OPENGL: Add proper error checking to the Shader class
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13 changed files with 68 additions and 59 deletions
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@ -20,11 +20,11 @@
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*/
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#include "backends/graphics/opengl/texture.h"
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#include "backends/graphics/opengl/debug.h"
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#include "backends/graphics/opengl/shader.h"
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#include "backends/graphics/opengl/pipelines/pipeline.h"
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#include "backends/graphics/opengl/pipelines/clut8.h"
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#include "backends/graphics/opengl/framebuffer.h"
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#include "graphics/opengl/debug.h"
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#include "common/algorithm.h"
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#include "common/endian.h"
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