RISCOS: Use double buffering in full screen mode when V-sync is enabled
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51
backends/graphics/riscossdl/riscossdl-graphics.cpp
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51
backends/graphics/riscossdl/riscossdl-graphics.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/scummsys.h"
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#if defined(RISCOS) && defined(SDL_BACKEND)
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#include "backends/graphics/riscossdl/riscossdl-graphics.h"
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bool RISCOSSdlGraphicsManager::hasFeature(OSystem::Feature f) const {
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if (f == OSystem::kFeatureVSync)
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return true;
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return SurfaceSdlGraphicsManager::hasFeature(f);
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}
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void RISCOSSdlGraphicsManager::initGraphicsSurface() {
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Uint32 flags = 0;
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if (_videoMode.fullscreen)
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flags |= SDL_FULLSCREEN;
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if (_videoMode.vsync && _videoMode.fullscreen) {
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flags |= SDL_HWSURFACE | SDL_DOUBLEBUF;
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} else {
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/* Hardware surfaces and double buffering aren't supported in windowed mode on RISC OS. */
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flags |= SDL_SWSURFACE;
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}
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_hwScreen = SDL_SetVideoMode(_videoMode.hardwareWidth, _videoMode.hardwareHeight, 16, flags);
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_isDoubleBuf = flags & SDL_DOUBLEBUF;
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}
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#endif
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35
backends/graphics/riscossdl/riscossdl-graphics.h
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35
backends/graphics/riscossdl/riscossdl-graphics.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKENDS_GRAPHICS_RISCOSSDL_H
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#define BACKENDS_GRAPHICS_RISCOSSDL_H
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#include "backends/graphics/surfacesdl/surfacesdl-graphics.h"
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class RISCOSSdlGraphicsManager : public SurfaceSdlGraphicsManager {
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public:
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RISCOSSdlGraphicsManager(SdlEventSource *sdlEventSource, SdlWindow *window) : SurfaceSdlGraphicsManager(sdlEventSource, window) {}
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bool hasFeature(OSystem::Feature f) const override;
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void initGraphicsSurface() override;
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};
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#endif /* BACKENDS_GRAPHICS_RISCOSSDL_H */
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@ -290,6 +290,7 @@ endif
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ifdef RISCOS
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MODULE_OBJS += \
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events/riscossdl/riscossdl-events.o \
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graphics/riscossdl/riscossdl-graphics.o \
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fs/riscos/riscos-fs.o \
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fs/riscos/riscos-fs-factory.o \
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midi/riscos.o \
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@ -26,6 +26,7 @@
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#include "backends/platform/sdl/riscos/riscos.h"
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#include "backends/saves/default/default-saves.h"
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#include "backends/events/riscossdl/riscossdl-events.h"
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#include "backends/graphics/riscossdl/riscossdl-graphics.h"
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#include "backends/fs/riscos/riscos-fs-factory.h"
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#include "backends/fs/riscos/riscos-fs.h"
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@ -57,6 +58,10 @@ void OSystem_RISCOS::initBackend() {
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if (_eventSource == 0)
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_eventSource = new RISCOSSdlEventSource();
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// Create the graphics manager
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if (!_graphicsManager)
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_graphicsManager = new RISCOSSdlGraphicsManager(_eventSource, _window);
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// Create the savefile manager
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if (_savefileManager == 0) {
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Common::String savePath = "/<Choices$Write>/ScummVM/Saves";
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