diff --git a/base/main.cpp b/base/main.cpp index 4b7ed7d4e2e..270ba16c240 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -232,7 +232,7 @@ static Common::Error runGame(const EnginePlugin *plugin, OSystem &system, const } static void setupGraphics(OSystem &system) { - system.launcherInitSize(320, 200); + system.launcherInitSize(640, 400); // When starting up launcher for the first time, the user might have specified // a --gui-theme option, to allow that option to be working, we need to initialize diff --git a/engines/engine.cpp b/engines/engine.cpp index b19dab184ac..6a2dfcc83b1 100644 --- a/engines/engine.cpp +++ b/engines/engine.cpp @@ -84,7 +84,7 @@ Engine::~Engine() { void GUIErrorMessage(const Common::String msg) { g_system->setWindowCaption("Error"); - g_system->launcherInitSize(320, 200); + g_system->launcherInitSize(640, 400); GUI::MessageDialog dialog(msg); dialog.runModal(); error("%s", msg.c_str()); diff --git a/gui/launcher.cpp b/gui/launcher.cpp index d7e889a789b..221e0bd160e 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -444,7 +444,7 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat #pragma mark - LauncherDialog::LauncherDialog() - : Dialog(0, 0, 320, 200) { + : Dialog(0, 0, 640, 400) { _backgroundType = GUI::ThemeEngine::kDialogBackgroundMain; const int screenW = g_system->getOverlayWidth();