KYRA: Fix for bug #3459000 "KYRA1CD: Accented characters overdrawn in introduction".
(cherry picked from commit efa52cb79c
)
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1 changed files with 1 additions and 1 deletions
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@ -624,7 +624,7 @@ bool SeqPlayer::playSequence(const uint8 *seqData, bool skipSeq) {
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if (_vm->gameFlags().lang == Common::JA_JPN)
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if (_vm->gameFlags().lang == Common::JA_JPN)
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charStr[1] = _vm->seqTextsTable()[_seqDisplayedText][++_seqDisplayedChar];
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charStr[1] = _vm->seqTextsTable()[_seqDisplayedText][++_seqDisplayedChar];
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_screen->printText(charStr, _seqDisplayedTextX, 180, 0xF, 0xC);
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_screen->printText(charStr, _seqDisplayedTextX, 180, 0xF, 0xC);
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_seqDisplayedTextX += _screen->getCharWidth(charStr[0]);
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_seqDisplayedTextX += _screen->getCharWidth((uint8)charStr[0]);
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++_seqDisplayedChar;
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++_seqDisplayedChar;
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if (_vm->seqTextsTable()[_seqDisplayedText][_seqDisplayedChar] == '\0')
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if (_vm->seqTextsTable()[_seqDisplayedText][_seqDisplayedChar] == '\0')
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