SHERLOCK: Hook up savegames to launcher

This commit is contained in:
Paul Gilbert 2015-04-22 06:25:04 -05:00
parent 0fc2997280
commit 8b0e8cd505
6 changed files with 31 additions and 10 deletions

View file

@ -58,8 +58,6 @@ private:
void createSavegameList();
Common::String generateSaveName(int slot);
void synchronize(Common::Serializer &s);
public:
Common::StringArray _savegames;
@ -76,6 +74,8 @@ public:
static SaveStateList getSavegameList(const Common::String &target);
Common::String generateSaveName(int slot);
void writeSavegameHeader(Common::OutSaveFile *out, SherlockSavegameHeader &header);
static bool readSavegameHeader(Common::InSaveFile *in, SherlockSavegameHeader &header);