GOB: use EventManager::getMousePos and some cleanup
svn-id: r26220
This commit is contained in:
parent
139608f451
commit
8ba2a5bb83
3 changed files with 12 additions and 37 deletions
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@ -69,7 +69,6 @@ void Init::cleanup(void) {
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warning("cleanup: Allocated sprites left: %d", _vm->_global->_sprAllocated);
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warning("cleanup: Allocated sprites left: %d", _vm->_global->_sprAllocated);
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_vm->_snd->stopSound(0);
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_vm->_snd->stopSound(0);
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_vm->_util->keyboard_release();
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}
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}
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void Init::initGame(char *totName) {
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void Init::initGame(char *totName) {
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@ -33,8 +33,6 @@
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namespace Gob {
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namespace Gob {
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Util::Util(GobEngine *vm) : _vm(vm) {
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Util::Util(GobEngine *vm) : _vm(vm) {
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_mouseX = 0;
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_mouseY = 0;
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_mouseButtons = 0;
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_mouseButtons = 0;
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for (int i = 0; i < KEYBUFSIZE; i++)
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for (int i = 0; i < KEYBUFSIZE; i++)
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_keyBuffer[i] = 0;
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_keyBuffer[i] = 0;
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@ -67,7 +65,7 @@ bool Util::getKeyFromBuffer(int16& key) {
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void Util::initInput(void) {
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void Util::initInput(void) {
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_mouseX = _mouseY = _mouseButtons = 0;
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_mouseButtons = 0;
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_keyBufferHead = _keyBufferTail = 0;
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_keyBufferHead = _keyBufferTail = 0;
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}
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}
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@ -144,10 +142,6 @@ void Util::processInput() {
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Common::EventManager *eventMan = g_system->getEventManager();
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Common::EventManager *eventMan = g_system->getEventManager();
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while (eventMan->pollEvent(event)) {
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while (eventMan->pollEvent(event)) {
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switch (event.type) {
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switch (event.type) {
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case Common::EVENT_MOUSEMOVE:
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_mouseX = event.mouse.x;
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_mouseY = event.mouse.y;
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break;
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case Common::EVENT_LBUTTONDOWN:
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case Common::EVENT_LBUTTONDOWN:
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_mouseButtons |= 1;
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_mouseButtons |= 1;
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break;
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break;
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@ -175,8 +169,9 @@ void Util::processInput() {
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}
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}
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void Util::getMouseState(int16 *pX, int16 *pY, int16 *pButtons) {
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void Util::getMouseState(int16 *pX, int16 *pY, int16 *pButtons) {
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*pX = _mouseX;
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Common::Point mouse = g_system->getEventManager()->getMousePos();
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*pY = _mouseY;
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*pX = mouse.x;
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*pY = mouse.y;
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if (pButtons != 0)
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if (pButtons != 0)
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*pButtons = _mouseButtons;
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*pButtons = _mouseButtons;
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@ -211,27 +206,17 @@ uint32 Util::getTimeKey(void) {
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}
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}
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void Util::waitMouseUp(void) {
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void Util::waitMouseUp(void) {
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int16 x;
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int16 y;
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int16 buttons;
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do {
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do {
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processInput();
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processInput();
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getMouseState(&x, &y, &buttons);
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if (_mouseButtons != 0) delay(10);
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if (buttons != 0) delay(10);
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} while (_mouseButtons != 0);
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} while (buttons != 0);
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}
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}
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void Util::waitMouseDown(void) {
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void Util::waitMouseDown(void) {
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int16 x;
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int16 y;
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int16 buttons;
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do {
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do {
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processInput();
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processInput();
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getMouseState(&x, &y, &buttons);
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if (_mouseButtons == 0) delay(10);
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if (buttons == 0) delay(10);
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} while (_mouseButtons == 0);
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} while (buttons == 0);
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}
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}
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/* NOT IMPLEMENTED */
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/* NOT IMPLEMENTED */
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@ -437,11 +422,11 @@ void Util::deleteList(List * list) {
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delete list;
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delete list;
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}
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}
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const char Util::trStr1[] =
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static const char trStr1[] =
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" ' + - :0123456789: <=> abcdefghijklmnopqrstuvwxyz abcdefghijklmnopqrstuvwxyz ";
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" ' + - :0123456789: <=> abcdefghijklmnopqrstuvwxyz abcdefghijklmnopqrstuvwxyz ";
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const char Util::trStr2[] =
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static const char trStr2[] =
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" ueaaaaceeeiii ooouu aioun ";
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" ueaaaaceeeiii ooouu aioun ";
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const char Util::trStr3[] = " ";
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static const char trStr3[] = " ";
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void Util::prepareStr(char *str) {
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void Util::prepareStr(char *str) {
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uint16 i;
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uint16 i;
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@ -490,8 +475,6 @@ void Util::waitMouseRelease(char drawMouse) {
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} while (buttons != 0);
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} while (buttons != 0);
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}
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}
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void Util::keyboard_release(void) {;}
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void Util::forceMouseUp(void) {
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void Util::forceMouseUp(void) {
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_vm->_game->_mouseButtons = 0;
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_vm->_game->_mouseButtons = 0;
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_mouseButtons = 0;
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_mouseButtons = 0;
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@ -61,9 +61,6 @@ public:
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void waitMouseUp(void);
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void waitMouseUp(void);
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void waitMouseDown(void);
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void waitMouseDown(void);
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void keyboard_init(void);
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void keyboard_release(void);
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void clearPalette(void);
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void clearPalette(void);
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void asm_setPaletteBlock(char *tmpPalBuffer, int16 start, int16 end);
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void asm_setPaletteBlock(char *tmpPalBuffer, int16 start, int16 end);
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@ -86,14 +83,10 @@ public:
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void forceMouseUp(void);
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void forceMouseUp(void);
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void setScrollOffset(int16 x = -1, int16 y = -1);
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void setScrollOffset(int16 x = -1, int16 y = -1);
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static const char trStr1[];
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static const char trStr2[];
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static const char trStr3[];
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Util(GobEngine *vm);
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Util(GobEngine *vm);
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protected:
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protected:
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int16 _mouseX, _mouseY, _mouseButtons;
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int16 _mouseButtons;
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int16 _keyBuffer[KEYBUFSIZE], _keyBufferHead, _keyBufferTail;
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int16 _keyBuffer[KEYBUFSIZE], _keyBufferHead, _keyBufferTail;
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GobEngine *_vm;
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GobEngine *_vm;
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