AVALANCHE: Move some variables

This commit is contained in:
Strangerke 2013-09-22 17:45:48 +02:00
parent 302e74cac1
commit 863709ca57
6 changed files with 23 additions and 23 deletions

View file

@ -247,10 +247,7 @@ public:
int16 _dnascore; // your score, of course
int32 _money; // your current amount of dosh
byte _room; // your current room
byte _saveNum; // number of times this game has been saved
byte _roomCount[100]; // Add one to each every time you enter a room
byte _alcoholLevel; // Your blood alcohol level.
byte _playedNim; // How many times you've played Nim.
bool _wonNim; // Have you *won* Nim? (That's harder.)
byte _wineState; // 0=good (Notts), 1=passable(Argent) ... 3=vinegar.
bool _cwytalotGone; // Has Cwytalot rushed off to Jerusalem yet?
@ -258,7 +255,6 @@ public:
bool _aylesIsAwake; // pretty obvious!
byte _drawbridgeOpen; // Between 0 (shut) and 4 (open).
byte _avariciusTalk; // How much Avaricius has said to you.
bool _boughtOnion; // Have you bought an onion yet?
bool _rottenOnion; // And has it rotted?
bool _onionInVinegar; // Is the onion in the vinegar?
byte _givenToSpludwick; // 0 = nothing given, 1 = onion...