 0x27 */ { "OC_setCurrentCharacterBehavior", 1, kImmediateValue, kNone, kNone, kNone, kNone }, /* 0x27 */ { "OC_setCurrentCharacterBehavior", 1, kImmediateValue, kNone, kNone, kNone, kNone },
/* 0x28 */ { "OC_changeCurrentCharacterSprite", 2, kImmediateValue, kImmediateValue, kNone, kNone, kNone }, /* 0x28 */ { "OC_changeCurrentCharacterSprite", 2, kImmediateValue, kImmediateValue, kNone, kNone, kNone },
/* 0x29 */ { "OC_sub17E99", 4, kImmediateValue, kImmediateValue, kImmediateValue, kImmediateValue, kNone }, /* 0x29 */ { "OC_getList", 4, kImmediateValue, kImmediateValue, kImmediateValue, kImmediateValue, kNone },
/* 0x2a */ { "OC_sub17EC5", 4, kImmediateValue, kImmediateValue, kImmediateValue, kImmediateValue, kNone }, /* 0x2a */ { "OC_setList", 4, kImmediateValue, kImmediateValue, kImmediateValue, kImmediateValue, kNone },
/* 0x2b */ { "OC_setCharacterDirectionTowardsPos", 1, kgetPosFromScript, kNone, kNone, kNone, kNone }, /* 0x2b */ { "OC_setCharacterDirectionTowardsPos", 1, kgetPosFromScript, kNone, kNone, kNone, kNone },
/* 0x2c */ { "OC_turnCharacterTowardsAnother", 1, kGetValue1, kNone, kNone, kNone, kNone }, /* 0x2c */ { "OC_turnCharacterTowardsAnother", 1, kGetValue1, kNone, kNone, kNone, kNone },
/* 0x2d */ { "OC_setSeek", 1, kGetValue1, kNone, kNone, kNone, kNone }, /* 0x2d */ { "OC_setSeek", 1, kGetValue1, kNone, kNone, kNone, kNone },
@ -1057,7 +1057,7 @@ void LilliputScript::setSequence(int charIdx, int8 seqIdx) {
assert(charIdx < 40); assert(charIdx < 40);
_characterLastSequence[charIdx] = seqIdx; _characterLastSequence[charIdx] = seqIdx;
byte *buf = _vm->_rulesChunk1; byte *buf = _vm->_sequencesArr;
if (seqIdx != 0) { if (seqIdx != 0) {
int count = 0; int count = 0;
while (count < seqIdx) { while (count < seqIdx) {
@ -1328,7 +1328,7 @@ Common::Point LilliputScript::getPosFromScript() {
case 0xF8: { case 0xF8: {
int8 index = curWord & 0xFF; int8 index = curWord & 0xFF;
assert((index >= 0) && (index < 40)); assert((index >= 0) && (index < 40));
return _vm->_rulesBuffer12Pos3[index]; return _vm->_keyPos[index];
} }
case 0xF7: { case 0xF7: {
int8 index = _vm->_currentCharacterAttributes[6]; int8 index = _vm->_currentCharacterAttributes[6];
@ -2571,8 +2571,8 @@ byte *LilliputScript::getCurrentCharacterVarFromScript() {
return &_vm->_currentCharacterAttributes[index]; return &_vm->_currentCharacterAttributes[index];
} }
void LilliputScript::OC_sub17E99() { void LilliputScript::OC_getList() {
debugC(1, kDebugScript, "OC_sub17E99()"); debugC(1, kDebugScript, "OC_getList()");
byte *compBuf = getCurrentCharacterVarFromScript(); byte *compBuf = getCurrentCharacterVarFromScript();
uint16 oper = _currScript->readUint16LE(); uint16 oper = _currScript->readUint16LE();
@ -2580,25 +2580,25 @@ void LilliputScript::OC_sub17E99() {
byte *buf = getCurrentCharacterVarFromScript(); byte *buf = getCurrentCharacterVarFromScript();
byte var1 = buf[0]; byte var1 = buf[0];
byte var3 = _vm->_rulesChunk11[var1 + _vm->_rulesChunk10[index]]; byte var3 = _vm->_listArr[var1 + _vm->_listIndex[index]];
computeOperation(compBuf, oper, var3); computeOperation(compBuf, oper, var3);
} }
void LilliputScript::OC_sub17EC5() { void LilliputScript::OC_setList() {
debugC(1, kDebugScriptTBC, "OC_sub17EC5()"); debugC(1, kDebugScript, "OC_setList()");
int indexChunk10 = _currScript->readUint16LE(); int indexChunk10 = _currScript->readUint16LE();
byte *compBuf = getCurrentCharacterVarFromScript(); byte *compBuf = getCurrentCharacterVarFromScript();
int indexChunk11 = _vm->_rulesChunk10[indexChunk10] + compBuf[0]; int indexChunk11 = _vm->_listIndex[indexChunk10] + compBuf[0];
uint16 oper = _currScript->readUint16LE(); uint16 oper = _currScript->readUint16LE();
byte *tmpBuf = getCurrentCharacterVarFromScript(); byte *tmpBuf = getCurrentCharacterVarFromScript();
int16 var3 = tmpBuf[0]; int16 var3 = tmpBuf[0];
computeOperation(&_vm->_rulesChunk11[indexChunk11], oper, var3); computeOperation(&_vm->_listArr[indexChunk11], oper, var3);
} }
Common::Point LilliputScript::getCharacterTilePos(int index) { Common::Point LilliputScript::getCharacterTilePos(int index) {
@ -3244,7 +3244,7 @@ void LilliputScript::OC_initSmallAnim() {
void LilliputScript::OC_setCharacterHeroismBar() { void LilliputScript::OC_setCharacterHeroismBar() {
debugC(1, kDebugScript, "OC_setCharacterHeroismBar()"); debugC(1, kDebugScript, "OC_setCharacterHeroismBar()");
_savedBuffer215Ptr = getCharacterAttributesPtr(); _barAttrPtr = getCharacterAttributesPtr();
_heroismBarX = _currScript->readUint16LE(); _heroismBarX = _currScript->readUint16LE();
_heroismBarBottomY = _currScript->readUint16LE(); _heroismBarBottomY = _currScript->readUint16LE();
} }

View file

@ -83,7 +83,7 @@ public:
byte _characterSeek[40]; byte _characterSeek[40];
int16 _interactions[40 * 40]; int16 _interactions[40 * 40];
byte *_savedBuffer215Ptr; byte *_barAttrPtr;
Common::Point _viewportPos; Common::Point _viewportPos;
int16 _viewportCharacterTarget; int16 _viewportCharacterTarget;
@ -247,8 +247,8 @@ private:
void OC_setCurrentCharacterPos(); void OC_setCurrentCharacterPos();
void OC_setCurrentCharacterBehavior(); void OC_setCurrentCharacterBehavior();
void OC_changeCurrentCharacterSprite(); void OC_changeCurrentCharacterSprite();
void OC_sub17E99(); void OC_getList();
void OC_sub17EC5(); void OC_setList();
void OC_setCharacterDirectionTowardsPos(); void OC_setCharacterDirectionTowardsPos();
void OC_turnCharacterTowardsAnother(); void OC_turnCharacterTowardsAnother();
void OC_setSeek(); void OC_setSeek();