AVALANCHE: Move some variables
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6 changed files with 23 additions and 23 deletions
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@ -247,10 +247,7 @@ public:
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int16 _dnascore; // your score, of course
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int32 _money; // your current amount of dosh
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byte _room; // your current room
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byte _saveNum; // number of times this game has been saved
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byte _roomCount[100]; // Add one to each every time you enter a room
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byte _alcoholLevel; // Your blood alcohol level.
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byte _playedNim; // How many times you've played Nim.
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bool _wonNim; // Have you *won* Nim? (That's harder.)
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byte _wineState; // 0=good (Notts), 1=passable(Argent) ... 3=vinegar.
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bool _cwytalotGone; // Has Cwytalot rushed off to Jerusalem yet?
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@ -258,7 +255,6 @@ public:
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bool _aylesIsAwake; // pretty obvious!
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byte _drawbridgeOpen; // Between 0 (shut) and 4 (open).
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byte _avariciusTalk; // How much Avaricius has said to you.
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bool _boughtOnion; // Have you bought an onion yet?
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bool _rottenOnion; // And has it rotted?
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bool _onionInVinegar; // Is the onion in the vinegar?
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byte _givenToSpludwick; // 0 = nothing given, 1 = onion...
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