ALL: Remove trailing whitespaces
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
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314 changed files with 1761 additions and 1761 deletions
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@ -590,14 +590,14 @@ void PathWalker_BR::doWalk(State &s) {
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int xStep = (scale * 16) / 100 + 1;
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int yStep = (scale * 10) / 100 + 1;
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/* WORKAROUND: in the balloon scene, the position of the balloon (which is implemented as a
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/* WORKAROUND: in the balloon scene, the position of the balloon (which is implemented as a
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Character) is controlled by the user (for movement, via this walking code) and by the scripts
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(to simulate the balloon floating in the air, in a neverending loop that alters the position
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coordinates).
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When the two step sizes are equal in magnitude and opposite in direction, then the walk code
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enters an infinite loop without giving control back to the user (this happens quite frequently
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when navigating the balloon near the borders of the screen, where the calculated step is
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forcibly small because of clipping). Since the "floating" script (part1/scripts/mongolo.scr)
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when navigating the balloon near the borders of the screen, where the calculated step is
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forcibly small because of clipping). Since the "floating" script (part1/scripts/mongolo.scr)
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uses increments of 3 for both x and y, we tweak the calculated steps accordingly here. */
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if (xStep == 3) xStep--;
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if (yStep == 3) yStep--;
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