ALL: Remove trailing whitespaces
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
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314 changed files with 1761 additions and 1761 deletions
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@ -351,7 +351,7 @@ void Parallaction_ns::changeLocation() {
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// prevent music changes during the introduction
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_soundManI->playLocationMusic(location);
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}
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_input->stopHovering();
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// this is still needed to remove the floatingLabel
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_gfx->freeLabels();
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@ -471,7 +471,7 @@ void Parallaction_ns::changeCharacter(const char *name) {
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// prevent music changes during the introduction
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_soundManI->playCharacterMusic(_char.getBaseName());
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}
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// The original engine used to reload 'common' only on loadgames. We are reloading here since 'common'
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// contains character specific stuff. This causes crashes like bug #1816899, because parseLocation tries
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// to reload scripts but the data archive selected is occasionally wrong. This has been solved by having
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