LILLIPUT: More renaming
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91db7c5967
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85c802c9b7
4 changed files with 54 additions and 56 deletions
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@ -674,7 +674,7 @@ void LilliputEngine::prepareGameArea() {
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for (int posX = 0; posX < 8; posX++) {
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if (map[1] != 0xFF) {
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int var1 = map[1];
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if ((_rulesChunk9[var1] & 128) != 0)
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if ((_cubeFlags[var1] & 128) != 0)
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var1 += _animationTick;
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displayIsometricBlock(_savedSurfaceGameArea1, var1, posX, posY, 1 << 8);
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}
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@ -682,7 +682,7 @@ void LilliputEngine::prepareGameArea() {
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if (map[2] != 0xFF) {
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int var1 = map[2];
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if ((_rulesChunk9[var1] & 128) != 0)
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if ((_cubeFlags[var1] & 128) != 0)
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var1 += _animationTick;
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displayIsometricBlock(_savedSurfaceGameArea1, var1, posX, posY, 2 << 8);
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}
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@ -1195,7 +1195,7 @@ void LilliputEngine::renderCharacters(byte *buf, Common::Point pos) {
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if (buf[1] != 0xFF) {
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int tmpIndex = buf[1];
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if ((_rulesChunk9[tmpIndex] & 16) == 0)
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if ((_cubeFlags[tmpIndex] & 16) == 0)
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++_byte16552;
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}
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@ -1422,7 +1422,7 @@ void LilliputEngine::homeInChooseDirection(int index) {
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}
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int tmpVal = ((_characterMobility[index] & 7) ^ 7);
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retVal = _rulesChunk9[_bufferIsoMap[mapIndex + mapIndexDiff]];
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retVal = _cubeFlags[_bufferIsoMap[mapIndex + mapIndexDiff]];
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tmpVal &= retVal;
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if (tmpVal == 0)
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continue;
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@ -2118,7 +2118,7 @@ void LilliputEngine::checkCollision(int index, Common::Point pos, int direction)
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var1 &= 7;
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var1 ^= 7;
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if ((var1 & _rulesChunk9[_bufferIsoMap[mapIndex]]) != 0)
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if ((var1 & _cubeFlags[_bufferIsoMap[mapIndex]]) != 0)
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return;
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_characterPos[index] = pos;
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@ -2147,7 +2147,7 @@ void LilliputEngine::signalDispatcher(byte type, byte index, int var4) {
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}
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void LilliputEngine::sendMessageToCharacter(byte index, int var4) {
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debugC(2, kDebugEngine, "sub17264(%d, %d)", index, var4);
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debugC(2, kDebugEngine, "sendMessageToCharacter(%d, %d)", index, var4);
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if (_characterSignals[index] != -1) {
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_signalArr[index] = var4;
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@ -2208,10 +2208,10 @@ void LilliputEngine::checkInterfaceActivationDelay() {
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void LilliputEngine::displayHeroismIndicator() {
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debugC(2, kDebugEngine, "displayHeroismIndicator()");
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if (_scriptHandler->_savedBuffer215Ptr == NULL)
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if (_scriptHandler->_barAttrPtr == NULL)
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return;
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int var1 = (_scriptHandler->_savedBuffer215Ptr[0] * 25) >> 8;
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int var1 = (_scriptHandler->_barAttrPtr[0] * 25) >> 8;
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if (var1 == _scriptHandler->_heroismLevel)
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return;
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@ -2230,7 +2230,6 @@ void LilliputEngine::displayHeroismIndicator() {
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var2 = _scriptHandler->_heroismLevel & 0xFF;
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if (var2 != 0) {
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// sub16064(var1, _scriptHandler->_byte15FFA);
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for (int i = 0; i < (var2 << 2); i++) {
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((byte *)_mainSurface->getPixels())[index] = var1;
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((byte *)_mainSurface->getPixels())[index + 1] = var1;
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@ -2240,7 +2239,6 @@ void LilliputEngine::displayHeroismIndicator() {
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}
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if (25 - _scriptHandler->_heroismLevel != 0) {
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// sub16064(23, 25 - _scriptHandler->_byte15FFA);
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var2 = (25 - _scriptHandler->_heroismLevel) << 2;
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for (int i = 0; i < var2; i++) {
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((byte *)_mainSurface->getPixels())[index] = 23;
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@ -2419,13 +2417,13 @@ void LilliputEngine::loadRules() {
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_word10800_ERULES = f.readUint16LE();
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// Chunk 1
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// Chunk 1 : Sequences
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int size = f.readUint16LE();
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_rulesChunk1 = (byte *)malloc(sizeof(byte) * size);
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_sequencesArr = (byte *)malloc(sizeof(byte) * size);
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for (int i = 0; i < size; ++i)
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_rulesChunk1[i] = f.readByte();
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_sequencesArr[i] = f.readByte();
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// Chunk 2
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// Chunk 2 : Characters
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_numCharacters = (f.readUint16LE() & 0xFF);
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assert(_numCharacters <= 40);
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@ -2500,25 +2498,25 @@ void LilliputEngine::loadRules() {
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for (int i = 0; i < curWord; ++i)
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_arrayGameScripts[i] = f.readByte();
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// Chunk 9
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// Chunk 9 : Cube flags
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for (int i = 0; i < 60; i++)
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_rulesChunk9[i] = f.readByte();
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_cubeFlags[i] = f.readByte();
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// Chunk 10 & 11
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_rulesChunk10_size = f.readByte();
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assert(_rulesChunk10_size <= 20);
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// Chunk 10 & 11 : Lists
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_listNumb = f.readByte();
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assert(_listNumb <= 20);
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if (_rulesChunk10_size != 0) {
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_rulesChunk10 = (int16 *)malloc(sizeof(int16) * _rulesChunk10_size);
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if (_listNumb != 0) {
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_listIndex = (int16 *)malloc(sizeof(int16) * _listNumb);
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int totalSize = 0;
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for (int i = 0; i < _rulesChunk10_size; ++i) {
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_rulesChunk10[i] = totalSize;
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for (int i = 0; i < _listNumb; ++i) {
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_listIndex[i] = totalSize;
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totalSize += f.readByte();
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}
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if (totalSize != 0) {
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_rulesChunk11 = (byte *)malloc(sizeof(byte) * totalSize);
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_listArr = (byte *)malloc(sizeof(byte) * totalSize);
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for (int i = 0; i < totalSize; i++)
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_rulesChunk11[i] = f.readByte();
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_listArr[i] = f.readByte();
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}
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}
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@ -2534,7 +2532,7 @@ void LilliputEngine::loadRules() {
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int16 tmpValY = (int16)f.readByte();
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int16 tmpValX = (int16)f.readByte();
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_rulesBuffer12Pos3[i] = Common::Point(tmpValX, tmpValY);
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_keyPos[i] = Common::Point(tmpValX, tmpValY);
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tmpValY = (int16)f.readByte();
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tmpValX = (int16)f.readByte();
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@ -2586,13 +2584,13 @@ void LilliputEngine::fixPaletteEntries(uint8 *palette, int num) {
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debugC(1, kDebugEngine, "fixPaletteEntries(palette, %d)", num);
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// Color values are coded on 6bits (for old 6bits DAC)
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for (int32 i = 0; i < num * 3; i++) {
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int32 a = palette[i];
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assert(a < 64);
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int32 col = palette[i];
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assert(col < 64);
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a = (a << 2) | (a >> 4);
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if (a > 255)
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a = 255;
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palette[i] = a;
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col = (col << 2) | (col >> 4);
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if (col > 255)
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col = 255;
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palette[i] = col;
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}
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}
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@ -168,7 +168,7 @@ public:
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int16 _signalArr[40];
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int16 _signalArray[30];
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byte *_rulesChunk1;
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byte *_sequencesArr;
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int16 _currentScriptCharacter;
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Common::Point _characterPos[40];
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int8 _characterPosAltitude[40];
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@ -195,14 +195,14 @@ public:
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int *_arrayGameScriptIndex;
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int _gameScriptIndexSize;
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byte *_arrayGameScripts;
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byte _rulesChunk9[60];
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byte _rulesChunk10_size;
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int16 *_rulesChunk10;
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byte *_rulesChunk11;
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byte _cubeFlags[60];
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byte _listNumb;
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int16 *_listIndex;
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byte *_listArr;
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int16 _rectNumb;
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MinMax _rectXMinMax[40];
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MinMax _rectYMinMax[40];
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Common::Point _rulesBuffer12Pos3[40];
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Common::Point _keyPos[40];
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Common::Point _portalPos[40];
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int _interfaceHotspotNumb;
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byte _interfaceTwoStepAction[20];
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@ -48,7 +48,7 @@ LilliputScript::LilliputScript(LilliputEngine *vm) : _vm(vm), _currScript(NULL)
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_monitoredAttr[1] = 1;
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_monitoredAttr[2] = 2;
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_monitoredAttr[3] = 3;
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_savedBuffer215Ptr = NULL;
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_barAttrPtr = NULL;
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_word1825E = Common::Point(0, 0);
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for (int i = 0; i < 20; i++) {
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@ -368,10 +368,10 @@ void LilliputScript::handleOpcodeType2(int curWord) {
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OC_changeCurrentCharacterSprite();
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break;
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case 0x29:
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OC_sub17E99();
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OC_getList();
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break;
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case 0x2A:
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OC_sub17EC5();
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OC_setList();
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break;
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case 0x2B:
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OC_setCharacterDirectionTowardsPos();
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@ -652,8 +652,8 @@ static const OpCode opCodes2[] = {
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/* 0x26 */ { "OC_setCurrentCharacterPos", 2, kImmediateValue, kgetPosFromScript, kNone, kNone, kNone },
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/* 0x27 */ { "OC_setCurrentCharacterBehavior", 1, kImmediateValue, kNone, kNone, kNone, kNone },
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/* 0x28 */ { "OC_changeCurrentCharacterSprite", 2, kImmediateValue, kImmediateValue, kNone, kNone, kNone },
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/* 0x29 */ { "OC_sub17E99", 4, kImmediateValue, kImmediateValue, kImmediateValue, kImmediateValue, kNone },
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/* 0x2a */ { "OC_sub17EC5", 4, kImmediateValue, kImmediateValue, kImmediateValue, kImmediateValue, kNone },
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/* 0x29 */ { "OC_getList", 4, kImmediateValue, kImmediateValue, kImmediateValue, kImmediateValue, kNone },
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/* 0x2a */ { "OC_setList", 4, kImmediateValue, kImmediateValue, kImmediateValue, kImmediateValue, kNone },
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/* 0x2b */ { "OC_setCharacterDirectionTowardsPos", 1, kgetPosFromScript, kNone, kNone, kNone, kNone },
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/* 0x2c */ { "OC_turnCharacterTowardsAnother", 1, kGetValue1, kNone, kNone, kNone, kNone },
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/* 0x2d */ { "OC_setSeek", 1, kGetValue1, kNone, kNone, kNone, kNone },
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@ -1057,7 +1057,7 @@ void LilliputScript::setSequence(int charIdx, int8 seqIdx) {
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assert(charIdx < 40);
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_characterLastSequence[charIdx] = seqIdx;
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byte *buf = _vm->_rulesChunk1;
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byte *buf = _vm->_sequencesArr;
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if (seqIdx != 0) {
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int count = 0;
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while (count < seqIdx) {
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@ -1328,7 +1328,7 @@ Common::Point LilliputScript::getPosFromScript() {
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case 0xF8: {
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int8 index = curWord & 0xFF;
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assert((index >= 0) && (index < 40));
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return _vm->_rulesBuffer12Pos3[index];
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return _vm->_keyPos[index];
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}
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case 0xF7: {
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int8 index = _vm->_currentCharacterAttributes[6];
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@ -2571,8 +2571,8 @@ byte *LilliputScript::getCurrentCharacterVarFromScript() {
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return &_vm->_currentCharacterAttributes[index];
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}
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void LilliputScript::OC_sub17E99() {
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debugC(1, kDebugScript, "OC_sub17E99()");
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void LilliputScript::OC_getList() {
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debugC(1, kDebugScript, "OC_getList()");
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byte *compBuf = getCurrentCharacterVarFromScript();
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uint16 oper = _currScript->readUint16LE();
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@ -2580,25 +2580,25 @@ void LilliputScript::OC_sub17E99() {
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byte *buf = getCurrentCharacterVarFromScript();
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byte var1 = buf[0];
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byte var3 = _vm->_rulesChunk11[var1 + _vm->_rulesChunk10[index]];
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byte var3 = _vm->_listArr[var1 + _vm->_listIndex[index]];
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computeOperation(compBuf, oper, var3);
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}
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void LilliputScript::OC_sub17EC5() {
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debugC(1, kDebugScriptTBC, "OC_sub17EC5()");
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void LilliputScript::OC_setList() {
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debugC(1, kDebugScript, "OC_setList()");
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int indexChunk10 = _currScript->readUint16LE();
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byte *compBuf = getCurrentCharacterVarFromScript();
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int indexChunk11 = _vm->_rulesChunk10[indexChunk10] + compBuf[0];
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int indexChunk11 = _vm->_listIndex[indexChunk10] + compBuf[0];
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uint16 oper = _currScript->readUint16LE();
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byte *tmpBuf = getCurrentCharacterVarFromScript();
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int16 var3 = tmpBuf[0];
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computeOperation(&_vm->_rulesChunk11[indexChunk11], oper, var3);
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computeOperation(&_vm->_listArr[indexChunk11], oper, var3);
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}
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Common::Point LilliputScript::getCharacterTilePos(int index) {
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@ -3244,7 +3244,7 @@ void LilliputScript::OC_initSmallAnim() {
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void LilliputScript::OC_setCharacterHeroismBar() {
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debugC(1, kDebugScript, "OC_setCharacterHeroismBar()");
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_savedBuffer215Ptr = getCharacterAttributesPtr();
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_barAttrPtr = getCharacterAttributesPtr();
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_heroismBarX = _currScript->readUint16LE();
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_heroismBarBottomY = _currScript->readUint16LE();
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}
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@ -83,7 +83,7 @@ public:
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byte _characterSeek[40];
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int16 _interactions[40 * 40];
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byte *_savedBuffer215Ptr;
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byte *_barAttrPtr;
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Common::Point _viewportPos;
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int16 _viewportCharacterTarget;
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@ -247,8 +247,8 @@ private:
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void OC_setCurrentCharacterPos();
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void OC_setCurrentCharacterBehavior();
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void OC_changeCurrentCharacterSprite();
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void OC_sub17E99();
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void OC_sub17EC5();
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void OC_getList();
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void OC_setList();
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void OC_setCharacterDirectionTowardsPos();
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void OC_turnCharacterTowardsAnother();
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void OC_setSeek();
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