TOLTECS: Savegame changes
- Add support for savegame removal - Remove kyra-specific code - Add save play time and creation date
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51c30303a8
commit
8880c7c94c
4 changed files with 51 additions and 27 deletions
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@ -39,12 +39,12 @@ namespace Toltecs {
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- Maybe switch to SCUMM/Tinsel serialization approach?
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*/
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#define TOLTECS_SAVEGAME_VERSION 0 // 0 is dev version until in official SVN
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#define TOLTECS_SAVEGAME_VERSION 1
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ToltecsEngine::kReadSaveHeaderError ToltecsEngine::readSaveHeader(Common::SeekableReadStream *in, bool loadThumbnail, SaveHeader &header) {
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header.version = in->readUint32LE();
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if (header.version != TOLTECS_SAVEGAME_VERSION)
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if (header.version > TOLTECS_SAVEGAME_VERSION)
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return kRSHEInvalidVersion;
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byte descriptionLen = in->readByte();
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@ -62,17 +62,30 @@ ToltecsEngine::kReadSaveHeaderError ToltecsEngine::readSaveHeader(Common::Seekab
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header.gameID = in->readByte();
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header.flags = in->readUint32LE();
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if (header.version > 0) {
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header.saveDate = in->readUint32LE();
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header.saveTime = in->readUint32LE();
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header.playTime = in->readUint32LE();
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} else {
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header.saveDate = 0;
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header.saveTime = 0;
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header.playTime = 0;
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}
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return ((in->eos() || in->err()) ? kRSHEIoError : kRSHENoError);
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}
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void ToltecsEngine::savegame(const char *filename, const char *description) {
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Common::OutSaveFile *out;
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if (!(out = g_system->getSavefileManager()->openForSaving(filename))) {
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warning("Can't create file '%s', game not saved", filename);
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return;
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}
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TimeDate curTime;
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g_system->getTimeAndDate(curTime);
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// Header start
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out->writeUint32LE(TOLTECS_SAVEGAME_VERSION);
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byte descriptionLen = strlen(description);
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@ -84,6 +97,13 @@ void ToltecsEngine::savegame(const char *filename, const char *description) {
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// Not used yet, reserved for future usage
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out->writeByte(0);
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out->writeUint32LE(0);
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uint32 saveDate = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF);
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uint32 saveTime = ((curTime.tm_hour & 0xFF) << 16) | (((curTime.tm_min) & 0xFF) << 8) | ((curTime.tm_sec) & 0xFF);
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uint32 playTime = g_engine->getTotalPlayTime() / 1000;
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out->writeUint32LE(saveDate);
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out->writeUint32LE(saveTime);
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out->writeUint32LE(playTime);
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// Header end
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out->writeUint16LE(_cameraX);
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out->writeUint16LE(_cameraY);
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@ -114,11 +134,9 @@ void ToltecsEngine::savegame(const char *filename, const char *description) {
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out->finalize();
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delete out;
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}
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void ToltecsEngine::loadgame(const char *filename) {
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Common::InSaveFile *in;
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if (!(in = g_system->getSavefileManager()->openForLoading(filename))) {
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warning("Can't open file '%s', game not loaded", filename);
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@ -135,6 +153,8 @@ void ToltecsEngine::loadgame(const char *filename) {
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return;
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}
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g_engine->setTotalPlayTime(header.playTime * 1000);
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_cameraX = in->readUint16LE();
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_cameraY = in->readUint16LE();
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_cameraHeight = in->readUint16LE();
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@ -171,7 +191,6 @@ void ToltecsEngine::loadgame(const char *filename) {
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_newCameraX = _cameraX;
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_newCameraY = _cameraY;
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}
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Common::Error ToltecsEngine::loadGameState(int slot) {
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