I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate. Translation: ScummVM/scummvm Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
This commit is contained in:
parent
48a821e4eb
commit
8b6b739c85
30 changed files with 1200 additions and 1200 deletions
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@ -7,7 +7,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: ScummVM 2.3.0git\n"
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"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
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"POT-Creation-Date: 2021-05-21 23:35+0000\n"
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"POT-Creation-Date: 2021-05-22 10:02+0000\n"
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"PO-Revision-Date: 2021-03-21 08:24+0000\n"
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"Last-Translator: Kastuś K. <oakum2334@gmail.com>\n"
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"Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
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@ -3628,7 +3628,7 @@ msgstr ""
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#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
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#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
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#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
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#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
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#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
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#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
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#: engines/zvision/detection_tables.h:50
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@ -3637,7 +3637,7 @@ msgstr ""
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#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
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#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
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#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
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#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
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#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
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#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
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#: engines/zvision/detection_tables.h:51
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@ -5472,131 +5472,131 @@ msgstr ""
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msgid "Error loading game resources."
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msgstr ""
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#: engines/sci/detection.cpp:173
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#: engines/sci/detection.cpp:174
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msgid "Skip EGA dithering pass (full color backgrounds)"
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msgstr ""
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#: engines/sci/detection.cpp:174
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#: engines/sci/detection.cpp:175
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msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
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msgstr ""
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#: engines/sci/detection.cpp:183
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#: engines/sci/detection.cpp:184
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msgid "Enable high resolution graphics"
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msgstr ""
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#: engines/sci/detection.cpp:184
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#: engines/sci/detection.cpp:185
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msgid "Enable high resolution graphics/content"
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msgstr ""
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#: engines/sci/detection.cpp:193
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#: engines/sci/detection.cpp:194
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msgid "Enable black-lined video"
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msgstr ""
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#: engines/sci/detection.cpp:194
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#: engines/sci/detection.cpp:195
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msgid "Draw black lines over videos to increase their apparent sharpness"
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msgstr ""
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#: engines/sci/detection.cpp:204
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#: engines/sci/detection.cpp:205
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msgid "Use high-quality video scaling"
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msgstr ""
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#: engines/sci/detection.cpp:205
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#: engines/sci/detection.cpp:206
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msgid "Use linear interpolation when upscaling videos, where possible"
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msgstr ""
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#: engines/sci/detection.cpp:215
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#: engines/sci/detection.cpp:216
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msgid "Use high-quality \"LarryScale\" cel scaling"
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msgstr ""
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#: engines/sci/detection.cpp:216
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#: engines/sci/detection.cpp:217
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msgid "Use special cartoon scaler for drawing character sprites"
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msgstr ""
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#: engines/sci/detection.cpp:225
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#: engines/sci/detection.cpp:226
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msgid "Prefer digital sound effects"
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msgstr ""
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#: engines/sci/detection.cpp:226
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#: engines/sci/detection.cpp:227
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msgid "Prefer digital sound effects instead of synthesized ones"
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msgstr ""
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#: engines/sci/detection.cpp:245
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#: engines/sci/detection.cpp:246
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msgid "Use CD audio"
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msgstr ""
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#: engines/sci/detection.cpp:246
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#: engines/sci/detection.cpp:247
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msgid "Use CD audio instead of in-game audio, if available"
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msgstr ""
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#: engines/sci/detection.cpp:256
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#: engines/sci/detection.cpp:257
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msgid "Use Windows cursors"
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msgstr ""
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#: engines/sci/detection.cpp:257
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#: engines/sci/detection.cpp:258
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msgid ""
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"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
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msgstr ""
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#: engines/sci/detection.cpp:267
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#: engines/sci/detection.cpp:268
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msgid "Use silver cursors"
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msgstr ""
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#: engines/sci/detection.cpp:268
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#: engines/sci/detection.cpp:269
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msgid ""
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"Use the alternate set of silver cursors instead of the normal golden ones"
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msgstr ""
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#: engines/sci/detection.cpp:278
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#: engines/sci/detection.cpp:279
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msgid "Enable content censoring"
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msgstr ""
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#: engines/sci/detection.cpp:279
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#: engines/sci/detection.cpp:280
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msgid "Enable the game's built-in optional content censoring"
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msgstr ""
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#: engines/sci/detection.cpp:289
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#: engines/sci/detection.cpp:290
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msgid "Upscale videos"
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msgstr ""
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#: engines/sci/detection.cpp:290
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#: engines/sci/detection.cpp:291
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msgid "Upscale videos to double their size"
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msgstr ""
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#: engines/sci/detection.cpp:300
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#: engines/sci/detection.cpp:301
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msgid "Use RGB rendering"
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msgstr ""
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#: engines/sci/detection.cpp:301
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#: engines/sci/detection.cpp:302
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msgid "Use RGB rendering to improve screen transitions"
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msgstr ""
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#: engines/sci/detection.cpp:311
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#: engines/sci/detection.cpp:312
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msgid "Use per-resource modified palettes"
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msgstr ""
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#: engines/sci/detection.cpp:312
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#: engines/sci/detection.cpp:313
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msgid "Use custom per-resource palettes to improve visuals"
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msgstr ""
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#: engines/sci/detection.cpp:342
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#: engines/sci/detection.cpp:343
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msgid "MIDI mode:"
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msgstr ""
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#: engines/sci/detection.cpp:343
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#: engines/sci/detection.cpp:344
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msgid ""
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"When using external MIDI devices (e.g. through USB-MIDI), select your device "
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"here"
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msgstr ""
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#: engines/sci/detection.cpp:348
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#: engines/sci/detection.cpp:349
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msgid "Standard (GM / MT-32)"
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msgstr ""
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#: engines/sci/detection.cpp:352
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#: engines/sci/detection.cpp:353
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msgid "Roland D-110 / D-10 / D-20"
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msgstr ""
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#: engines/sci/detection.cpp:356
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#: engines/sci/detection.cpp:357
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msgid "Yamaha FB-01"
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msgstr ""
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@ -5734,27 +5734,27 @@ msgid ""
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"\n"
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msgstr ""
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#: engines/scumm/detection.cpp:175
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#: engines/scumm/detection.cpp:176
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msgid "Show Object Line"
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msgstr ""
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#: engines/scumm/detection.cpp:176
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#: engines/scumm/detection.cpp:177
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msgid "Show the names of objects at the bottom of the screen"
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msgstr ""
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#: engines/scumm/detection.cpp:182
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#: engines/scumm/detection.cpp:183
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msgid "Use NES Classic Palette"
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msgstr ""
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#: engines/scumm/detection.cpp:183
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#: engines/scumm/detection.cpp:184
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msgid "Use a more neutral color palette that closely emulates the NES Classic"
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msgstr ""
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#: engines/scumm/detection.cpp:189
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#: engines/scumm/detection.cpp:190
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msgid "Trim FM-TOWNS games to 200 pixels height"
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msgstr ""
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#: engines/scumm/detection.cpp:190
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#: engines/scumm/detection.cpp:191
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msgid ""
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"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
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"pixels height, allowing using 'aspect ratio correction'"
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80
po/be_BY.po
80
po/be_BY.po
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@ -6,7 +6,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: ScummVM 1.8.0git\n"
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"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
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"POT-Creation-Date: 2021-05-21 23:35+0000\n"
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"POT-Creation-Date: 2021-05-22 10:02+0000\n"
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"PO-Revision-Date: 2021-03-21 08:24+0000\n"
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"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
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"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
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@ -3740,7 +3740,7 @@ msgstr "Не эмуляваць артэфакты NTSC для тэксту"
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#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
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#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
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#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
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#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
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#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
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#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
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#: engines/zvision/detection_tables.h:50
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@ -3749,7 +3749,7 @@ msgstr "Выкарыстоўваць арыгінальныя экраны за
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#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
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#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
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#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
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#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
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#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
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#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
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#: engines/zvision/detection_tables.h:51
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@ -5815,127 +5815,127 @@ msgstr "Уключаныя ў зборку опцыі:"
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msgid "Error loading game resources."
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msgstr "Памылка запуску гульні:"
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#: engines/sci/detection.cpp:173
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#: engines/sci/detection.cpp:174
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msgid "Skip EGA dithering pass (full color backgrounds)"
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msgstr "Не рабіць апраксімацыю колераў EGA (поўнакаляровыя фоны)"
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#: engines/sci/detection.cpp:174
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#: engines/sci/detection.cpp:175
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msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
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msgstr ""
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"Прапускае праход апраксімацыі колераў EGA, графіка будзе паказана з усімі "
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"колерамі"
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#: engines/sci/detection.cpp:183
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#: engines/sci/detection.cpp:184
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msgid "Enable high resolution graphics"
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msgstr "Уключыць адлюстраванне графікі высокага адрознення"
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#: engines/sci/detection.cpp:184
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#: engines/sci/detection.cpp:185
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msgid "Enable high resolution graphics/content"
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msgstr "Уключыць графіку і кантэнт высокага адрознення"
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#: engines/sci/detection.cpp:193
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#: engines/sci/detection.cpp:194
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msgid "Enable black-lined video"
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msgstr "Уключыць відэа з лініямі"
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#: engines/sci/detection.cpp:194
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#: engines/sci/detection.cpp:195
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msgid "Draw black lines over videos to increase their apparent sharpness"
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msgstr ""
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"Малюе чорныя лініі па-над відэа, павялічваючы такім чынам бачную выразнасць"
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#: engines/sci/detection.cpp:204
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#: engines/sci/detection.cpp:205
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msgid "Use high-quality video scaling"
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msgstr "Ужываць якаснае маштабаванне відэа"
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#: engines/sci/detection.cpp:205
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#: engines/sci/detection.cpp:206
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msgid "Use linear interpolation when upscaling videos, where possible"
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msgstr "Па магчымасці ужывае лінейную інтэрпаляцыю падчас маштабавання відэа"
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#: engines/sci/detection.cpp:215
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#: engines/sci/detection.cpp:216
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msgid "Use high-quality \"LarryScale\" cel scaling"
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msgstr "Ужываць высакаякаснае маштабаванне LarryScale"
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#: engines/sci/detection.cpp:216
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#: engines/sci/detection.cpp:217
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msgid "Use special cartoon scaler for drawing character sprites"
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msgstr ""
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"Ужываць спецыяльнае мультыплікацыйнае маштабаванне для малявання спрайтаў "
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"персанажаў"
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#: engines/sci/detection.cpp:225
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#: engines/sci/detection.cpp:226
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msgid "Prefer digital sound effects"
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msgstr "Аддаваць перавагу лічбавым гукавым эфектам"
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#: engines/sci/detection.cpp:226
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#: engines/sci/detection.cpp:227
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msgid "Prefer digital sound effects instead of synthesized ones"
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msgstr "Аддаваць перавагу лічбавым гукавым эфектам замест сінтэзаваных"
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#: engines/sci/detection.cpp:245
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#: engines/sci/detection.cpp:246
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msgid "Use CD audio"
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msgstr "Выкарыстоўваць CD-аўдыё"
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#: engines/sci/detection.cpp:246
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#: engines/sci/detection.cpp:247
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msgid "Use CD audio instead of in-game audio, if available"
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msgstr ""
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"Выкарыстоўваць гукавыя дарожкі з CD замест музыкі з файлаў гульні (калі "
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"даступна)"
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#: engines/sci/detection.cpp:256
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#: engines/sci/detection.cpp:257
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msgid "Use Windows cursors"
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msgstr "Выкарыстоўваць курсоры Windows"
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#: engines/sci/detection.cpp:257
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#: engines/sci/detection.cpp:258
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msgid ""
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"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
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msgstr ""
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"Выкарыстоўваць курсоры Windows (меншыя па памеры і аднакаляровыя) замест "
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"курсораў DOS"
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#: engines/sci/detection.cpp:267
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#: engines/sci/detection.cpp:268
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msgid "Use silver cursors"
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msgstr "Выкарыстоўваць срэбныя курсоры"
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#: engines/sci/detection.cpp:268
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#: engines/sci/detection.cpp:269
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msgid ""
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"Use the alternate set of silver cursors instead of the normal golden ones"
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msgstr ""
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"Выкарыстоўваць альтэрнатыўны набор срэбных курсораў замест звычайных залатых"
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#: engines/sci/detection.cpp:278
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#: engines/sci/detection.cpp:279
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msgid "Enable content censoring"
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msgstr "Уключыць цэнзуру змесціва"
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#: engines/sci/detection.cpp:279
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#: engines/sci/detection.cpp:280
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msgid "Enable the game's built-in optional content censoring"
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msgstr "Уключыць убудаванае неабавязковае цэнзураванне змесціва"
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#: engines/sci/detection.cpp:289
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#: engines/sci/detection.cpp:290
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msgid "Upscale videos"
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msgstr "Маштабаваць відэа"
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#: engines/sci/detection.cpp:290
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#: engines/sci/detection.cpp:291
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msgid "Upscale videos to double their size"
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msgstr "Маштабаваць памеры відэа ўдвая"
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#: engines/sci/detection.cpp:300
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#: engines/sci/detection.cpp:301
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msgid "Use RGB rendering"
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msgstr ""
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#: engines/sci/detection.cpp:301
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#: engines/sci/detection.cpp:302
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msgid "Use RGB rendering to improve screen transitions"
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msgstr ""
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#: engines/sci/detection.cpp:311
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#: engines/sci/detection.cpp:312
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msgid "Use per-resource modified palettes"
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msgstr ""
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#: engines/sci/detection.cpp:312
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#: engines/sci/detection.cpp:313
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msgid "Use custom per-resource palettes to improve visuals"
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msgstr ""
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#: engines/sci/detection.cpp:342
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#: engines/sci/detection.cpp:343
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msgid "MIDI mode:"
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msgstr "Рэжым MIDI:"
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#: engines/sci/detection.cpp:343
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#: engines/sci/detection.cpp:344
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msgid ""
|
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"When using external MIDI devices (e.g. through USB-MIDI), select your device "
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"here"
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@ -5943,15 +5943,15 @@ msgstr ""
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"Калі вы выкарыстоўваеце знешнюю MIDI-прыладу (напрыклад USB-MIDI), выберыце "
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"прыладу тут"
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#: engines/sci/detection.cpp:348
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#: engines/sci/detection.cpp:349
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msgid "Standard (GM / MT-32)"
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msgstr "Стандартная (GM / MT-32)"
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#: engines/sci/detection.cpp:352
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#: engines/sci/detection.cpp:353
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msgid "Roland D-110 / D-10 / D-20"
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msgstr "Roland D-110 / D-10 / D-20"
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#: engines/sci/detection.cpp:356
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#: engines/sci/detection.cpp:357
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msgid "Yamaha FB-01"
|
||||
msgstr "Yamaha FB-01"
|
||||
|
||||
|
@ -6139,27 +6139,27 @@ msgstr ""
|
|||
"Тады вам можа спатрэбіцца ўжыць арыгінальны патч Sierra.\n"
|
||||
"\n"
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "Паказваць радок аб'ектаў"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "Паказваць назвы аб'ектаў унізе экрана"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Выкарыстоўваць класічную палітру NES"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr "Выкарыстоўваць нейтральнейшую палітру, вельмі блізкую да NES Classic"
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/ca_ES.po
80
po/ca_ES.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.6.0git\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
|
||||
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
|
||||
"Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3797,7 +3797,7 @@ msgstr ""
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3806,7 +3806,7 @@ msgstr "Utilitza les pantalles originals de desat/càrrega"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5841,83 +5841,83 @@ msgstr "Característiques compilades:"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Error al executar el joc:"
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
#, fuzzy
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Activa la barra gràfica dels punts d'impacte"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
#, fuzzy
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Activa la barra gràfica dels punts d'impacte"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
#, fuzzy
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Activa el Mode Roland GS"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
#, fuzzy
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr "Utilitza filtratge lineal quan s'escalin els gràfics"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Prefereix efectes de so digitals"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Prefereix els efectes de so digitals en lloc dels sintetitzats"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Utilitza l'àudio del CD"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr ""
|
||||
"Utilitza l'àudio del CD en lloc de l'àudio intern del joc, si està disponible"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Utilitza els cursors de Windows"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
"Utilitza els cursors de Windows (més petits i en blanc i negre) en lloc dels "
|
||||
"de DOS"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Utilitza cursors platejats"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
|
@ -5925,45 +5925,45 @@ msgstr ""
|
|||
"Utilitza el conjunt alternatiu de cursors platejats, en lloc dels normals "
|
||||
"daurats"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
#, fuzzy
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Activa els cursors flotants"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
#, fuzzy
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Activa els cursors flotants"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr "mode MIDI:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
|
@ -5971,15 +5971,15 @@ msgstr ""
|
|||
"Al utilitzar dispositius externs MIDI (ex: per USB-MIDI), tria el teu "
|
||||
"dispositiu aqui"
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6120,29 +6120,29 @@ msgid ""
|
|||
"\n"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#, fuzzy
|
||||
msgid "Show Object Line"
|
||||
msgstr "Mostra les etiquetes dels objectes"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#, fuzzy
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Utilitza una introducció del joc alternativa (només per la versió CD)"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/cs_CZ.po
80
po/cs_CZ.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.7.0git\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
|
||||
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
|
||||
"Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3778,7 +3778,7 @@ msgstr ""
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3787,7 +3787,7 @@ msgstr "Použít původní obrazovky načtení/uložení"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5825,134 +5825,134 @@ msgstr "Zakompilované funkce:"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Chyba při spuštění hry:"
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "Překočit průchod rozkladu barev EGA (pozadí v plných barvách)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
"Přeskočit průchod rozkladu barev EGA, obraze je zobrazen v plných barvách"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Povolit grafiku ve vysokém rozlišení"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Povolit grafiku/obsah ve vysokém rozlišení"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Povolit video s černými čarami"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr "Vykreslovat u videí černé čáry pro zvýšení jejich zdánlivé ostrosti"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "Použít vysokou kvalitu škálování videa"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr "Použít lineární interpolaci při škálovaní videa, kde jenom je to možné"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
#, fuzzy
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "Použít vysokou kvalitu škálování videa"
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Upřednostňovat digitální zvukové efekty"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Upřednostňovat digitální zvukové efekty před syntetizovanými"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Použít zvuky na CD"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "Použít zvuky na CD místo ve hře, pokud je dostupné"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Použít kurzory Windows"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr "Použít kurzory Windows (menší a černobílé) místo kurzorů z DOS"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Použít stříbrné kurzory"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr "Použít alternativní sadu stříbrných kurzorů místo standardních zlatých"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Povolit cenzuru obsahu"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Povolit nepovinnou cenzuru obsahu zabudovanou ve hře"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
#, fuzzy
|
||||
msgid "MIDI mode:"
|
||||
msgstr "Zesílení MIDI:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6120,28 +6120,28 @@ msgid ""
|
|||
"\n"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "Zobrazit řádek objektů"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "Zobrazit názvy objektů v dolní části obrazovky"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#, fuzzy
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Použít jinou paletu"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/cy.po
80
po/cy.po
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-01-27 11:15+0000\n"
|
||||
"Last-Translator: Morgan Roberts <morganroberts@mentercaerffili.cymru>\n"
|
||||
"Language-Team: Welsh <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3585,7 +3585,7 @@ msgstr ""
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3594,7 +3594,7 @@ msgstr ""
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5425,131 +5425,131 @@ msgstr ""
|
|||
msgid "Error loading game resources."
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5687,27 +5687,27 @@ msgid ""
|
|||
"\n"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/da.po
80
po/da.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.3.0svn\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
|
||||
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
|
||||
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3776,7 +3776,7 @@ msgstr "Emulér NTSC-artifacts for tekst"
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3785,7 +3785,7 @@ msgstr "Brug original gem/indlæs skærme"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5858,137 +5858,137 @@ msgstr "Funktionaliteter som er kompileret ind:"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Fejl ved læsning af gemt fil"
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "Skip EGA farvereducering (fuldfarvet baggrunde)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
"Spring farvereducering i EGA spil over, grafikken bliver vist med fulde "
|
||||
"farver"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Aktivér grafik i høj opløsning"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Aktivér høj opløsnings grafik/indhold"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Aktivér sort-linjet video"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr ""
|
||||
"Tegn sorte linjer over videoer for at øge deres tilsyneladende skarphed"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "Brug højkvalitets video skalering"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr ""
|
||||
"Brug lineær interpolation ved opskalering af videoer, hvor det er muligt"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "Brug højkvalitets \"LarryScale\"-celleskalering"
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr "Brug speciel tegneserieskalering til at tegn karakter-sprites"
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Foretræk digitale lydeffekter"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Foretræk digitale lydeffekter i stedet for syntetiserede"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Brug CD lyd"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilgængelig"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Brug Windows-markører"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr "Brug Windows-markører (mindre og monokrome) i stedet for dem fra DOS"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Brug sølv markører"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr ""
|
||||
"Brug det alternative sæt af sølv markører, i stedet for de normale gyldne"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Aktivér indholdscensurering"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Aktivér spilets indbyggede valgfri indholdscensurering"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr "Opskalér videoer"
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr "Opskalér videoer til dobbelt størrelse"
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
#, fuzzy
|
||||
msgid "MIDI mode:"
|
||||
msgstr "MIDI-forstærning:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6171,28 +6171,28 @@ msgstr ""
|
|||
"Er det tilfældet skal du måske anvende den oprindelige Sierra-rettelse.\n"
|
||||
"\n"
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "Vis objektlinje"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "Vis navne på objekter nederst på skærmen"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#, fuzzy
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Brug en alternativ palet"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/de_DE.po
80
po/de_DE.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.10.0git\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-05-17 17:34+0000\n"
|
||||
"Last-Translator: Lothar Serra Mari <serra@scummvm.org>\n"
|
||||
"Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3735,7 +3735,7 @@ msgstr "Keine NTSC-Artefakte für Texte emulieren"
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3744,7 +3744,7 @@ msgstr "Originale Spielstand-Menüs"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5809,129 +5809,129 @@ msgstr "Unterstützung für SAGA2 ist nicht eingebaut"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Fehler beim Laden der Spiel-Dateien."
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "Überspringe EGA-Fehlerdiffusion (Vollfarbige Hintergründe)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
"Überspringe Fehlerdiffusion in EGA-Spielen, Grafik wird mit allen Farben "
|
||||
"gezeigt"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Aktiviere hochauflösende Grafik"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Aktiviere hochauflösende Grafik/Inhalte"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Aktiviere schwarze Linien in Videos"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr ""
|
||||
"Zeichne schwarze Linien über Videos, um die scheinbare Schärfe zu erhöhen"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "Qualitativ hochwertige Videoskalierung verwenden"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr "Verwende bilineare Filterung zur Skalierung von Videos, sofern möglich"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "Qualitativ hochwertiges \"LarryScale\" cel-scaling verwenden"
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
"Verwendet einen speziellen Cartoon-Scaler, um Character-Sprites darzustellen"
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Digitale Geräusch-Effekte bevorzugen"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Bevorzugt digitale Geräusch-Effekte statt synthetisierter"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "CD-Ton verwenden"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "Verwendet CD-Ton anstatt des Tons im Spiel, sofern verfügbar"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Windows-Mauszeiger verwenden"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
"Verwendet die Windows-Mauszeiger (kleiner und schwarz-weiß) anstatt der von "
|
||||
"DOS"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Silberne Mauszeiger verwenden"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr ""
|
||||
"Verwendet alternativen Satz silberner Mauszeiger anstatt der normalen "
|
||||
"goldenen"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Zensur aktivieren"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Aktiviere die im Spiel eingebaute optionale Zensur des Inhalts"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr "Videos hochskalieren"
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr "Videos auf das Doppelte ihrer Größe skalieren"
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr "Verwende RGB-Rendering"
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr ""
|
||||
"Verwendet RGB-Rendering, um die Darstellung von Bildschirmübergängen zu "
|
||||
"verbessern"
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr "Verwende modifizierte Farbpaletten"
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
"Verwendet modifizierte Farbpaletten, um die grafische Darstellung zu "
|
||||
"verbessern"
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr "MIDI-Modus:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
|
@ -5939,15 +5939,15 @@ msgstr ""
|
|||
"Wenn Du ein externes MIDI-Gerät (z.B. über USB-MIDI) verwendest, wähle dein "
|
||||
"Gerät hier aus"
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr "Standard (GM / MT-32)"
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr "Roland D-110 / D-10 / D-20"
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr "Yamaha FB-01"
|
||||
|
||||
|
@ -6152,28 +6152,28 @@ msgstr ""
|
|||
"In diesem Fall müssen Sie den origialen Patch von Sierra anwenden.\n"
|
||||
"\n"
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "Objektzeile zeigen"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "Objektnamen und Verben am unteren Bildrand anzeigen"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Verwende die klassische NES Farbpalette"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
"Verwende eine neutralere Farbpalette, die den NES Classic genauer emuliert"
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr "Begrenze FM-TOWNS-Spiele auf eine Höhe von 200 Pixeln"
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/el.po
80
po/el.po
|
@ -6,7 +6,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.10.0git\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-05-03 13:51+0000\n"
|
||||
"Last-Translator: Antoniou Athanasios <a.antoniou79@gmail.com>\n"
|
||||
"Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3785,7 +3785,7 @@ msgstr "Να μη γίνει προσομοίωση \"παράσιτων\" το
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3794,7 +3794,7 @@ msgstr "Χρήση αρχικών οθονών αποθήκευσης/φόρτω
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5880,126 +5880,126 @@ msgstr "Η υποστήριξη για το SAGA2 δεν έχει ενσωματ
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Σφάλμα στη φόρτωση πόρων παιχνιδιού."
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr ""
|
||||
"Παράλειψη του βήματος χρωματικής αντιπαράθεσης της EGA (φόντα πλήρους "
|
||||
"χρώματος)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
"Παράλειψη του βήματος χρωματικής αντιπαράθεσης σε παιχνίδια EGA, τα γραφικά "
|
||||
"εμφανίζονται με πλήρη χρώματα"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Ενεργοποίηση γραφικών υψηλής ανάλυσης"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Ενεργοποίηση γραφικών/περιεχομένου υψηλής ανάλυσης"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Ενεργοποίηση βίντεο με μαύρες γραμμές"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr ""
|
||||
"Σχεδιασμός μαύρων γραμμών πάνω στα βίντεο για την αύξηση της οξύτητας τους"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "Χρήση κλιμάκωσης video υψηλής ποιότητας"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr "Χρήση γραμμικής παρεμβολής για την κλιμάκωση βίντεο, όπου είναι δυνατή"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "Χρήση υψηλής ποιότητας κλιμάκωσης cel \"LarryScale\""
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr "Χρήση ειδικού καρτούν-κλιμακωτή στη σχεδίαση των sprite των χαρακτήρων"
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Προτίμηση ψηφιακών ακουστικών εφε"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Προτίμηση ψηφιακών ηχητικών εφέ αντί για εφέ δυναμικής σύνθεσης"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Χρήση ήχου CD"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "Χρήση ήχου CD αντί για ήχο παιχνιδιού, όπου είναι διαθέσιμο"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Χρήση δρομέων Windows"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
"Χρήση δρομέων Windows (μικρότεροι και ασπρόμαυροι) αντί για τους δρομείς DOS"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Χρήση ασημένιων δρομέων"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr ""
|
||||
"Χρήση των εναλλακτικών ασημένιων δρομέων αντί των προκαθορισμένων χρυσών"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Ενεργοποίηση λογοκρισίας περιεχομένου"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Ενεργοποίηση του προαιρετικού ενσωματωμένου φίλτρου λογοκρισίας"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr "Αύξηση κλιμάκωσης βίντεο"
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr "Αύξηση κλιμάκωσης εικόνας στα βίντεο σε διπλάσιο μέγεθός"
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr "Χρήση απόδοσης RGB"
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr "Χρήση απόδοσης RGB για τη βελτίωση των μεταβάσεων μεταξύ οθονών"
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr "Χρήση τροποποιημένης παλέτας ανά πόρο"
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
"Χρήση ειδικής παλέτας για κάθε στοιχείο (resource) παιχνιδιού για βελτιωμένη "
|
||||
"απεικόνιση"
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr "Λειτουργία MIDI:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
|
@ -6007,15 +6007,15 @@ msgstr ""
|
|||
"Αν χρησιμοποιείτε εξωτερικές συσκευές MIDI (π.χ. μέσω USB-MIDI), επιλέξτε "
|
||||
"εδώ τη συσκευή σας"
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr "Τυπικό (GM / MT-32)"
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr "Roland D-110 / D-10 / D-20"
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr "Yamaha FB-01"
|
||||
|
||||
|
@ -6229,29 +6229,29 @@ msgstr ""
|
|||
"της Sierra.\n"
|
||||
"\n"
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "Προβολή Γραμμής Αντικειμένων"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "Παρουσίαση των ονομάτων των αντικειμένων στο κάτω μέρος της οθόνης"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Χρήση NES Classic Παλέτας"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
"Χρήσης μια παλέτας πιο ουδέτερων χρωμάτων που προσομοιώνει καλύτερα το NES "
|
||||
"Classic"
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr "Περικοπή παιχνιδιών FM-TOWNS σε ύψος 200 πίξελ"
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/es_ES.po
80
po/es_ES.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.4.0svn\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-05-17 21:52+0000\n"
|
||||
"Last-Translator: IlDucci <pajaroloco_2@hotmail.com>\n"
|
||||
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3747,7 +3747,7 @@ msgstr "No emular artefactos de NTSC para el texto"
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3756,7 +3756,7 @@ msgstr "Usar pantallas de guardado/carga originales"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5805,128 +5805,128 @@ msgstr "No se ha incluido el soporte para SAGA2."
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Error al cargar los recursos del juego."
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "Omitir difuminado EGA (fondos a todo color)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
"Omite el difuminado en los juegos EGA y muestra los gráficos a todo color"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Activar gráficos en alta resolución"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Activa los gráficos y contenidos en alta resolución"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Activar franjas negras en vídeo"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr "Muestra franjas negras en los vídeos para que parezcan más nítidos"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "Usar reescalado de vídeo de alta calidad"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr ""
|
||||
"Utiliza interpolación lineal al reescalar el vídeo siempre que sea posible"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "Usar escalado de celdas de alta calidad «LarryScale»"
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
"Utiliza un escalado especial para dibujos animados en los sprites de los "
|
||||
"personajes"
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Preferir efectos de sonido digitales"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Utiliza efectos de sonido digitales en vez de los sintetizados"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Usar CD audio"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "Usar CD audio en vez del sonido interno del juego si está disponible"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Usar cursores de Windows"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
"Utiliza los cursores de Windows (más pequeños y en monocromo) en vez de los "
|
||||
"de DOS"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Usar cursores plateados"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr ""
|
||||
"Utiliza el conjunto alternativo de cursores plateados en lugar de los "
|
||||
"dorados habituales"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Activar censura de contenidos"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Activa la opción de censura incluida en el juego"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr "Escalar vídeos"
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr "Escala los vídeos, duplicando su tamaño"
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr "Renderizado RGB"
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr ""
|
||||
"Utiliza el renderizado RGB para mejorar las transiciones entre pantallas"
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr "Utilizar paletas modificadas según elemento"
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
"Utiliza paletas personalizadas según cada elemento para mejorar el apartado "
|
||||
"visual"
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr "Modo MIDI:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
|
@ -5934,15 +5934,15 @@ msgstr ""
|
|||
"Si vas a usar dispositivos MIDI externos (p. ej.:, a través de USB-MIDI), "
|
||||
"selecciona aquí tu dispositivo"
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr "Estándar (GM/MT-32)"
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr "Roland D-110/D-10/D-20"
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr "Yamaha FB-01"
|
||||
|
||||
|
@ -6140,28 +6140,28 @@ msgstr ""
|
|||
"En tal caso se deberá aplicar el parche original de Sierra.\n"
|
||||
"\n"
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "Mostrar etiquetas de objetos"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "Muestra los nombres de los objetos en la parte inferior de la pantalla"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Usar paleta de NES Classic"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
"Utiliza una paleta de colores más neutral y fiel a la del sistema NES Classic"
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr "Reducir los juegos de FM-TOWNS a una altura de 200 píxeles"
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/eu.po
80
po/eu.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.5.0git\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-01-02 18:37+0000\n"
|
||||
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
|
||||
"Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3813,7 +3813,7 @@ msgstr ""
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3822,7 +3822,7 @@ msgstr "Erabili jatorrizko gorde/kargatu pantailak"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5868,80 +5868,80 @@ msgstr "Ezaugarri erantsiak:"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Jokoa exekutatzean errorea:"
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "Saihestu EGA leuntze pausua (koloretako hondoak)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
"Saihestu leuntzea EGA jokoetan, grafikoak kolore guztiekin erakustendira"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Gaitu erresoluzio altuko grafikoak"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Gaitu erresoluzio altuko grafikoak/edukiak"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
#, fuzzy
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Roland GS modua gaitu"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Lehenetsi soinu efektu digitalak"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Lehenetsi soinu efektu digitalak sintetizatuen ordez"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Erabili audio CDa"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "Erabili CD-ko audioa jokokoa beharrean, eskurarri badago"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Erabili Windows-eko kurtsoreak"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
"Erabili Windows-eko kurtsoreak (txikiagoak eta monokromoak) DOS-ekoak "
|
||||
"erabilibeharrean"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Erabili zilarrezko kurtsoreak"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
|
@ -5949,60 +5949,60 @@ msgstr ""
|
|||
"Erabili zilar kolorezko kurtsore multzo alternatiboa, urre-koloreko "
|
||||
"kursorenormalak erabili beharrean"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
#, fuzzy
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Gaitu kurtsore flotatzaileak"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
#, fuzzy
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Gaitu kurtsore flotatzaileak"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
#, fuzzy
|
||||
msgid "MIDI mode:"
|
||||
msgstr "MIDI irabazia:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6143,29 +6143,29 @@ msgid ""
|
|||
"\n"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#, fuzzy
|
||||
msgid "Show Object Line"
|
||||
msgstr "Erakutsi objektuen etiketak"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#, fuzzy
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Erabili paleta alternatiboa"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/fi_FI.po
80
po/fi_FI.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.6.0git\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-05-18 20:25+0000\n"
|
||||
"Last-Translator: Timo Mikkolainen <tmikkola@gmail.com>\n"
|
||||
"Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3715,7 +3715,7 @@ msgstr "Poista NTSC-häiriövärien emulointi tekstille"
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3724,7 +3724,7 @@ msgstr "Käytä alkuperäisiä tallenna/lataa valikkoja"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5749,138 +5749,138 @@ msgstr "SAGA2-tukea ei ole käännetty mukaan"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Peliresursseja lukiessa tapahtui virhe."
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "Ohita EGA dithering pass (täysväritaustat)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr "Ohita dithering pass EGA peleissä, grafiikat näytetään täysvärisenä"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Käytä korkearesoluutioista grafiikkaa"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Käytä korkearesoluutioista grafiikkaa/sisältöä"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Käytä mustia vuoroviivoja videoissa"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr ""
|
||||
"Piirrä mustia vuoroviivoja videoihin jotta ne näyttäisivät terävämmiltä"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "Käytä korkealaatuista videoskaalausta"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr ""
|
||||
"Käytä lineaarista interpolaatiota videoiden suurentamisessa jos mahdollista"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "Käytä korkealaatuista \"LarryCel\" videoskaalausta"
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
"Käytä piirrostyyliseen grafiikaan erikoistunutta skaalainta hahmografiikan "
|
||||
"piirtämiseen"
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Käytä mieluiten digitaalisia äänitehosteita"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr ""
|
||||
"Käytä mieluiten digitaalisia äänitehosteita synteettisten tehosteiden sijaan"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Käytä CD-ääntä"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "Käytä CD:n audiota pelin audion sijaan, jos mahdollista"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Käytä Windowsin kursoreita"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
"Käytä Windowsin kursoreita (pienempiä ja harmaasävyisiä) DOS kursorien sijaan"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Käytä hopeisia kursoreita"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr "Käytä vaihtoehtoisia hopeisia kursoreita normaalien kultaisten sijaan"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Sisällön sensurointi"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Pelin sisäänrakennettu valinnainen sisällön sensurointi"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr "Skaalaa videot"
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr "Skaalaa videot tuplakokoisiksi"
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr "Käytä RGB-renderöintiä"
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr "RGB-renderöinti tekee kuvasiirtymistä paremman näköisiä"
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr "Käytä resurssikohtaisia muokattuja väripaletteja"
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr "Resurssikohtaiset väripaletit näyttävät paremmalta"
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr "MIDI tila:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
msgstr ""
|
||||
"Käyttäessäsi ulkoisia MIDI-laitteita (esim. USB-MIDI), valitse laite tästä"
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr "Vakio (GM / MT-32)"
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr "Roland D-110 / D-10 / D-20"
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr "Yamaha FB-01"
|
||||
|
||||
|
@ -6074,27 +6074,27 @@ msgstr ""
|
|||
"joutua asentamaan alkuperäisen Sierran päivityspaketin.\n"
|
||||
"\n"
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "Näytä esineiden tiedot"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "Näytä esineiden nimet näytön alalaidassa"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Käytä NES Classic-palettia"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr "Käytä neutraalimpaa väripalettia joka emuloi paremmin NES Classic:ia"
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr "Trimmaa FM-TOWNS pelit 200 pikselin korkuisiksi"
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/fr_FR.po
80
po/fr_FR.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.8.0git\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-05-20 02:25+0000\n"
|
||||
"Last-Translator: Purple T <ZEONK@hotmail.com>\n"
|
||||
"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3746,7 +3746,7 @@ msgstr "Ne pas émuler les artefacts NTSC pour le texte"
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3755,7 +3755,7 @@ msgstr "Écrans sauvegarde/chargement d'origine"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5810,128 +5810,128 @@ msgstr "La prise en charge de SAGA2 n'est pas incluse"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Erreur lors de la lecture des ressources du jeu."
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "Passer l'étape de tramage EGA (fonds de couleurs pleines)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
"Passe l'étape de tramage dans les jeux EGA ; les graphismes utilisent des "
|
||||
"couleurs pleines"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Activer les graphismes haute résolution"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Active les graphismes et le contenu haute résolution"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Activer les vidéos avec traits noirs"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr "Affiche des lignes noires sur les vidéos pour les rendre plus nettes"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "Utiliser une mise à l'échelle vidéo de haute qualité"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr ""
|
||||
"Utiliser une interpolation linéaire lors de l'agrandissement des vidéos, si "
|
||||
"possible"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "Utiliser \"LarryScale\" (mise à l'échelle Cartoon de haute qualité)"
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
"Utiliser une mise à l'échelle spéciale pour dessiner les sprites de "
|
||||
"personnages"
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Préférer les effets sonores digitaux"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Préférer les effets sonores digitaux plutôt que ceux synthétisés"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Utiliser la musique du CD"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr ""
|
||||
"Utiliser la musique du CD quand elle est disponible au lieu de la musique du "
|
||||
"jeu"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Utiliser les curseurs Windows"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
"Utiliser les curseurs Windows (plus petits et monochromes) au lieu des "
|
||||
"curseurs DOS"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Utiliser les curseurs argentés"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr "Utiliser les curseurs argentés au lieu des curseurs normaux dorés"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Censurer le contenu"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Active l'option de censure intégrée au jeu"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr "Upscaler les vidéos"
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr "Augmente la résolution des vidéos pour doubler leur taille"
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr "Utiliser le rendu RGB"
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr "Utilise le rendu RGB pour améliorer les transitions entre écrans"
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr "Utiliser des palettes modifiées par ressource"
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
"Utilise des palettes personnalisées par ressource pour améliorer les visuels"
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr "Mode MIDI :"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
|
@ -5939,15 +5939,15 @@ msgstr ""
|
|||
"Si vous utilisez des appareils MIDI externes (par ex. via USB-MIDI), "
|
||||
"sélectionnez votre appareil ici"
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr "Standard (GM / MT-32)"
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr "Roland D-110 / D-10 / D-20"
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr "Yamaha FB-01"
|
||||
|
||||
|
@ -6151,29 +6151,29 @@ msgstr ""
|
|||
"ce cas, vous devrez peut-être appliquer le patch Sierra original.\n"
|
||||
"\n"
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "Afficher la barre d'objets"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "Afficher le nom des objets en bas de l'écran"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Utiliser la palette NES Classique"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
"Utilise une palette de couleurs plus neutre qui reproduit au plus près la "
|
||||
"NES Classique"
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr "Rogner la hauteur des jeux FM-TOWNS à 200 pixels"
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/gl_ES.po
80
po/gl_ES.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.8.0git\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
|
||||
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
|
||||
"Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3830,7 +3830,7 @@ msgstr ""
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3839,7 +3839,7 @@ msgstr "Empregar pantallas orixinais de gardado e carga"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5887,139 +5887,139 @@ msgstr "Funcionalidades compiladas:"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Erro de execución do xogo:"
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "Omitir interpolación de cores EGA (fondos de cor completa)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
"Omite a interpolación de cores EGA. Os gráficos móstranse con cores "
|
||||
"completas."
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Activar gráficos de alta resolución"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Activa os gráficos ou o contido de alta resolución."
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Activar vídeo con bordos"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr "Debuxa liñas negras sobre os vídeos para aumentar a nitidez aparente."
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "Empregar escalado de vídeo de alta calidade"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr "Empregar interpolación linear ao escalar gráficos, se é posible"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
#, fuzzy
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "Empregar escalado de vídeo de alta calidade"
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Preferir efectos de son dixitais"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Dá preferencia aos efectos de son dixitais no canto dos sintéticos."
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Empregar son de CD"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "Emprega son de CD no canto do do xogo, de ser o caso."
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Empregar cursores de Windows"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
"Emprega os cursores de Windows (máis pequenos e monocromos) no canto dos de "
|
||||
"DOS."
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Empregar cursores prateados"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr ""
|
||||
"Emprega o xogo de cursores prateados alternativo, no canto dos dourados "
|
||||
"normais."
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Activar censura de contidos"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Activa a censura de contidos opcional incorporada ao xogo."
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
#, fuzzy
|
||||
msgid "MIDI mode:"
|
||||
msgstr "Ganancia de MIDI:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6189,28 +6189,28 @@ msgid ""
|
|||
"\n"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "Mostrar liña de obsecto"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "Mostra os nomes dos obxectos na parte inferior da pantalla"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#, fuzzy
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Empregar unha paleta alternativa"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/he.po
80
po/he.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 2.1.0git\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-04-28 00:30+0000\n"
|
||||
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
|
||||
"Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3721,7 +3721,7 @@ msgstr "אל תחקה חפצי NTSC לטקסט"
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3730,7 +3730,7 @@ msgstr "השתמש במסכי שמירה / טעינה מקוריים"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5777,132 +5777,132 @@ msgstr "תכונות שנבנו:"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "שגיאה בקריאת שמירת הקובץ."
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "דלג על מעבר dithering של EGA (רקעים בצבע מלא)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr "דלג על מעבר מתפשט במשחקי EGA, הגרפיקה מוצגת בצבעים מלאים"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "אפשר גרפיקה ברזולוציה גבוהה"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "אפשר גרפיקה / תוכן ברזולוציה גבוהה"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "אפשר סרטון עם קו שחור"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr "צייר קווים שחורים מעל סרטונים כדי להגדיל את החדות שלהם"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "השתמש בקנה מידה וידאו באיכות גבוהה"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr "השתמש באינטרפולציה לינארית בעת שינוי גודל סרטונים, במידת האפשר"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "השתמש בקנה מידה גדול של סולם \"LarryScale\""
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr "השתמש בקולנוע מצויר מיוחד לציור שודדי תווים"
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "העדיפו אפקטים של צליל דיגיטלי"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "העדיפו אפקטים של צליל דיגיטלי במקום על סינתזות"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "השתמש באודיו CD"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "השתמש באודיו CD במקום בשמע במשחק, אם הוא זמין"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "השתמש בסמן Windows"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr "השתמש בסמן Windows (קטן יותר ובצבע מונוכרום) במקום ב- DOS"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "השתמש בסמן כסף"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr "השתמש בקבוצת הסמנים החלופית במקום זהוב הרגיל"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "אפשר צנזורה של תוכן"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "אפשר צנזורת תוכן מובנית של המשחק"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr "סרטונים יוקרתיים"
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr "סרטונים יוקרתיים להכפלת גודלם"
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
#, fuzzy
|
||||
msgid "MIDI mode:"
|
||||
msgstr "רווח MIDI:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6076,28 +6076,28 @@ msgstr ""
|
|||
"במקרה כזה יתכן שתצטרך להחיל את תיקון הסיירה המקורי.\n"
|
||||
"\n"
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "הצג קו אובייקט"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "הצגת שמות של אובייקטים בתחתית המסך"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#, fuzzy
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "השתמש בפלטה חלופית"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/hi.po
80
po/hi.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 2.3.0git\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
|
||||
"Last-Translator: Aashwin Vaish <aashwin.vaish@research.iiit.ac.in>\n"
|
||||
"Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3647,7 +3647,7 @@ msgstr ""
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3656,7 +3656,7 @@ msgstr ""
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5527,131 +5527,131 @@ msgstr "सुविधा बनाए गए:"
|
|||
msgid "Error loading game resources."
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5802,27 +5802,27 @@ msgstr ""
|
|||
"अगर ऐसा हो तो आपको असली Sierra पैच को अप्लाई करना पड़ सकता है।\n"
|
||||
"\n"
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/hu_HU.po
80
po/hu_HU.po
|
@ -6,7 +6,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.3.0svn\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-05-18 10:25+0000\n"
|
||||
"Last-Translator: George Kormendi <grubycza@hotmail.com>\n"
|
||||
"Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3707,7 +3707,7 @@ msgstr "Ne emulálja az NTSC torzítást a szöveghez"
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3716,7 +3716,7 @@ msgstr "Eredeti ment/tölt képernyõk használata"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5742,119 +5742,119 @@ msgstr "SAGA2 támogatás nincs lefordítva"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Hiba a játék erőforrások betöltésekor."
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "EGA színmoduláció átugrása (Színes háttereknél)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
"Színmoduláció átugrása EGA játékoknál, grafikák teljes színben láthatók"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Nagy felbontású grafika engedélyezése"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Nagy felbontású grafika/tartalom engedélyezése"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Feketevonalas videó engedélyezve"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr "Fekete vonalat rajzol a videó fölé, hogy növelje a kép élességét"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "Magas minõségû videó használata"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr ""
|
||||
"Ha lehetséges, használja a lineáris interpolációt a videók feljavításakor"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "Használjon minõségi \"LarryScale\" cel skálázást"
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr "Használjon speciális rajzfilm-skálát a karakter rajzoláshoz"
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Digitális hangeffektusok elõnyben"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Digitális hanghatások elõnyben a szintetizáltakkal szemben"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "CD audió használata"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "CD audió használata a játékban lévõvel szemben, ha elérhetõ"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Windows kurzorok használata"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr "Windows kurzorok használata (kisebb és monokróm) a DOS-osok helyett"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Ezüst kurzor használata"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr "Használd az alternatív ezüst kurzorokat, a normál arany helyett"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Tartalmi cenzúra engedélyezése"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Engedélyezze a játék beépített opcionális tartalmi cenzúrázását"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr "Felskálázott videók"
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr "Felskáláz videót, hogy megduplázza a méretét"
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr "RGB megjelenítés használata"
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr "Használja az RGB renderelést a képernyőátmenet javításához"
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr "Használjon erőforrásonként módosított palettákat"
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr "Használjon egyedi erőforrás palettákat a látvány javításához"
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr "MIDI mód:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
|
@ -5862,15 +5862,15 @@ msgstr ""
|
|||
"Külsõ MIDI-eszköz használatakor (pl. USB-MIDI-n keresztül), válaszd ki itt "
|
||||
"eszközöd"
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr "Szabványos (GM / MT-32)"
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr "Roland D-110 / D-10 / D-20"
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr "Yamaha FB-01"
|
||||
|
||||
|
@ -6065,27 +6065,27 @@ msgstr ""
|
|||
"Ebben az esetben szükség lehet az eredeti Sierra folt alkalmazására.\n"
|
||||
"\n"
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "Tárgynév sor látható"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "Tárgyak neveinek megjelenítése a képernyõ alján"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "NES klasszikus paletta használata"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr "Semlegesebb színpaletta használata, amely utánozza a NES Classic-ot"
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr "FM-TOWNS játékok vágása 200 pixel magasságig"
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/it_IT.po
80
po/it_IT.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.3.0svn\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-05-17 21:03+0000\n"
|
||||
"Last-Translator: Walter Agazzi <tag2015@gmail.com>\n"
|
||||
"Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3751,7 +3751,7 @@ msgstr "Non emulare gli artefatti NTSC nei testi"
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3760,7 +3760,7 @@ msgstr "Usa schermate di salvataggio originali"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5813,127 +5813,127 @@ msgstr "Il supporto per SAGA2 non è stato incluso nella compilazione"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Errore nel caricamento delle risorse del gioco."
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "Non applicare l'effetto dithering EGA (usa sfondi a tinta unita)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
"Non applica effetti dithering ai giochi con grafica EGA. Verranno sempre "
|
||||
"usati colori a piena intensità"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Abilita grafica ad alta risoluzione"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Abilita grafica ed altri contenuti ad alta risoluzione"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Abilita linee di scansione nei video"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr ""
|
||||
"Applica linee di scansione ai video per migliorarne la nitidezza (apparente)"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "Usa lo scaling video di alta qualità"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr "Usa filtro bilineare per lo scaling dei filmati, ove possibile"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "Usa cel scaling di alta qualità \"LarryScale\""
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr "Usa il Cartoon-Scaler speciale per disegnare gli sprite dei personaggi"
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Preferisci effetti sonori digitalizzati"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr ""
|
||||
"Usa preferibilmente gli effetti sonori digitalizzati, anziché quelli "
|
||||
"sintetizzati"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Usa audio da CD"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr ""
|
||||
"Usa l'audio da CD al posto di quello incorporato nel gioco, se disponibile"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Usa cursori di Windows"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
"Usa i cursori di Windows (più piccoli e monocromatici) al posto di quelli DOS"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Usa cursori d'argento"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr ""
|
||||
"Usa il set alternativo di cursori d'argento al posto di quelli normali d'oro"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Attiva censura del contenuto"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Attiva la censura dei contenuti incorporata nel gioco"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr "Applica upscale ai video"
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr "Applica upscale ai video per raddoppiarne la dimensione"
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr "Usa rendering RGB"
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr "Usa il rendering RGB per migliorare le transizioni tra le schermate"
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr "Usa palette ottimizzata per ogni elemento"
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
"Utilizza una palette di colori personalizzata per ogni elemento grafico, "
|
||||
"migliorandone la resa estetica"
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr "Modalità MIDI:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
|
@ -5941,15 +5941,15 @@ msgstr ""
|
|||
"Se intendi usare periferiche MIDI esterne (per es. attraverso USB-MIDI), "
|
||||
"seleziona qui il dispositivo appropriato"
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr "Standard (GM / MT-32)"
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr "Roland D-110 / D-10 / D-20"
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr "Yamaha FB-01"
|
||||
|
||||
|
@ -6150,28 +6150,28 @@ msgstr ""
|
|||
"potresti dover applicare la patch originale fornita dalla Sierra.\n"
|
||||
"\n"
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "Mostra riga nomi oggetti"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "Mostra i nomi degli oggetti nella parte inferiore dello schermo"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Usa palette NES Classica"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
"Usa una palette di colori neutrale, più simile ai colori originali del NES"
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr "Riduci la risoluzione verticale dei giochi FM-TOWNS a 200 pixel"
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/ja.po
80
po/ja.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 2.3.0git\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-05-18 10:25+0000\n"
|
||||
"Last-Translator: VAN-Gluon <van.gluonp@gmail.com>\n"
|
||||
"Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3691,7 +3691,7 @@ msgstr "テキストをNTSCコンポジットでエミュレートしない"
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3700,7 +3700,7 @@ msgstr "オリジナルのセーブ/ロード画面を使用する"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5702,131 +5702,131 @@ msgstr "SAGA2のサポートはコンパイルされていません"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "リソースのロード中にエラーが発生しました。"
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "EGAディザリングパスをスキップ(フルカラー背景)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr "EGAディザリングパスをスキップし、フルカラーでグラフィックを表示"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "ハイレゾグラフィックを有効化"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "高解像度のグラフィック/コンテンツを有効にする"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "黒塗りの映像を有効化"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr "映像に黒い線を重ね、シャープネスを強める"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "高品質なビデオスケーリングを使用する"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr "映像のアップスケーリングに、可能な限り線形補間を使用"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "高品質なLarryScaleセルスケーリングを使用"
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr "キャラクタースプライト用に特別なカートゥーンスケーラーを使用"
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "デジタルSEを選ぶ"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "合成音声ではなくデジタルSEを選ぶ"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "CD音楽を使用"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "可能な場合、BGMとしてCDオーディオを使用"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Windowsのカーソルを使用"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr "DOSのカーソルの代わりにWindowsのカーソル(小さいモノクロ)を使用"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "銀カーソルを使用"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr "通常の金カーソルの代わりに銀カーソルを使用する"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "コンテンツの規制を有効にする"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "ゲームに組み込まれた規制オプションを有効にする"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr "映像をアップスケーリングする"
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr "映像を2倍にアップスケーリングする"
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr "RGBレンダリングを使用する"
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr "RGBレンダリングを使用して画面遷移を改善する"
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr "リソースごとに変更されたパレットを使用する"
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr "リソースごとにカスタムパレットを使用してビジュアルを向上させる"
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr "MIDI モード:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
msgstr "外部のMIDIデバイス(USB-MIDIなど)を使用する場合、ここで選択してください"
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr "標準 (GM / MT-32)"
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr "ローランド D-110 / D-10 / D-20"
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr "ヤマハ FB-01"
|
||||
|
||||
|
@ -6010,29 +6010,29 @@ msgstr ""
|
|||
"適用する必要があるかもしれません。\n"
|
||||
"\n"
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "オブジェクトラインの表示"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "画面下にオブジェクト名を表示"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "NES Classicのパレットを使用する"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
"NES Classicを厳密にエミュレートした、よりニュートラルなカラーパレットを使用す"
|
||||
"る"
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr "FM-TOWNSゲームを200ピクセルの高さにトリミングします"
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/ko.po
80
po/ko.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 2.3.0git\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-05-15 04:25+0000\n"
|
||||
"Last-Translator: wonst719 <wonst719@gmail.com>\n"
|
||||
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3678,7 +3678,7 @@ msgstr "텍스트에 대해서 NTSC 효과를 에뮬레이트하지 않습니다
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3687,7 +3687,7 @@ msgstr "원본 저장/불러오기 화면 사용"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5701,117 +5701,117 @@ msgstr "SAGA2 지원이 컴파일 되지 않음"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "게임 리소스 불러오기 오류."
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "EGA 디더링 패스 건너뛰기 (풀컬러 배경화면)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr "EGA게임의 디더링 패스를 건너뛰고 그래픽이 풀 컬러로 표시됩니다"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "고해상도 그래픽 사용"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "고해상도 그래픽/컨텐츠를 사용합니다"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "비디오에 검은선 표시"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr "선명도를 높이기 위해 비디오 위에 검은 선을 그립니다"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "고품질 비디오 크기조절 사용"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr "비디오 크기조절 할때 가능하면 선형 필터링을 사용"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "고품질 \"래리스케일\" 셀 크기조절 사용"
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr "캐릭터를 표시할 때 특별한 카툰 크기조절 방식을 사용합니다"
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "디지털 사운드 효과 선호"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "합성 음원 대신 디지털 사운드 이펙트 선호"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "CD 오디오 사용"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "사용 가능할 경우 게임 오디오 대신 CD 오디오를 사용합니다"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "윈도우즈 커서 사용"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr "도스 커서 대신에 윈도우즈 커서(작은 크기, 흑백)를 사용합니다"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "실버 커서 사용"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr "금색 커서 대신에 은색 대체 커서 세트를 사용합니다"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "컨텐츠 검열 사용"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "컨텐츠 검열에 대한 내장 게임 옵션을 사용합니다"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr "비디오 업스케일"
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr "실제 사이즈의 두 배 크기로 비디오를 업스케일합니다"
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr "RGB 렌더링 사용"
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr "화면 전환효과를 개선하기위해 RGB 렌더링을 사용합니다"
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr "리소스별 변경된 팔레트 사용"
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr "비주얼 향상을 위해 리소스별 커스텀 팔레트 사용"
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr "MIDI 모드:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
|
@ -5819,15 +5819,15 @@ msgstr ""
|
|||
"외장 MIDI 장치를 사용하는 경우 (USB-MIDI 등), 여기서 사용하는 장치를 선택하십"
|
||||
"시오"
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr "표준 (GM / MT-32)"
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr "Roland D-110 / D-10 / D-20"
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr "Yamaha FB-01"
|
||||
|
||||
|
@ -6011,27 +6011,27 @@ msgstr ""
|
|||
"이 경우 원본 Sierra 패치를 적용해야 할 수도 있습니다.\n"
|
||||
"\n"
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "오브젝트 이름 표시"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "오브젝트의 이름을 화면 하단에 표시합니다"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "NES 클래식 팔레트"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr "NES 클래식 버전을 재현하는 더 자연스러운 컬러 팔레트를 사용합니다"
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr "FM-TOWNS 게임을 200픽셀 높이로 잘라냄"
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/nb_NO.po
80
po/nb_NO.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.3.0svn\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
|
||||
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
|
||||
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
|
||||
|
@ -3832,7 +3832,7 @@ msgstr ""
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3841,7 +3841,7 @@ msgstr "Bruk originale lagre/laste-skjermer"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5884,137 +5884,137 @@ msgstr "Funksjoner innkompilert:"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Problem ved kjøring av spill:"
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "Hopp over EGA dithering (fullfarge bakgrunner)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Aktiver høyoppløselig grafikk"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Aktiver høyoppløselig grafikk/innhold"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Aktiver svartlinjet video"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
#, fuzzy
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr "Bruk lineær filtrering ved grafikkskalering"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Foretrekk digitale lydeffekter"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Foretrekk digitale lydeffekter fremfor syntetiske"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Bruk CD-lyd"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "Bruk CD-lyd istedenfor spillets lyd, hvis tilgjengelig"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Bruk Windows-muspekere"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr "Bruk Windows-muspekerene (mindre, og monokrome) isteden"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Bruk sølvmuspekere"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr ""
|
||||
"Bruk det alternative settet med sølvmuspekere, istedenfor de normale gylne."
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
#, fuzzy
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Aktiver flytende muspekere"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
#, fuzzy
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Aktiver flytende muspekere"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
#, fuzzy
|
||||
msgid "MIDI mode:"
|
||||
msgstr "MIDI gain:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6155,28 +6155,28 @@ msgid ""
|
|||
"\n"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "Vis objektlinje"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#, fuzzy
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Bruk en alternativ palett"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/nl_NL.po
80
po/nl_NL.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.9.0git\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-05-21 13:33+0000\n"
|
||||
"Last-Translator: Ben Castricum <github@bencastricum.nl>\n"
|
||||
"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3747,7 +3747,7 @@ msgstr "Emuleer geen NTSC artefacten voor tekst"
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3756,7 +3756,7 @@ msgstr "Gebruik originele opslaan/laad schermen"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5850,126 +5850,126 @@ msgstr "SAGA2 ondersteuning niet mee gecompileerd"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Fout bij laden spel onderdelen."
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "Sla EGA dithering stap over (volledige kleuren achtergronden)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
"Sla dithering stap in EGA spellen over, beelden worden getoond met volledige "
|
||||
"kleuren"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Gebruik hoge resolutie beelden"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Gebruik hoge resolutie beelden"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Activeer black-lined video"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr ""
|
||||
"Teken zwarte lijntjes over videos om de scherpte ogenschijnlijk te verhogen"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "Gebruik hoge kwaliteit video schaling"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr ""
|
||||
"Gebruik lineaire interpolatie tijdens het opschalen van videos, waar mogelijk"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "Gebruik hoge kwaliteit \"LarryScale\" cel schaling"
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
"Gebruik speciale cartoon schaler voor het tekenen van de personage sprites"
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Geef de voorkeur aan digitale geluidseffecten"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Geef de voorkeur aan digitale geluidseffecten boven gesynthetiseerde"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Gebruik CD audio"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "Gebruik CD audio in plaats van in-game audio, als dat beschikbaar is"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Gebruik Windows muisaanwijzers"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
"Gebruik Windows muisaanwijzers (kleiner en monochrome) in plaats van de DOS "
|
||||
"muisaanwijzers"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Gebruik zilveren muisaanwijzers"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr ""
|
||||
"Gebruik de alternative set van zilveren cursors in plaats van de normale "
|
||||
"gouden"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Censureren content inschakelen"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Inschakelen van het in het spel gebouwde optionele inhoud censuur"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr "Videos opschalen"
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr "Schaal videos op naar dubbele grootte"
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr "Gebruik RGB rendering"
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr "Gebruik RGB rendering om schermovergangen te verbeteren"
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr "MIDI modus:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
|
@ -5977,15 +5977,15 @@ msgstr ""
|
|||
"Bij het gebruik van externe MIDI apparaten (bijv. door USB-MIDI), kunt u "
|
||||
"hier uw apparaat kiezen"
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr "Standaard (GM / MT-32)"
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr "Roland D-110 / D-10 / D-20"
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr "Yamaha FB-01"
|
||||
|
||||
|
@ -6185,29 +6185,29 @@ msgstr ""
|
|||
"In dat geval zou u de originele Sierra patch moeten toepassen.\n"
|
||||
"\n"
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "Toon Object Regel"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "Toon de namen van de objecten onderaan het scherm"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Gebruik NES Classic palet"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
"Gebruik een meer neutrale kleurenpalet dat sterk lijkt op die van de NES "
|
||||
"Classic"
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/nn_NO.po
80
po/nn_NO.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.3.0svn\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
|
||||
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
|
||||
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
|
||||
|
@ -3820,7 +3820,7 @@ msgstr ""
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3829,7 +3829,7 @@ msgstr "Nytt opprinnelege skjermar for lagring/lasting"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5845,137 +5845,137 @@ msgstr "Funksjonar innkompilert:"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Feil under køyring av spel:"
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Nytt høgoppløyseleg grafikk"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Nytt høgoppløyseleg grafikk/innhald"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
#, fuzzy
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Aktiver Roland GS-modus"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Foretrekk digitale lydeffekter"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
#, fuzzy
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Foretrekk digitale lydeffekter"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Nytt CD-lyd"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Nytt Windospeikarar"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr "Nytt windowspeikarane (mindre og monokrome) istaden for DOS-peikarane"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Nytt sølvpeikarar"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr "Nytt det alternative settet med sølvpeikarar, istaden for dei gylne"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
#, fuzzy
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Slå på flytande peikarar"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
#, fuzzy
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Slå på flytande peikarar"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
#, fuzzy
|
||||
msgid "MIDI mode:"
|
||||
msgstr "MIDI gain:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6116,29 +6116,29 @@ msgid ""
|
|||
"\n"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#, fuzzy
|
||||
msgid "Show Object Line"
|
||||
msgstr "Syn objektmerkelappar"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#, fuzzy
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Nytt ein alternativ palett"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/pl_PL.po
80
po/pl_PL.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.3.0\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-05-17 17:34+0000\n"
|
||||
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
|
||||
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3744,7 +3744,7 @@ msgstr "Nie emuluj artefaktów graficznych NTSC dla tekstu"
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3753,7 +3753,7 @@ msgstr "Użyj oryginalnych ekranów odczytu/zapisu"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5798,141 +5798,141 @@ msgstr "Wkompilowane funkcje:"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Błąd przy odczycie pliku zapisu gry"
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "Pomiń dithering EGA (tła w pełnym kolorze)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
"Pomiń dithering w grach EGA, grafika będzie wyświetlana w pełnym kolorze"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Włącz grafikę wysokiej rozdzielczości"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Włącz grafikę/zawartość wysokiej rozdzielczości"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
#, fuzzy
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Włącz tryb Roland GS"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr "Rysuj czarne linie na filmikach, żeby zwiększyć ich pozorną ostrość"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "Użyj skalowania filmów w wysokiej jakości"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
#, fuzzy
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr "Używa filtrowania dwuliniowego przy skalowaniu obrazu"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
#, fuzzy
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "Użyj skalowania filmów w wysokiej jakości"
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
"Używaj specjalnego, kreskówkowego skalowania do rysowania sprite'ów postaci"
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Preferuj cyfrowe efekty dźwiękowe"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Preferuj cyfrowe efekty dźwiękowe zamiast syntezowanych"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Użyj CD audio"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "Użyj CD audio zamiast muzyki w grze, jeśli jest dostępne"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Użyj windowsowych kursorów"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
"Użyj windowsowych kursorów (mniejsze i monochromatyczne) zamiast DOS-owych"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Użyj srebrnych kursorów"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr ""
|
||||
"Użyj alternatywnego zestawu srebrnych kursorów zamiast zwykłych złotych"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
#, fuzzy
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Włącz pływające kursory"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Włącz opcjonalną, wbudowaną w grę cenzurę zawartości"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr "Powiększaj filmy"
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr "Powiększaj filmy dwókrotnie"
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
#, fuzzy
|
||||
msgid "MIDI mode:"
|
||||
msgstr "Wzm. MIDI:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6099,29 +6099,29 @@ msgid ""
|
|||
"\n"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#, fuzzy
|
||||
msgid "Show Object Line"
|
||||
msgstr "Pokaż etykiety obiektów"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "Pokazuj nazwy obiektów na dole ekranu"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#, fuzzy
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Użyj alternatywnej palety"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/pt_BR.po
80
po/pt_BR.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.3.0svn\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-05-18 10:25+0000\n"
|
||||
"Last-Translator: Marcel Souza Lemes <marcosoutsider@gmail.com>\n"
|
||||
"Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
|
||||
|
@ -3733,7 +3733,7 @@ msgstr "Não emula artefatos NTSC para texto"
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3742,7 +3742,7 @@ msgstr "Utilizar telas de salvar/carregar originais"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5783,124 +5783,124 @@ msgstr "O suporte a SAGA2 não está compilado"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Erro ao carregar recursos de jogo."
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "Pular passagem de pontilhado EGA (fundos com cores completas)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
"Pula a passagem de pontilhado em jogos EGA, gráficos são exibidos em cores "
|
||||
"completas"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Habilitar gráficos de alta resolução"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Habilita gráficos/conteúdos em alta resolução"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Habilitar vídeo contornado de preto"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr "Desenha linhas pretas sobre vídeos para aumentar sua nitidez aparente"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "Utilizar redimensionamento de vídeo de alta qualidade"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr ""
|
||||
"Utiliza interpolação linear quando redimensiona vídeos, onde for possível"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "Utilizar redimensionamento celular \"LarryScale\" de alta qualidade"
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
"Utiliza um escalador especial de desenho para desenhar sprites de personagem"
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Preferir efeitos sonoros digitais"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Dá preferência à efeitos sonoros digitais em vez de sintetizados"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Utilizar áudio de CD"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "Utiliza áudio de CD em vez do áudio interno do jogo, se disponível"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Utilizar cursores do Windows"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
"Utiliza cursores do Windows (menores e monocromáticos) em vez dos de DOS"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Utilizar cursores prateados"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr "Utiliza um conjunto de cursores prateados em vez dos dourados normais"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Habilitar censura de conteúdo"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Habilita a opção contida no jogo de censura de conteúdo"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr "Redimensionar vídeos"
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr "Redimensiona vídeos para o dobro de seu tamanho"
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr "Usar renderização RGB"
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr "Utiliza renderização RGB para melhorar transições de tela"
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr "Usar paletas modificadas para cada recurso"
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
"Utiliza paletas individuais para cada recurso personalizadas para melhorar "
|
||||
"os gráficos"
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr "Modo de MIDI:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
|
@ -5908,15 +5908,15 @@ msgstr ""
|
|||
"Quando utilizar dispositivos MIDI externos (ex: por interface USB-MIDI), "
|
||||
"selecione seu dispositivo aqui"
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr "Padrão (GM / MT-32)"
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr "Roland D-110 / D-10 / D-20"
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr "Yamaha FB-01"
|
||||
|
||||
|
@ -6118,27 +6118,27 @@ msgstr ""
|
|||
"Neste caso você pode precisar aplicar a correção original da Sierra.\n"
|
||||
"\n"
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "Exibir Linha de Objeto"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "Exibe os nomes de objetos na parte inferior da tela"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Utilizar Paleta Clássica do NES"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr "Utiliza uma paleta de cores mais neutra semelhante à do NES Classic"
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr "Cortar jogos FM-TOWNS para 200 pixels de altura"
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/pt_PT.po
80
po/pt_PT.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.10.0git\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2020-09-18 03:43+0000\n"
|
||||
"Last-Translator: Daniel <supsuper@gmail.com>\n"
|
||||
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
|
||||
|
@ -3731,7 +3731,7 @@ msgstr ""
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3740,7 +3740,7 @@ msgstr "Usar ecrãs originais de Salvar/Carregar"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5735,137 +5735,137 @@ msgstr "Recursos compilados em:"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Erro a carregar os dados do jogo."
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Activar gráficos em alta resolução"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
#, fuzzy
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Activar gráficos em alta resolução"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "Usar redimensionamento de vídeo de alta qualidade"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr "Usar interpolação linear para aumentar vídeos, quando possível"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "Usar redimensionamento cel \"LarryScale\" de alta qualidade"
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
#, fuzzy
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Volume dos efeitos sonoros especiais"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
#, fuzzy
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Usar ecrãs originais de Salvar/Carregar ao invés dos do ScummVM"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Usar CD áudio"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "Usar áudio CD em vez de som do jogo, se disponível"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Usar cursores do Windows"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr "Usar ecrãs originais de Salvar/Carregar ao invés dos do ScummVM"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Usar cursores prateados"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr "Usar ecrãs originais de Salvar/Carregar ao invés dos do ScummVM"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Activar censura de conteúdo"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
#, fuzzy
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Activar censura de conteúdo"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr "Modo MIDI:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr "Roland D-110 / D-10 / D-20"
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr ""
|
||||
|
||||
|
@ -6004,28 +6004,28 @@ msgid ""
|
|||
"\n"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#, fuzzy
|
||||
msgid "Show Object Line"
|
||||
msgstr "Mostrar \"Linhas de Scan\""
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Usar a Paleta Clássica NES"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/ru_RU.po
80
po/ru_RU.po
|
@ -6,7 +6,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.8.0svn\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-05-17 17:24+0000\n"
|
||||
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
|
||||
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3727,7 +3727,7 @@ msgstr "Не эмулируйте артефакты NTSC для текста"
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3736,7 +3736,7 @@ msgstr "Использовать оригинальные экраны запи
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5767,131 +5767,131 @@ msgstr "Поддержка для SAGA2 не скомпилирована"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Ошибка чтения файлов ресурсов игры."
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "Не делать аппроксимацию цветов EGA (полноцветные фоны)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
"Пропускает проход аппроксимации цветов EGA, графика будет показана со всеми "
|
||||
"цветами"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Включить отображение графики высокого разрешения"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Включить графику и контент высокого рарешения"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Включить видео с линиями"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr ""
|
||||
"Рисует чёрные линии поверх видео, увеличивая таким образом видимую чёткость"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "Использовать качественное масштабирование видео"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr ""
|
||||
"По возможности использует линейную интерполяцию при масштабировании видео"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "Использовать \"LarryScale\" алгоритм масштабировании"
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
"Использовать специальный \"мультяшный\" алгоритм масштабирования для "
|
||||
"отрисовки спрайтов персонажей"
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Предпочитать цифровые звуковые эффекты"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr ""
|
||||
"Отдавать предпочтение цифровым звуковым эффектам вместо синтезированных"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Использовать CD-аудио"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr ""
|
||||
"Использовать звуковые дорожки с CD вместо музыки из файлов игры (если "
|
||||
"доступно)"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Использовать курсоры Windows"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
"Использовать курсоры Windows (меньшие по размеру и одноцветные) вместо "
|
||||
"курсоров DOS"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Использовать серебряные курсоры"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr ""
|
||||
"Использовать альтернативный набор серебряных курсоров вместо обычных золотых"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Включить цензуру содержимого"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Включить встроенное необязательное цензурирование содержимого"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr "Масштабировать видеоролики"
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr "Увеличивать масштаб видеороликов вдвое"
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr "Использовать RGB рендеринг"
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr "Использовать RGB рендеринг для улучшения переходов между экранами"
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr "Использовать индивидуальные палитры ресурсов"
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
"Использовать индивидуальные палитры для каждого ресурса для улучшения "
|
||||
"внешнего вида"
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr "Режим MIDI:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
|
@ -5899,15 +5899,15 @@ msgstr ""
|
|||
"Если вы используете внешнее MIDI-устройство (т.е. через USB-MIDI), выберите "
|
||||
"своё устройство здесь"
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr "Стандартное (GM / MT-32)"
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr "Roland D-110 / D-10 / D-20"
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr "Yamaha FB-01"
|
||||
|
||||
|
@ -6098,28 +6098,28 @@ msgstr ""
|
|||
"В этом случае вам может понадобиться применить оригинальный патч Sierra.\n"
|
||||
"\n"
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "Показывать строку объектов"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "Показывать названия объектов внизу экрана"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Использовать классическую палитру NES"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
"Использовать более нейтральную палитру, которая очень близка к NES Classic"
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr "Обрезать игры FM-TOWNS до высоты в 200 пикселей"
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/sv_SE.po
80
po/sv_SE.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.5.0svn\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-04-12 23:51+0000\n"
|
||||
"Last-Translator: Henrik Andersson <henke@henke37.cjb.net>\n"
|
||||
"Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3773,7 +3773,7 @@ msgstr "Emulera inte NTSC artifakter för text"
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3782,7 +3782,7 @@ msgstr "Använd originalskärmar för spara/ladda"
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5836,133 +5836,133 @@ msgstr "Funktioner kompilerade i:"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Fel under körning av spel:"
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "Skippa EGA-gitterpass (bakgrunder i full färg)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr "Skippa gitterpass i EGA-spel. Grafik visas i full färg"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Aktivera högupplöst grafik"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Aktivera högupplöst grafik/innehåll"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Aktivera videoränder"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr "Rita svarta linjer över videor för att få dem att se skarpare ut"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "Använd högkvalitativ bildförstoring"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr "Använd linjär interpolering för att förstora bilden, om möjligt"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "Använd högkvalitativ \"LarryScale\"-bildförstoring"
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr "Använd en speciell scaler för att rita figurer i tecknad stil"
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Föredra digitala ljudeffekter"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Föredra digitala ljudeffekter istället för syntetiserade"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Använd CD-ljud"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "Använd CD-ljud istället för spelets ljud, om tillgängligt"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Använd Windows muspekare"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
"Använd Windows muspekare (mindre och svartvit) istället för DOS-pekaren"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Använd silverpekare"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr "Använd muspekare i silver istället för de vanliga guldfärgade"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Aktivera censurering"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Aktivera spelets inbyggda och valfria censurfunktion"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr "Använd RGB rendering"
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
#, fuzzy
|
||||
msgid "MIDI mode:"
|
||||
msgstr "MIDI gain:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr "Standard (GM / MT-32)"
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr "Roland D-110 / D-10 / D-20"
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr "Yamaha FB-01"
|
||||
|
||||
|
@ -6135,28 +6135,28 @@ msgid ""
|
|||
"\n"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "Visa objektrad"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "Visa namnen på objekt på botten av skärmen"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#, fuzzy
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Använd alternativ färgkarta"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr "Använd en mer neutral färgpalett som nära emulerar NES Classic"
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/tr.po
80
po/tr.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 2.3.0git\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
|
||||
"Last-Translator: mdenizdemirci <mdenizdemirci@gmail.com>\n"
|
||||
"Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3748,7 +3748,7 @@ msgstr ""
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3757,7 +3757,7 @@ msgstr ""
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5662,133 +5662,133 @@ msgstr "Özellikler derlenmiştir:"
|
|||
msgid "Error loading game resources."
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
#, fuzzy
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr "Grafik orantılama yapılırken doğrusal filtreleme"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
#, fuzzy
|
||||
msgid "MIDI mode:"
|
||||
msgstr "MIDI kazancı:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5927,27 +5927,27 @@ msgid ""
|
|||
"\n"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/uk_UA.po
80
po/uk_UA.po
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 1.9.0git\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-05-17 17:24+0000\n"
|
||||
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
|
||||
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3728,7 +3728,7 @@ msgstr "Не емулюйте артефакти NTSC для тексту"
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3737,7 +3737,7 @@ msgstr "Використовувати ориг. екрани збереженн
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5767,124 +5767,124 @@ msgstr "Підтримку для SAGA2 не скомпільовано"
|
|||
msgid "Error loading game resources."
|
||||
msgstr "Помилка читання файлу ресурсів гри."
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr "Не робити растрування EGA (фони у повному кольорі)"
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
"Не робити растрування у іграх EGA, графіку буде показано у повному кольорі"
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr "Ввімкнути графіку високого розгалуження"
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr "Ввімкнути графіку та контент у високому розгалуженні"
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr "Ввімкнути відео з чорними лініями"
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr "Малювати чорні лінії поверху відео щоб посилити їхню наявну чіткість"
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr "Використовуйте високоякісне масштабування відео"
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr ""
|
||||
"Використовувати лінійну фільтрацію для збільшення графіки, якщо можливо"
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr "Використовуйте високоякісне масштабування \"LarryScale\""
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
"Використовуйте спеціальний мультиплікаційний скалер для малювання спрайтів "
|
||||
"символів"
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr "Надавати перевагу цифровим звуковим ефектам"
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr "Віддавати перевагу цифровим звуковим ефектам, а не синтезованим"
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr "Використовувати CD аудіо"
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr "Використовувати CD аудіо замість ігрового аудіо, якщо такі є"
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr "Використовувати Windows курсори"
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr "Використовувати Windows курсори (менших і монохромних), замість DOS"
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr "Використовувати срібні курсори"
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr ""
|
||||
"Використовувати альтернативний набір срібних курсорів, замість звичайних "
|
||||
"золотих"
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr "Ввімкнути цензуру контенту"
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr "Ввімкніть вбудовану додаткову цензуру вмісту гри"
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr "Висококласні відео"
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr "Подвоїти розмір відео"
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr "Використовувати RGB для малювання"
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr "Використовувати RGB для покращення переходів між екранами"
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr "Використовувати декілька палітр"
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
"Використовувати палітри для кожного окремого ресурсу для покращення вигляду"
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr "Режим MIDI:"
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
|
@ -5892,15 +5892,15 @@ msgstr ""
|
|||
"Якщо ви використовуєте зовнішні MIDI-пристрої (тобто, через USB-MIDI), "
|
||||
"виберіть свій пристрій тут"
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr "Стандартне (GM / MT-32)"
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr "Roland D-110 / D-10 / D-20"
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr "Yamaha FB-01"
|
||||
|
||||
|
@ -6094,27 +6094,27 @@ msgstr ""
|
|||
"Sierra.\n"
|
||||
"\n"
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr "Показувати лінії об'єктів"
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr "Показувати назви об'єктів внизу екрану"
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr "Використовувати класичну палітру NES"
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr "Використовувати більш нейтральну палітру, яка подібна до NES Classic"
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr "Обрізати ігри FM-TOWNS до висоти у 200 пікселів"
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
80
po/zh.po
80
po/zh.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ScummVM 2.3.0git\n"
|
||||
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
|
||||
"POT-Creation-Date: 2021-05-21 23:35+0000\n"
|
||||
"POT-Creation-Date: 2021-05-22 10:02+0000\n"
|
||||
"PO-Revision-Date: 2021-04-20 20:19+0000\n"
|
||||
"Last-Translator: Xiao Zheng <welcometoromezx@hotmail.com>\n"
|
||||
"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
|
||||
|
@ -3614,7 +3614,7 @@ msgstr ""
|
|||
|
||||
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
|
||||
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
|
||||
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
|
||||
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
|
||||
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
|
||||
#: engines/zvision/detection_tables.h:50
|
||||
|
@ -3623,7 +3623,7 @@ msgstr ""
|
|||
|
||||
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
|
||||
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
|
||||
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
|
||||
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
|
||||
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
|
||||
#: engines/zvision/detection_tables.h:51
|
||||
|
@ -5466,131 +5466,131 @@ msgstr ""
|
|||
msgid "Error loading game resources."
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:173
|
||||
#: engines/sci/detection.cpp:174
|
||||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:174
|
||||
#: engines/sci/detection.cpp:175
|
||||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:183
|
||||
#: engines/sci/detection.cpp:184
|
||||
msgid "Enable high resolution graphics"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:184
|
||||
#: engines/sci/detection.cpp:185
|
||||
msgid "Enable high resolution graphics/content"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:193
|
||||
#: engines/sci/detection.cpp:194
|
||||
msgid "Enable black-lined video"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:194
|
||||
#: engines/sci/detection.cpp:195
|
||||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:204
|
||||
#: engines/sci/detection.cpp:205
|
||||
msgid "Use high-quality video scaling"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:205
|
||||
#: engines/sci/detection.cpp:206
|
||||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:215
|
||||
#: engines/sci/detection.cpp:216
|
||||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:216
|
||||
#: engines/sci/detection.cpp:217
|
||||
msgid "Use special cartoon scaler for drawing character sprites"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:225
|
||||
#: engines/sci/detection.cpp:226
|
||||
msgid "Prefer digital sound effects"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:226
|
||||
#: engines/sci/detection.cpp:227
|
||||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:245
|
||||
#: engines/sci/detection.cpp:246
|
||||
msgid "Use CD audio"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:246
|
||||
#: engines/sci/detection.cpp:247
|
||||
msgid "Use CD audio instead of in-game audio, if available"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:256
|
||||
#: engines/sci/detection.cpp:257
|
||||
msgid "Use Windows cursors"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:257
|
||||
#: engines/sci/detection.cpp:258
|
||||
msgid ""
|
||||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:267
|
||||
#: engines/sci/detection.cpp:268
|
||||
msgid "Use silver cursors"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:268
|
||||
#: engines/sci/detection.cpp:269
|
||||
msgid ""
|
||||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:278
|
||||
#: engines/sci/detection.cpp:279
|
||||
msgid "Enable content censoring"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:279
|
||||
#: engines/sci/detection.cpp:280
|
||||
msgid "Enable the game's built-in optional content censoring"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:289
|
||||
#: engines/sci/detection.cpp:290
|
||||
msgid "Upscale videos"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:290
|
||||
#: engines/sci/detection.cpp:291
|
||||
msgid "Upscale videos to double their size"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:300
|
||||
#: engines/sci/detection.cpp:301
|
||||
msgid "Use RGB rendering"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:301
|
||||
#: engines/sci/detection.cpp:302
|
||||
msgid "Use RGB rendering to improve screen transitions"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:311
|
||||
#: engines/sci/detection.cpp:312
|
||||
msgid "Use per-resource modified palettes"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:312
|
||||
#: engines/sci/detection.cpp:313
|
||||
msgid "Use custom per-resource palettes to improve visuals"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:342
|
||||
#: engines/sci/detection.cpp:343
|
||||
msgid "MIDI mode:"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:343
|
||||
#: engines/sci/detection.cpp:344
|
||||
msgid ""
|
||||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||||
"here"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:348
|
||||
#: engines/sci/detection.cpp:349
|
||||
msgid "Standard (GM / MT-32)"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:352
|
||||
#: engines/sci/detection.cpp:353
|
||||
msgid "Roland D-110 / D-10 / D-20"
|
||||
msgstr ""
|
||||
|
||||
#: engines/sci/detection.cpp:356
|
||||
#: engines/sci/detection.cpp:357
|
||||
msgid "Yamaha FB-01"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5728,27 +5728,27 @@ msgid ""
|
|||
"\n"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:175
|
||||
#: engines/scumm/detection.cpp:176
|
||||
msgid "Show Object Line"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:176
|
||||
#: engines/scumm/detection.cpp:177
|
||||
msgid "Show the names of objects at the bottom of the screen"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:182
|
||||
#: engines/scumm/detection.cpp:183
|
||||
msgid "Use NES Classic Palette"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:183
|
||||
#: engines/scumm/detection.cpp:184
|
||||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:189
|
||||
#: engines/scumm/detection.cpp:190
|
||||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/detection.cpp:190
|
||||
#: engines/scumm/detection.cpp:191
|
||||
msgid ""
|
||||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||||
"pixels height, allowing using 'aspect ratio correction'"
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue