Modify WinCE, LinuxMoto and GP2xWiz backends to use graphics/scaler/downscaler* code (untested as of now)

svn-id: r45975
This commit is contained in:
Max Horn 2009-11-18 15:22:15 +00:00
parent 974b49ebfe
commit 8aa4083bc9
17 changed files with 66 additions and 489 deletions

View file

@ -24,13 +24,13 @@
*/
#include "backends/platform/gp2xwiz/gp2xwiz-sdl.h"
#include "backends/platform/gp2xwiz/gp2xwiz-scaler.h" // TODO: Make GFX_HALF/HalfScale generic.
#include "common/mutex.h"
#include "graphics/font.h"
#include "graphics/fontman.h"
#include "graphics/scaler.h"
#include "graphics/scaler/intern.h"
#include "graphics/scaler/downscaler.h"
#include "graphics/surface.h"
static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
@ -91,7 +91,7 @@ void OSystem_GP2XWIZ::setGraphicsModeIntern() {
newScalerProc = Normal1x;
break;
case GFX_HALF:
newScalerProc = HalfScale;
newScalerProc = DownscaleAllByHalf;
break;
default:
@ -368,7 +368,7 @@ void OSystem_GP2XWIZ::internUpdateScreen() {
assert(scalerProc != NULL);
if (_videoMode.mode == GFX_HALF && scalerProc == HalfScale){
if (_videoMode.mode == GFX_HALF && scalerProc == DownscaleAllByHalf){
if (dst_x%2==1){
dst_x--;
dst_w++;
@ -386,7 +386,7 @@ void OSystem_GP2XWIZ::internUpdateScreen() {
(byte *)_hwscreen->pixels + dst_x * 2 + dst_y * dstPitch, dstPitch, dst_w, dst_h);
}
if (_videoMode.mode == GFX_HALF && scalerProc == HalfScale){
if (_videoMode.mode == GFX_HALF && scalerProc == DownscaleAllByHalf){
r->w = r->w / 2;
r->h = dst_h / 2;
} else {

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@ -1,38 +0,0 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "graphics/scaler/intern.h"
#include "backends/platform/gp2xwiz/gp2xwiz-sdl.h"
extern "C" {
void PocketPCHalfARM(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height, int mask, int round);
// Rounding constants and masks used for different pixel formats
int roundingconstants[] = { 0x00200802, 0x00201002 };
int redbluegreenMasks[] = { 0x03E07C1F, 0x07E0F81F };
}
void HalfScale(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
int maskUsed = (gBitFormat == 565);
PocketPCHalfARM(srcPtr, srcPitch, dstPtr, dstPitch, width, height, redbluegreenMasks[maskUsed],roundingconstants[maskUsed]);
}

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@ -1,42 +0,0 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef GP2XWIZ_SCALER_H
#define GP2XWIZ_SCALER_H
#include "common/scummsys.h"
#include "common/system.h"
#include "graphics/scaler.h"
#include "graphics/scaler/intern.h"
// FIXME: For now keep hacks in this header to save polluting the SDL backend.
enum {
GFX_HALF = 12
};
// TODO/FIXME: Move this platform specific scaler into /graphics/scaler and properly merge with the WinCE PocketPCHalf that it is based on.
DECLARE_SCALER(HalfScale);
#endif

View file

@ -27,9 +27,11 @@
#define GP2XWIZ_SDL_H
#include "backends/platform/sdl/sdl.h"
#include "backends/platform/gp2xwiz/gp2xwiz-scaler.h"
#include <SDL.h>
// FIXME: For now keep hacks in this header to save polluting the SDL backend.
enum {
GFX_HALF = 12
};
#define __GP2XWIZ__
#define MIXER_DOUBLE_BUFFERING 1

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@ -1,12 +1,10 @@
MODULE := backends/platform/gp2xwiz
MODULE_OBJS := \
gp2xwiz-scaler.o \
../wince/ARMscaler.o \
gp2xwiz-graphics.o \
gp2xwiz-events.o \
gp2xwiz-graphics.o \
gp2xwiz-hw.o \
gp2xwiz-main.o \
gp2xwiz-main.o
MODULE_DIRS += \
backends/platform/gp2xwiz/

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@ -24,13 +24,13 @@
*/
#include "backends/platform/linuxmoto/linuxmoto-sdl.h"
#include "backends/platform/linuxmoto/linuxmoto-scaler.h" // TODO: Make GFX_HALF/HalfScale generic.
#include "common/mutex.h"
#include "graphics/font.h"
#include "graphics/fontman.h"
#include "graphics/scaler.h"
#include "graphics/scaler/intern.h"
#include "graphics/scaler/downscaler.h"
#include "graphics/surface.h"
static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
@ -91,7 +91,7 @@ void OSystem_LINUXMOTO::setGraphicsModeIntern() {
newScalerProc = Normal1x;
break;
case GFX_HALF:
newScalerProc = HalfScale;
newScalerProc = DownscaleAllByHalf;
break;
default:
@ -386,7 +386,7 @@ void OSystem_LINUXMOTO::internUpdateScreen() {
assert(scalerProc != NULL);
if (_videoMode.mode == GFX_HALF && scalerProc == HalfScale) {
if (_videoMode.mode == GFX_HALF && scalerProc == DownscaleAllByHalf) {
if (dst_x%2==1) {
dst_x--;
@ -411,7 +411,7 @@ void OSystem_LINUXMOTO::internUpdateScreen() {
(byte *)_hwscreen->pixels + dst_x * 2 + dst_y * dstPitch, dstPitch, dst_w, dst_h);
}
if (_videoMode.mode == GFX_HALF && scalerProc == HalfScale) {
if (_videoMode.mode == GFX_HALF && scalerProc == DownscaleAllByHalf) {
r->w = r->w / 2;
r->h = dst_h / 2;
} else {

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@ -1,39 +0,0 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "graphics/scaler/intern.h"
#include "backends/platform/linuxmoto/linuxmoto-sdl.h"
extern "C" {
void PocketPCHalfARM(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height, int mask, int round);
// Rounding constants and masks used for different pixel formats
int roundingconstants[] = { 0x00200802, 0x00201002 };
int redbluegreenMasks[] = { 0x03E07C1F, 0x07E0F81F };
}
void HalfScale(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
int maskUsed = (gBitFormat == 565);
PocketPCHalfARM(srcPtr, srcPitch, dstPtr, dstPitch, width, height, redbluegreenMasks[maskUsed],roundingconstants[maskUsed]);
}

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@ -1,42 +0,0 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef LINUXMOTO_SCALER_H
#define LINUXMOTO_SCALER_H
#include "common/scummsys.h"
#include "common/system.h"
#include "graphics/scaler.h"
#include "graphics/scaler/intern.h"
// FIXME: For now keep hacks in this header to save polluting the SDL backend.
enum {
GFX_HALF = 12
};
// TODO/FIXME: Move this platform specific scaler into /graphics/scaler and properly merge with the WinCE PocketPCHalf that it is based on.
DECLARE_SCALER(HalfScale);
#endif

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@ -27,9 +27,11 @@
#define LINUXMOTO_SDL
#include "backends/platform/sdl/sdl.h"
#include "backends/platform/linuxmoto/linuxmoto-scaler.h"
#include <SDL.h>
// FIXME: For now keep hacks in this header to save polluting the SDL backend.
enum {
GFX_HALF = 12
};
class OSystem_LINUXMOTO : public OSystem_SDL {
private:

View file

@ -1,13 +1,11 @@
MODULE := backends/platform/linuxmoto
MODULE_OBJS := \
linuxmoto-main.o \
linuxmoto-events.o \
linuxmoto-sdl.o \
linuxmoto-scaler.o \
linuxmoto-graphics.o \
hardwarekeys.o \
../wince/ARMscaler.o
linuxmoto-main.o \
linuxmoto-sdl.o \
hardwarekeys.o
MODULE_DIRS += \
backends/platform/linuxmoto/

View file

@ -1,184 +0,0 @@
@ ScummVM Scumm Interpreter
@ Copyright (C) 2007 The ScummVM project
@
@ This program is free software; you can redistribute it and/or
@ modify it under the terms of the GNU General Public License
@ as published by the Free Software Foundation; either version 2
@ of the License, or (at your option) any later version.
@
@ This program is distributed in the hope that it will be useful,
@ but WITHOUT ANY WARRANTY; without even the implied warranty of
@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
@ GNU General Public License for more details.
@
@ You should have received a copy of the GNU General Public License
@ along with this program; if not, write to the Free Software
@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@
@ $URL$
@ $Id$
@
@ @author Robin Watts (robin@wss.co.uk)
.text
.global PocketPCHalfARM
@ ARM implementation of PocketPCHalf scaler.
@ Scales a width x height block of 16bpp pixels from srcPtr to
@ dstPtr. srcPitch and dstPitch identify how to reach subsequent
@ lines. redblueMask and round allow for one routine to do both
@ 565 and 555 formats.
PocketPCHalfARM:
@ r0 = srcPtr
@ r1 = srcPitch
@ r2 = dstPtr
@ r3 = dstPitch
MOV r12,r13
STMFD r13!,{r4-r11,r14}
LDMIA r12,{r4-r7}
@ r4 = width
@ r5 = height
@ r6 = redblueMask
@ r7 = round
SUB r3,r3,r4 @ dstPitch -= width
SUBS r5,r5,#2 @ while ((height-=2) >= 0)
BLT end
height_loop:
SUBS r11, r4, #8 @ r11= width_minus_8
BLT thin
width_loop:
@ unroll loop 4 times here
LDRH r8,[r0],r1 @ r8 = A = srcPtr[0]
LDRH r9,[r0],#2 @ r9 = C = srcPtr[dstPitch]
LDRH r12,[r0],-r1 @ r12= D = srcPtr[dstPitch+2]
LDRH r14,[r0],#2 @ r14= B = srcPtr[2]
ORR r8, r8, r8, LSL #16 @ r8 = b | g | r | b | g | r
ORR r9, r9, r9, LSL #16 @ r9 = b | g | r | b | g | r
ORR r12,r12,r12,LSL #16 @ r12= b | g | r | b | g | r
ORR r14,r14,r14,LSL #16 @ r14= b | g | r | b | g | r
AND r8, r8, r6 @ r8 = 0 | g | 0 | b | 0 | r
AND r9, r9, r6 @ r9 = 0 | g | 0 | b | 0 | r
AND r12,r12,r6 @ r12= 0 | g | 0 | b | 0 | r
AND r14,r14,r6 @ r14= 0 | g | 0 | b | 0 | r
ADD r8, r8, r9
ADD r8, r8, r12
ADD r8, r8, r14
ADD r8, r8, r7 @ r8 = summed pixels + rounding
AND r8, r6, r8, LSR #2 @ r8 = 0 | g | 0 | b | 0 | r
ORR r10,r8, r8, LSR #16 @ r10= 0 | g | 0 | b | g | r
LDRH r8,[r0],r1 @ r8 = A = srcPtr[0]
LDRH r9,[r0],#2 @ r9 = C = srcPtr[dstPitch]
LDRH r12,[r0],-r1 @ r12= D = srcPtr[dstPitch+2]
LDRH r14,[r0],#2 @ r14= B = srcPtr[2]
STRH r10,[r2],#2 @ *dstPtr++
ORR r8, r8, r8, LSL #16 @ r8 = b | g | r | b | g | r
ORR r9, r9, r9, LSL #16 @ r9 = b | g | r | b | g | r
ORR r12,r12,r12,LSL #16 @ r12= b | g | r | b | g | r
ORR r14,r14,r14,LSL #16 @ r14= b | g | r | b | g | r
AND r8, r8, r6 @ r8 = 0 | g | 0 | b | 0 | r
AND r9, r9, r6 @ r9 = 0 | g | 0 | b | 0 | r
AND r12,r12,r6 @ r12= 0 | g | 0 | b | 0 | r
AND r14,r14,r6 @ r14= 0 | g | 0 | b | 0 | r
ADD r8, r8, r9
ADD r8, r8, r12
ADD r8, r8, r14
ADD r8, r8, r7 @ r8 = summed pixels + rounding
AND r8, r6, r8, LSR #2 @ r8 = 0 | g | 0 | b | 0 | r
ORR r10,r8, r8, LSR #16 @ r10= 0 | g | 0 | b | g | r
LDRH r8,[r0],r1 @ r8 = A = srcPtr[0]
LDRH r9,[r0],#2 @ r9 = C = srcPtr[dstPitch]
LDRH r12,[r0],-r1 @ r12= D = srcPtr[dstPitch+2]
LDRH r14,[r0],#2 @ r14= B = srcPtr[2]
STRH r10,[r2],#2 @ *dstPtr++
ORR r8, r8, r8, LSL #16 @ r8 = b | g | r | b | g | r
ORR r9, r9, r9, LSL #16 @ r9 = b | g | r | b | g | r
ORR r12,r12,r12,LSL #16 @ r12= b | g | r | b | g | r
ORR r14,r14,r14,LSL #16 @ r14= b | g | r | b | g | r
AND r8, r8, r6 @ r8 = 0 | g | 0 | b | 0 | r
AND r9, r9, r6 @ r9 = 0 | g | 0 | b | 0 | r
AND r12,r12,r6 @ r12= 0 | g | 0 | b | 0 | r
AND r14,r14,r6 @ r14= 0 | g | 0 | b | 0 | r
ADD r8, r8, r9
ADD r8, r8, r12
ADD r8, r8, r14
ADD r8, r8, r7 @ r8 = summed pixels + rounding
AND r8, r6, r8, LSR #2 @ r8 = 0 | g | 0 | b | 0 | r
ORR r10,r8, r8, LSR #16 @ r10= 0 | g | 0 | b | g | r
LDRH r8,[r0],r1 @ r8 = A = srcPtr[0]
LDRH r9,[r0],#2 @ r9 = C = srcPtr[dstPitch]
LDRH r12,[r0],-r1 @ r12= D = srcPtr[dstPitch+2]
LDRH r14,[r0],#2 @ r14= B = srcPtr[2]
STRH r10,[r2],#2 @ *dstPtr++
ORR r8, r8, r8, LSL #16 @ r8 = b | g | r | b | g | r
ORR r9, r9, r9, LSL #16 @ r9 = b | g | r | b | g | r
ORR r12,r12,r12,LSL #16 @ r12= b | g | r | b | g | r
ORR r14,r14,r14,LSL #16 @ r14= b | g | r | b | g | r
AND r8, r8, r6 @ r8 = 0 | g | 0 | b | 0 | r
AND r9, r9, r6 @ r9 = 0 | g | 0 | b | 0 | r
AND r12,r12,r6 @ r12= 0 | g | 0 | b | 0 | r
AND r14,r14,r6 @ r14= 0 | g | 0 | b | 0 | r
ADD r8, r8, r9
ADD r8, r8, r12
ADD r8, r8, r14
ADD r8, r8, r7 @ r8 = summed pixels + rounding
AND r8, r6, r8, LSR #2 @ r8 = 0 | g | 0 | b | 0 | r
ORR r10, r8, r8, LSR #16 @ r8 = 0 | g | 0 | b | g | r
STRH r10,[r2],#2 @ *dstPtr++
SUBS r11,r11,#8 @ width_minus_8 -= 8
BGE width_loop @ (width_minus_8 >= 0) => do 8+ more
thin:
ADDS r11,r11,#8 @ r11= width
BEQ width_end @ if no more left to do, then bail
thin_lp:
@ single output pixels done in this bit
LDRH r8,[r0],r1 @ r8 = A = srcPtr[0]
LDRH r9,[r0],#2 @ r9 = C = srcPtr[dstPitch]
LDRH r12,[r0],-r1 @ r12= D = srcPtr[dstPitch+2]
LDRH r14,[r0],#2 @ r14= B = srcPtr[2]
ORR r8, r8, r8, LSL #16 @ r8 = b | g | r | b | g | r
ORR r9, r9, r9, LSL #16 @ r9 = b | g | r | b | g | r
ORR r12,r12,r12,LSL #16 @ r12= b | g | r | b | g | r
ORR r14,r14,r14,LSL #16 @ r14= b | g | r | b | g | r
AND r8, r8, r6 @ r8 = 0 | g | 0 | b | 0 | r
AND r9, r9, r6 @ r9 = 0 | g | 0 | b | 0 | r
AND r12,r12,r6 @ r12= 0 | g | 0 | b | 0 | r
AND r14,r14,r6 @ r14= 0 | g | 0 | b | 0 | r
ADD r8, r8, r9
ADD r8, r8, r12
ADD r8, r8, r14
ADD r8, r8, r7 @ r8 = summed pixels + rounding
AND r8, r6, r8, LSR #2 @ r8 = 0 | g | 0 | b | 0 | r
ORR r8, r8, r8, LSR #16 @ r8 = 0 | g | 0 | b | g | r
STRH r8,[r2],#2 @ *dstPtr++
SUBS r11,r11,#2
BGT thin_lp
width_end:
ADD r2,r2,r3 @ dstPtr += dstPitch
ADD r0,r0,r1,LSL #1 @ srcPtr += 2*srcPitch
SUB r0,r0,r4,LSL #1 @ srcPtr -= 2*width
SUBS r5,r5,#2
BGE height_loop
end:
LDMFD r13!,{r4-r11,PC}

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@ -25,10 +25,6 @@
#include "graphics/scaler/intern.h"
#include "CEScaler.h"
/**
* This filter (down)scales the source image horizontally by a factor of 3/4.
* For example, a 320x200 image is scaled to 240x200.
*/
template<int bitFormat>
void PocketPCPortraitTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
uint16 *work;
@ -57,14 +53,6 @@ void PocketPCPortraitTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPt
}
MAKE_WRAPPER(PocketPCPortrait)
/**
* This filter (up)scales the source image vertically by a factor of 6/5.
* For example, a 320x200 image is scaled to 320x240.
*
* The main difference to the code in graphics/scaler/aspect.cpp is the
* out-of-place operation, omitting a straight blit step the sdl backend
* does. Also, tests show unaligned access errors with the stock aspect scaler.
*/
void PocketPCLandscapeAspect(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
const int redblueMasks[] = { 0x7C1F, 0xF81F };
@ -128,79 +116,17 @@ void PocketPCLandscapeAspect(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr
#ifdef ARM
extern "C" {
void PocketPCHalfARM(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height, int mask, int round);
void SmartphoneLandscapeARM(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height, int mask);
}
void SmartphoneLandscape(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
// Rounding constants and masks used for different pixel formats
int roundingconstants[] = { 0x00200802, 0x00201002 };
int redbluegreenMasks[] = { 0x03E07C1F, 0x07E0F81F };
}
#endif
template<int bitFormat>
void PocketPCHalfTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
uint8 *work;
uint16 srcPitch16 = (uint16)(srcPitch / sizeof(uint16));
while ((height -= 2) >= 0) {
work = dstPtr;
for (int i=0; i<width; i+=2) {
// Another lame filter attempt :)
uint16 color1 = *(((const uint16 *)srcPtr) + i);
uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1));
uint16 color3 = *(((const uint16 *)srcPtr) + (i + srcPitch16));
uint16 color4 = *(((const uint16 *)srcPtr) + (i + srcPitch16 + 1));
*(((uint16 *)work) + 0) = interpolate16_1_1_1_1<bitFormat>(color1, color2, color3, color4);
work += sizeof(uint16);
}
srcPtr += 2 * srcPitch;
dstPtr += dstPitch;
}
static const int redbluegreenMasks[] = { 0x03E07C1F, 0x07E0F81F };
const int maskUsed = (gBitFormat == 565);
SmartphoneLandscapeARM(srcPtr, srcPitch, dstPtr, dstPitch, width, height, redbluegreenMasks[maskUsed]);
}
/**
* This filter (down)scales the source image by a factor of 1/2.
* For example, a 320x200 image is scaled to 160x100.
*/
void PocketPCHalf(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
#ifdef ARM
int maskUsed = (gBitFormat == 565);
PocketPCHalfARM(srcPtr, srcPitch, dstPtr, dstPitch, width, height, redbluegreenMasks[maskUsed], roundingconstants[maskUsed]);
#else
if (gBitFormat == 565)
PocketPCHalfTemplate<565>(srcPtr, srcPitch, dstPtr, dstPitch, width, height);
else
PocketPCHalfTemplate<555>(srcPtr, srcPitch, dstPtr, dstPitch, width, height);
#endif
}
/**
* This filter (down)scales the source image horizontally by a factor of 1/2.
* For example, a 320x200 image is scaled to 160x200.
*/
template<int bitFormat>
void PocketPCHalfZoomTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
uint16 *work;
if (!height)
return;
// Various casts below go via (void *) to avoid warning. This is
// safe as these are all even addresses.
while (height--) {
work = (uint16 *)(void *)dstPtr;
for (int i = 0; i < width; i += 2) {
uint16 color1 = *(((const uint16 *)(const void *)srcPtr) + i);
uint16 color2 = *(((const uint16 *)(const void *)srcPtr) + (i + 1));
*work++ = interpolate32_1_1<bitFormat>(color1, color2);
}
srcPtr += srcPitch;
dstPtr += dstPitch;
}
}
MAKE_WRAPPER(PocketPCHalfZoom)
template<int bitFormat>
void SmartphoneLandscapeTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
@ -231,22 +157,7 @@ void SmartphoneLandscapeTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *ds
}
}
}
MAKE_WRAPPER(SmartphoneLandscape)
/**
* This filter (down)scales the source image horizontally by a factor of 2/3
* and vertically by 7/8. For example, a 320x200 image is scaled to 213x175.
*
* @note The ARM asm version seems to work differently ?!? It apparently scales
* horizontally by 11/16. Thus a 320x200 image is scaled to 220x175.
*/
void SmartphoneLandscape(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
#ifdef ARM
int maskUsed = (gBitFormat == 565);
SmartphoneLandscapeARM(srcPtr, srcPitch, dstPtr, dstPitch, width, height, redbluegreenMasks[maskUsed]);
#else
if (gBitFormat == 565)
SmartphoneLandscapeTemplate<565>(srcPtr, srcPitch, dstPtr, dstPitch, width, height);
else
SmartphoneLandscapeTemplate<555>(srcPtr, srcPitch, dstPtr, dstPitch, width, height);
#endif
}

View file

@ -31,12 +31,29 @@
#include "graphics/scaler.h"
#include "graphics/scaler/intern.h"
/**
* This filter (down)scales the source image horizontally by a factor of 3/4.
* For example, a 320x200 image is scaled to 240x200.
*/
DECLARE_SCALER(PocketPCPortrait);
/**
* This filter (up)scales the source image vertically by a factor of 6/5.
* For example, a 320x200 image is scaled to 320x240.
*
* The main difference to the code in graphics/scaler/aspect.cpp is the
* out-of-place operation, omitting a straight blit step the sdl backend
* does. Also, tests show unaligned access errors with the stock aspect scaler.
*/
DECLARE_SCALER(PocketPCLandscapeAspect);
DECLARE_SCALER(PocketPCHalf);
DECLARE_SCALER(PocketPCHalfZoom);
//#ifdef WIN32_PLATFORM_WFSP
/**
* This filter (down)scales the source image horizontally by a factor of 2/3
* and vertically by 7/8. For example, a 320x200 image is scaled to 213x175.
*
* @note The ARM asm version seems to work differently ?!? It apparently scales
* horizontally by 11/16. Thus a 320x200 image is scaled to 220x175.
*/
DECLARE_SCALER(SmartphoneLandscape);
//#endif
#endif

View file

@ -189,7 +189,6 @@ OBJS += CEkeys/EventsBuffer.o
OBJS += $(srcdir)/gui/Actions.o $(srcdir)/gui/Key.o $(srcdir)/gui/KeysDialog.o
OBJS += ../sdl/sdl.o ../sdl/graphics.o ../sdl/events.o ../sdl/hardwarekeys.o
OBJS += missing/missing.o
OBJS += ARMscaler.o
OBJS += smartLandScale.o
ifndef DYNAMIC_MODULES
OBJS += PocketSCUMM.o
@ -225,7 +224,7 @@ deploy: deploy-exe
endif
dist: ARMscaler.o PocketSCUMM.o $(EXECUTABLE)
dist: PocketSCUMM.o $(EXECUTABLE)
dist-plugins: $(EXECUTABLE) plugins PocketSCUMM.o plugins-stub
@ -235,11 +234,8 @@ plugins-stub: stub.o
PocketSCUMM.o: PocketSCUMM.rc
$(WINDRES) $*.rc $@
ARMscaler.o: ARMscaler.s
$(AS) $*.s -o $@
all-clean: clean
$(RM) ARMscaler.o PocketSCUMM.o stub.o
$(RM) PocketSCUMM.o stub.o
deploy-plugins: dist-plugins
@echo Deploying DLLs

View file

@ -26,7 +26,6 @@ MODULE_OBJS := \
../sdl/hardwarekeys.o \
missing/missing.o \
PocketSCUMM.o \
ARMscaler.o \
smartLandScale.o
MODULE_DIRS += \

View file

@ -50,8 +50,10 @@
#include "backends/platform/wince/CEActionsSmartphone.h"
#include "backends/platform/wince/CEgui/ItemAction.h"
#include "graphics/scaler/downscaler.h"
#include "backends/platform/wince/CEException.h"
#include "backends/platform/wince/CEScaler.h"
#ifdef USE_VORBIS
#ifndef USE_TREMOR
@ -590,19 +592,19 @@ void OSystem_WINCE3::swap_zoom_up() {
_toolbarHandler.setVisible(_saveToolbarZoom);
// restore scaler
_scaleFactorYd = 2;
_scalerProc = PocketPCHalf;
_scalerProc = DownscaleAllByHalf;
_zoomUp = false;
_zoomDown = false;
} else {
// only active if running on a PocketPC
if (_scalerProc != PocketPCHalf && _scalerProc != PocketPCHalfZoom)
if (_scalerProc != DownscaleAllByHalf && _scalerProc != DownscaleHorizByHalf)
return;
if (_scalerProc == PocketPCHalf) {
if (_scalerProc == DownscaleAllByHalf) {
_saveToolbarZoom = _toolbarHandler.visible();
_toolbarHandler.setVisible(false);
// set zoom scaler
_scaleFactorYd = 1;
_scalerProc = PocketPCHalfZoom;
_scalerProc = DownscaleHorizByHalf;
}
_zoomDown = false;
@ -619,19 +621,19 @@ void OSystem_WINCE3::swap_zoom_down() {
_toolbarHandler.setVisible(_saveToolbarZoom);
// restore scaler
_scaleFactorYd = 2;
_scalerProc = PocketPCHalf;
_scalerProc = DownscaleAllByHalf;
_zoomDown = false;
_zoomUp = false;
} else {
// only active if running on a PocketPC
if (_scalerProc != PocketPCHalf && _scalerProc != PocketPCHalfZoom)
if (_scalerProc != DownscaleAllByHalf && _scalerProc != DownscaleHorizByHalf)
return;
if (_scalerProc == PocketPCHalf) {
if (_scalerProc == DownscaleAllByHalf) {
_saveToolbarZoom = _toolbarHandler.visible();
_toolbarHandler.setVisible(false);
// set zoom scaler
_scaleFactorYd = 1;
_scalerProc = PocketPCHalfZoom;
_scalerProc = DownscaleHorizByHalf;
}
_zoomUp = false;
@ -1180,7 +1182,7 @@ bool OSystem_WINCE3::update_scalers() {
_scaleFactorXd = 2;
_scaleFactorYm = 1;
_scaleFactorYd = 2;
_scalerProc = PocketPCHalf;
_scalerProc = DownscaleAllByHalf;
_modeFlags = 0;
} else if (_videoMode.screenWidth == 640 && (isOzone() && (getScreenWidth() >= 640 || getScreenHeight() >= 640))) {
_scaleFactorXm = 1;

View file

@ -31,12 +31,9 @@
#include "graphics/scaler.h"
#include "backends/platform/sdl/sdl.h"
#include "CEGUI.h"
#include "CEKeys.h"
#include "CEDevice.h"
#include "CEScaler.h"
#include <SDL.h>
#include "backends/platform/wince/CEGUI.h"
#include "backends/platform/wince/CEKeys.h"
#include "backends/platform/wince/CEDevice.h"
#define TOTAL_ZONES 3